Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Added missing precision specifiers to custom shader effect. | Samuel Rødal | 2009-08-26 | 1 | -1/+1 |
* | Make the 'effects' examples compile when qreal == float. | Jason Barron | 2009-08-26 | 2 | -2/+2 |
* | Fixed documentation and use of incorrect entry point for custom shaders. | Samuel Rødal | 2009-08-25 | 1 | -3/+1 |
* | Fix obsolete license headers. | Jason McDonald | 2009-08-21 | 17 | -34/+34 |
* | Only compile shader effect example when having OpenGL. | Bjørn Erik Nilsen | 2009-08-21 | 1 | -2/+3 |
* | Move shader effect example from examples/graphicsview to examples/effects | Bjørn Erik Nilsen | 2009-08-21 | 20 | -1/+569 |
* | Use pixmap filter for the drop shadow effect. | Bjørn Erik Nilsen | 2009-08-21 | 2 | -2/+5 |
* | Rename QGraphicsShadowEffect to QGraphicsDropShadowEffect. | Bjørn Erik Nilsen | 2009-08-20 | 2 | -4/+4 |
* | Move examples/graphicsview/blurpicker|lighting to examples/effects. | Bjørn Erik Nilsen | 2009-08-19 | 24 | -0/+828 |