| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Sarah Smith
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The custom shader code in the OpenGL2 paint engine needs time to
mature before we make this official public API.
Reviewed-by: trustme
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We now also use the brand-new QGraphicsObject class
We also make sure we have less memory leak or bad deallocation.
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Reviewed-by: trustme
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fortune server: listen to the first non-local IPv4 address found,
fortune client: display that address as default in the line edit.
Reviewed-by: Prasanth Ullattil
Reviewed-by: Aleksandar Sasha Babic
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Changed Saxbookmarks to look for bookmarks from installation drive
instead of current drive, as current drive will always be C:/ by
default.
Task-number: 260731
Reviewed-by: Janne Anttila
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Added QPinchGesture::whatChanged() which specifies which property in the pinch
gesture changed - the scale factor or rotation angle or both.
Reviewed-by: Bradley T. Hughes
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Made properties in QPanGesture and QPinchGesture more consistent - all of them
have value, lastValue and totalValue. Documented that totalValue means the
value from the beginning of the gesture, while the 'value' - from the beginning
of the current sequence. This is especially useful on Windows when you zoom
with two fingers and then release one finger and touch again to continue
zooming.
Also added a workaround for native Rotate gesture on Windows which contain a
'bad' value in the first WM_GESTURE message in every gesture sequence.
Reviewed-by: Bradley T. Hughes
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Every non-test binary built for Symbian needs explicitly assigned UID3,
so added TARGET.UID3 for components that were missing it.
Reviewed-by: Janne Anttila
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Reviewed-by: ogoffart
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Reviewed-by: Jason Barron
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Graphics view now requires that you set a flag to get notifications
about geometry changes. We need these changes to make sure the bounding
rectangle of the parent item is up-to-date.
Reviewed-by: Leo
Task number: 258495
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This helps the demo find the files more easily
Task-number: 260628
Reviewed-by: eskil
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Conflicts:
examples/qws/dbscreen/dbscreen.cpp
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Reviewed-by: Trust Me
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There's no need to re-implement QGraphicsDropShadowEffect anymore.
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Reviewed-by: trustme
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For the first tablet events, polyLine contains null points. The first
two line painted have an invalid origin.
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This reverts a change added by 6a3de1f5 by mistake (according to the
S60 guys). The proper fix may be to add a -small-screen argument,
or to run fullscreen on embedded only.
Reviewed-by: jbarron
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Reviewed-by: Trust Me
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Reviewed-by: Gunnar
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Conflicts:
demos/boxes/glshaders.cpp
demos/boxes/vector.h
demos/embedded/fluidlauncher/pictureflow.cpp
demos/embedded/fluidlauncher/pictureflow.h
doc/src/desktop-integration.qdoc
doc/src/distributingqt.qdoc
doc/src/examples-overview.qdoc
doc/src/examples.qdoc
doc/src/frameworks-technologies/dbus-adaptors.qdoc
doc/src/geometry.qdoc
doc/src/groups.qdoc
doc/src/objecttrees.qdoc
doc/src/platform-notes.qdoc
doc/src/plugins-howto.qdoc
doc/src/qt3support.qdoc
doc/src/qtdbus.qdoc
doc/src/qtdesigner.qdoc
doc/src/qtgui.qdoc
doc/src/qtmain.qdoc
doc/src/qtopengl.qdoc
doc/src/qtsvg.qdoc
doc/src/qtuiloader.qdoc
doc/src/qundo.qdoc
doc/src/richtext.qdoc
doc/src/topics.qdoc
src/corelib/tools/qdumper.cpp
src/gui/embedded/qkbdpc101_qws.cpp
src/gui/embedded/qkbdsl5000_qws.cpp
src/gui/embedded/qkbdusb_qws.cpp
src/gui/embedded/qkbdvr41xx_qws.cpp
src/gui/embedded/qkbdyopy_qws.cpp
src/gui/embedded/qmousebus_qws.cpp
src/gui/embedded/qmousevr41xx_qws.cpp
src/gui/embedded/qmouseyopy_qws.cpp
src/gui/painting/qpaintengine_d3d.cpp
src/gui/painting/qwindowsurface_d3d.cpp
src/opengl/gl2paintengineex/glgc_shader_source.h
src/opengl/gl2paintengineex/qglpexshadermanager.cpp
src/opengl/gl2paintengineex/qglpexshadermanager_p.h
src/opengl/gl2paintengineex/qglshader.cpp
src/opengl/gl2paintengineex/qglshader_p.h
src/opengl/util/fragmentprograms_p.h
src/plugins/kbddrivers/linuxis/linuxiskbdhandler.cpp
src/plugins/mousedrivers/linuxis/linuxismousehandler.cpp
src/script/parser/qscript.g
src/script/qscriptarray_p.h
