| Commit message (Collapse) | Author | Age | Files | Lines |
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based on the meta-object system.
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and then fire. One of them has an error, which causes it to enter its error
state. The errorstate example has been changed to handle this by disabling
the tank. The rest of the tanks will keep working.
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Added cannon firing. There are some problems left: For some reason the parallel
state group does not work properly, so only one tank moves even if you add more.
There also seems to be something wrong with historyState->setDefaultState().
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