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Change-Id: I52bf8ef0447b701b4ebf7d7d240013a72adb9425
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: I280c0a575987d1770e354b4948f1d4d767d711ea
Reviewed-by: Simo Fält <simo.falt@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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- Replace Nokia contact email address with Qt Project website.
- Remove "All rights reserved" line from license headers.
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: Ie7ba62011752fcb149b99b26317c54f2a0cfa931
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
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Simple search and replace. This commit doesn't touch 3rd-party files,
nor translations (where the change is not so simple and will be handled
in a separate commit).
Change-Id: I4e48513b8078a44a8cd272326685b25338890148
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Since it is an example it is cleaner to just include the header file
as it will be available on other platforms anyway. Also ensured that
the Qt includes were first before the system ones.
Task-number: QTBUG-22641
Merge-request: 1462
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
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Merge-Request: 1291
Reviewed-by: Liang Qi <liang.qi@nokia.com>
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(4.7-generated-declarative branch).
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Done by: Trond
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Reviewed-by: Trust Me
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Multisampled pbuffers don't work in conjunction with the render_texture
extension. Now we turn off the render_texture extension if a multi-
sampled format is requested.
Task-number: QTBUG-13503
Reviewed-by: Samuel
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QTBUG-11938 and QTBUG-10801
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Reviewed-by: Trust Me
Requested-by: Legal
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Task-number: QTBUG-7683
Reviewed-by: Tom Cooksey
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Reviewed-by: Trust Me
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Reviewed-by: Sarah Smith
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Reviewed-by: Sarah Smith
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Task-number: QTBUG-5148
Reviewed-by: Tom Cooksey
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effort to have examples show portable GL code continues. One #ifdef
in whole example and it now runs on N95 and desktop.
Reviewed-by: Rhys Weatherley
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No semi-colons allowed after Q_PROPERTY.
Reviewed-by: Trust Me
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Reviewed-by: Sarah Smith
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Display lists, and a few other features dont work in ES/ES2. Refaoctor to
allow redo of lighting and other non-fixed-function pipeline features.
Also use QAnimation* classes instead of timers, and correct a few minor
bugs (flipped texture). Include new screenshot (old one manifested bug).
Reviewed-by: Rhys Weatherley
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Also let the GL widget have sample buffers, otherwise using
GL_MULTISAMPLE won't help much.
Reviewed-by: Trond
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Reviewed-by: Trust Me
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Reviewed-by: trustme
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On the way to making opengl examples portable, remove display lists
and go to triangles only. Use QMatrix4x4. While on the job use Qt/3D
stylee to make the QtLogo as an example of 3D programming more Qt-like.
Reviewed-by: Rhys Weatherley
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OpenGL/ES 2.0 systems were giving a GL error when GL_TEXTURE_2D
was enabled and disabled.
Reviewed-by: trustme
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Reviewed-by: trustme
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Added begin/endNativePainting() calls.
Reviewed-by: Trond
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Reviewed-by: Trust Me
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Reviewed-by: Sarah Smith
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Conflicts:
demos/boxes/glshaders.cpp
demos/boxes/vector.h
demos/embedded/fluidlauncher/pictureflow.cpp
demos/embedded/fluidlauncher/pictureflow.h
doc/src/desktop-integration.qdoc
doc/src/distributingqt.qdoc
doc/src/examples-overview.qdoc
doc/src/examples.qdoc
doc/src/frameworks-technologies/dbus-adaptors.qdoc
doc/src/geometry.qdoc
doc/src/groups.qdoc
doc/src/objecttrees.qdoc
doc/src/platform-notes.qdoc
doc/src/plugins-howto.qdoc
doc/src/qt3support.qdoc
doc/src/qtdbus.qdoc
doc/src/qtdesigner.qdoc
doc/src/qtgui.qdoc
doc/src/qtmain.qdoc
doc/src/qtopengl.qdoc
doc/src/qtsvg.qdoc
doc/src/qtuiloader.qdoc
doc/src/qundo.qdoc
doc/src/richtext.qdoc
doc/src/topics.qdoc
src/corelib/tools/qdumper.cpp
src/gui/embedded/qkbdpc101_qws.cpp
src/gui/embedded/qkbdsl5000_qws.cpp
src/gui/embedded/qkbdusb_qws.cpp
src/gui/embedded/qkbdvr41xx_qws.cpp
src/gui/embedded/qkbdyopy_qws.cpp
src/gui/embedded/qmousebus_qws.cpp
src/gui/embedded/qmousevr41xx_qws.cpp
src/gui/embedded/qmouseyopy_qws.cpp
src/gui/painting/qpaintengine_d3d.cpp
src/gui/painting/qwindowsurface_d3d.cpp
src/opengl/gl2paintengineex/glgc_shader_source.h
src/opengl/gl2paintengineex/qglpexshadermanager.cpp
src/opengl/gl2paintengineex/qglpexshadermanager_p.h
