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* Update license headers again.Jason McDonald2009-09-091-4/+4
| | | | Reviewed-by: Trust Me
* Update tech preview license header for files that are new in 4.6.Jason McDonald2009-08-311-13/+13
| | | | Reviewed-by: Trust Me
* Update contact URL in license headers.Jason McDonald2009-08-121-1/+1
| | | | Reviewed-by: Trust Me
* Update license headers in files that are new in 4.6.Jason McDonald2009-06-171-2/+2
| | | | Reviewed-by: Trust Me
* kill usage of QT_STATEMACHINE_SOLUTIONKent Hansen2009-06-041-5/+0
| | | | The define no longer exists.
* compile with -qtnamespace, clean up the example .pro filesKent Hansen2009-05-201-6/+1
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* improve the docs for the trafficlight exampleKent Hansen2009-05-121-25/+22
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* get rid of marginKent Hansen2009-05-051-1/+2
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* compile after api changesKent Hansen2009-04-281-4/+4
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* kill the stateactions apiKent Hansen2009-04-221-3/+3
| | | | | | | | | | | | It just didn't give us that much. Typically you just reimplement onEntry/onExit/onTransition when you want to do something. We go back to the signals-and-slots approach: states have entered() and exited() signals that you can connect to. It's still possible to have an action-based API, but then you build it on top of the core API, which is OK. Replacing 4 public classes (and one layer in the hierarchy) with 2 signals feels good.
* Initial import of statemachine branch from the old kinetic repositoryAlexis Menard2009-04-172-0/+204