src/script/qscriptasm_p.h
src/script/qscriptbuffer_p.h
src/script/qscriptclass.cpp
src/script/qscriptclassdata_p.h
src/script/qscriptcompiler.cpp
src/script/qscriptcompiler_p.h
src/script/qscriptcontext.cpp
src/script/qscriptcontext_p.cpp
src/script/qscriptcontext_p.h
src/script/qscriptcontextfwd_p.h
src/script/qscriptecmaarray.cpp
src/script/qscriptecmaarray_p.h
src/script/qscriptecmaboolean.cpp
src/script/qscriptecmacore.cpp
src/script/qscriptecmadate.cpp
src/script/qscriptecmadate_p.h
src/script/qscriptecmaerror.cpp
src/script/qscriptecmaerror_p.h
src/script/qscriptecmafunction.cpp
src/script/qscriptecmafunction_p.h
src/script/qscriptecmaglobal.cpp
src/script/qscriptecmaglobal_p.h
src/script/qscriptecmamath.cpp
src/script/qscriptecmamath_p.h
src/script/qscriptecmanumber.cpp
src/script/qscriptecmanumber_p.h
src/script/qscriptecmaobject.cpp
src/script/qscriptecmaobject_p.h
src/script/qscriptecmaregexp.cpp
src/script/qscriptecmaregexp_p.h
src/script/qscriptecmastring.cpp
src/script/qscriptecmastring_p.h
src/script/qscriptengine.cpp
src/script/qscriptengine_p.cpp
src/script/qscriptengine_p.h
src/script/qscriptenginefwd_p.h
src/script/qscriptextenumeration.cpp
src/script/qscriptextenumeration_p.h
src/script/qscriptextqobject.cpp
src/script/qscriptextqobject_p.h
src/script/qscriptextvariant.cpp
src/script/qscriptfunction.cpp
src/script/qscriptfunction_p.h
src/script/qscriptgc_p.h
src/script/qscriptmember_p.h
src/script/qscriptobject_p.h
src/script/qscriptprettypretty.cpp
src/script/qscriptprettypretty_p.h
src/script/qscriptvalue.cpp
src/script/qscriptvalueimpl.cpp
src/script/qscriptvalueimpl_p.h
src/script/qscriptvalueimplfwd_p.h
src/script/qscriptvalueiteratorimpl.cpp
src/script/qscriptxmlgenerator.cpp
src/script/qscriptxmlgenerator_p.h
tests/auto/linguist/lupdate/testdata/recursivescan/project.ui
tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp
tests/auto/qkeyevent/tst_qkeyevent.cpp
tools/linguist/shared/cpp.cpp
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Reviewed-by: Trust Me
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The stencil buffer is used for rasterization in the GL 2 paint engine.
Reviewed-by: Trond
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Fixed by using the "rotation" property instead.
Task-number: 260403
Reviewed-by: ogoffart
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Conflicts:
config.tests/unix/opengles2/opengles2.cpp
tests/auto/linguist/lupdate/testdata/recursivescan/bar.ts.result
tests/auto/linguist/lupdate/testdata/recursivescan/foo.ts.result
tests/auto/linguist/lupdate/testdata/recursivescan/project.ui
tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp
tests/auto/windowsmobile/test/ddhelper.cpp
tests/auto/windowsmobile/testQMenuBar/main.cpp
tests/auto/xmlpatternsxqts/lib/ASTItem.cpp
tests/auto/xmlpatternsxqts/lib/DebugExpressionFactory.cpp
tests/auto/xmlpatternsxqts/lib/ErrorHandler.cpp
tests/auto/xmlpatternsxqts/lib/ErrorItem.cpp
tests/auto/xmlpatternsxqts/lib/ExpressionInfo.cpp
tests/auto/xmlpatternsxqts/lib/ExpressionNamer.cpp
tests/auto/xmlpatternsxqts/lib/ExternalSourceLoader.cpp
tests/auto/xmlpatternsxqts/lib/Global.cpp
tests/auto/xmlpatternsxqts/lib/ResultThreader.cpp
tests/auto/xmlpatternsxqts/lib/TestBaseLine.cpp
tests/auto/xmlpatternsxqts/lib/TestCase.cpp
tests/auto/xmlpatternsxqts/lib/TestContainer.cpp
tests/auto/xmlpatternsxqts/lib/TestGroup.cpp
tests/auto/xmlpatternsxqts/lib/TestResult.cpp
tests/auto/xmlpatternsxqts/lib/TestResultHandler.cpp
tests/auto/xmlpatternsxqts/lib/TestSuite.cpp
tests/auto/xmlpatternsxqts/lib/TestSuiteHandler.cpp
tests/auto/xmlpatternsxqts/lib/TestSuiteResult.cpp
tests/auto/xmlpatternsxqts/lib/TreeItem.cpp
tests/auto/xmlpatternsxqts/lib/TreeModel.cpp
tests/auto/xmlpatternsxqts/lib/Worker.cpp
tests/auto/xmlpatternsxqts/lib/XMLWriter.cpp
tests/auto/xmlpatternsxqts/lib/XQTSTestCase.cpp
tests/auto/xmlpatternsxqts/lib/XSLTTestSuiteHandler.cpp
tests/benchmarks/qgraphicswidget/tst_qgraphicswidget.cpp
tools/linguist/tests/data/main.cpp
tools/linguist/tests/tst_linguist.cpp
tools/linguist/tests/tst_lupdate.cpp
tools/linguist/tests/tst_simtexth.cpp
util/qlalr/examples/dummy-xml/ll/dummy-xml-ll.cpp
util/qlalr/examples/lambda/main.cpp
util/qlalr/examples/qparser/qparser.cpp
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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RevBy: David Boddie
David's fixes are in the next two commits.
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Note: if this fails building on any platform, talk to Denis!
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Rev-By: denis
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Reviewed-by: mauricek
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Reviewed-by: Kim
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Since the GL 2 engine can't set/unset every single GL state that
a user might possibly change, we have to make a rule that if something
is changed from its default state, it needs to be reset before
the GL 2 engine can draw correctly.
Reviewed-by: Samuel
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