src/opengl/gl2paintengineex/qglshader.cpp
src/opengl/gl2paintengineex/qglshader_p.h
src/opengl/util/fragmentprograms_p.h
src/plugins/kbddrivers/linuxis/linuxiskbdhandler.cpp
src/plugins/mousedrivers/linuxis/linuxismousehandler.cpp
src/script/parser/qscript.g
src/script/qscriptarray_p.h
src/script/qscriptasm_p.h
src/script/qscriptbuffer_p.h
src/script/qscriptclass.cpp
src/script/qscriptclassdata_p.h
src/script/qscriptcompiler.cpp
src/script/qscriptcompiler_p.h
src/script/qscriptcontext.cpp
src/script/qscriptcontext_p.cpp
src/script/qscriptcontext_p.h
src/script/qscriptcontextfwd_p.h
src/script/qscriptecmaarray.cpp
src/script/qscriptecmaarray_p.h
src/script/qscriptecmaboolean.cpp
src/script/qscriptecmacore.cpp
src/script/qscriptecmadate.cpp
src/script/qscriptecmadate_p.h
src/script/qscriptecmaerror.cpp
src/script/qscriptecmaerror_p.h
src/script/qscriptecmafunction.cpp
src/script/qscriptecmafunction_p.h
src/script/qscriptecmaglobal.cpp
src/script/qscriptecmaglobal_p.h
src/script/qscriptecmamath.cpp
src/script/qscriptecmamath_p.h
src/script/qscriptecmanumber.cpp
src/script/qscriptecmanumber_p.h
src/script/qscriptecmaobject.cpp
src/script/qscriptecmaobject_p.h
src/script/qscriptecmaregexp.cpp
src/script/qscriptecmaregexp_p.h
src/script/qscriptecmastring.cpp
src/script/qscriptecmastring_p.h
src/script/qscriptengine.cpp
src/script/qscriptengine_p.cpp
src/script/qscriptengine_p.h
src/script/qscriptenginefwd_p.h
src/script/qscriptextenumeration.cpp
src/script/qscriptextenumeration_p.h
src/script/qscriptextqobject.cpp
src/script/qscriptextqobject_p.h
src/script/qscriptextvariant.cpp
src/script/qscriptfunction.cpp
src/script/qscriptfunction_p.h
src/script/qscriptgc_p.h
src/script/qscriptmember_p.h
src/script/qscriptobject_p.h
src/script/qscriptprettypretty.cpp
src/script/qscriptprettypretty_p.h
src/script/qscriptvalue.cpp
src/script/qscriptvalueimpl.cpp
src/script/qscriptvalueimpl_p.h
src/script/qscriptvalueimplfwd_p.h
src/script/qscriptvalueiteratorimpl.cpp
src/script/qscriptxmlgenerator.cpp
src/script/qscriptxmlgenerator_p.h
tests/auto/linguist/lupdate/testdata/recursivescan/project.ui
tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp
tests/auto/qkeyevent/tst_qkeyevent.cpp
tools/linguist/shared/cpp.cpp
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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The stencil buffer is used for rasterization in the GL 2 paint engine.
Reviewed-by: Trond
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Reviewed-by: Kim
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Since the GL 2 engine can't set/unset every single GL state that
a user might possibly change, we have to make a rule that if something
is changed from its default state, it needs to be reset before
the GL 2 engine can draw correctly.
Reviewed-by: Samuel
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Previously we were using QPaintEngine::syncState() which is not ideal
naming-wise, since it actually prepares for native painting instead of
syncing the painter's state to native state.
Reviewed-by: Trond
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examplesbase.pri sounded to generic and it was not obvious that this
was only for Symbian. Also merged the different symbian rules if they
were spread around in the .pro file.
Reviewed-by: Aleksandar Sasha Babic
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Not sure when it happened, but these files were changed as a result of
a merge conflict and at this point there should be no difference in
these examples between the Qt/S60 and Qt master branches.
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Conflicts:
examples/opengl/samplebuffers/glwidget.cpp
src/corelib/io/qfsfileengine_unix.cpp
src/corelib/kernel/qobject.cpp
src/corelib/tools/qsharedpointer.cpp
src/gui/gui.pro
tests/auto/qhttp/tst_qhttp.cpp
tests/auto/qkeyevent/tst_qkeyevent.cpp
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Conflicts:
configure.exe
qmake/Makefile.unix
qmake/generators/makefile.cpp
src/corelib/global/qglobal.h
src/corelib/kernel/kernel.pri
src/corelib/kernel/qcoreevent.cpp
src/corelib/kernel/qsharedmemory_unix.cpp
src/gui/graphicsview/qgraphicsscene.cpp
src/gui/kernel/qaction.cpp
src/gui/kernel/qaction.h
src/gui/kernel/qaction_p.h
src/gui/kernel/qapplication.cpp
src/gui/kernel/qapplication.h
src/gui/kernel/qwidget.cpp
src/gui/kernel/qwidget.h
src/gui/kernel/qwidget_mac.mm
src/gui/painting/qgraphicssystemfactory.cpp
src/gui/styles/qwindowsstyle.cpp
src/gui/text/qfontengine_qpf.cpp
src/gui/widgets/qabstractscrollarea_p.h
src/network/access/qnetworkaccessdebugpipebackend.cpp
src/network/socket/qlocalsocket_unix.cpp
src/network/socket/qnativesocketengine_p.h
src/network/socket/qnativesocketengine_unix.cpp
src/openvg/qpaintengine_vg.cpp
tests/auto/q3sqlcursor/tst_q3sqlcursor.cpp
tests/auto/qcssparser/qcssparser.pro
tests/auto/qdir/tst_qdir.cpp
tests/auto/qfile/tst_qfile.cpp
tests/auto/qobject/tst_qobject.cpp
tests/auto/qpathclipper/qpathclipper.pro
tests/auto/qprocess/tst_qprocess.cpp
tests/auto/qsettings/tst_qsettings.cpp
tests/auto/qsharedpointer/qsharedpointer.pro
tests/auto/qsqlquerymodel/qsqlquerymodel.pro
tests/auto/qsqlrelationaltablemodel/qsqlrelationaltablemodel.pro
tests/auto/qsqltablemodel/qsqltablemodel.pro
tests/auto/qsqlthread/qsqlthread.pro
tests/auto/qwidget/tst_qwidget.cpp
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Need to call syncState() to let the paint engine set depth clipping
state parameters back to their OpenGL defaults.
Reviewed-by: Trond
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