| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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This flag toggles whether we should send notifications for setPos,
setMatrix, and setTransform. It's off by default. Docs have been updated.
All autotests pass. This change also cleans up a bit so that we both
have readable code, and keeping the optimized path for when we need to
send the notifications.
By enabling this flag by default we are going to trigger regressions in
end-user code.
Reviewed-by: bnilsen
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We introduce this new enum, we should be using it.
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Conflicts:
src/corelib/global/qfeatures.h
src/gui/painting/qtransform.cpp
util/scripts/make_qfeatures_dot_h
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Don't try to draw zero-length lines. Don't draw lines if nodes are
superimposed.
Reviewed-by: Andreas
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Conflicts:
src/gui/graphicsview/qgraphicsitem.cpp
tools/qdoc3/test/assistant.qdocconf
tools/qdoc3/test/designer.qdocconf
tools/qdoc3/test/linguist.qdocconf
tools/qdoc3/test/qmake.qdocconf
tools/qdoc3/test/qt-build-docs.qdocconf
tools/qdoc3/test/qt.qdocconf
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Ensure that we don't divide by 0 when two nodes are exactly on top
of each other.
Reviewed-by: Alexis
Reviewed-by: Joao
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Conflicts:
src/gui/graphicsview/qgraphicsitem.cpp
src/gui/graphicsview/qgraphicsitem_p.h
src/gui/graphicsview/qgraphicsscene.cpp
src/gui/painting/qtransform.cpp
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It seems that Cocoa is much more strict about coalesced updates than
Carbon ever was. The upshot of this is that some examples that "worked"
after a fashion in Carbon, do not exhibit good frame rates with Cocoa.
The reason why is that apparently Cocoa will decide to flush to the
screen every time a timer fires. If you have a lot of timers that are
all dependent on doing on update to the screen, you will get undesirable
effects.
Thankfully, it is possible to adjust the examples to follow best
practices and get a good result. So, we now only do the animation once
using QGraphicsScene::advance(). We are also able to make the mice less
heavy (no QObject subclass). I've updated the docs and someone on the
doc team has kindly volunteered to go through them.
Reviewed-by: Andreas
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Should show better how to reimplement setGeometry(), sizeHint()
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Flowlayout... Documentation will follow.
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