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TimeQuery::query is static. No need for TimeQuery instance.
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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examplesbase.pri sounded to generic and it was not obvious that this
was only for Symbian. Also merged the different symbian rules if they
were spread around in the .pro file.
Reviewed-by: Aleksandar Sasha Babic
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Conflicts:
src/gui/graphicsview/qgraphicsitem.cpp
src/gui/kernel/qwidget.cpp
src/gui/kernel/qwidget_p.h
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Conflicts:
src/gui/graphicsview/graphicsview.pri
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Conflicts:
src/gui/graphicsview/qgraphicsscene.cpp
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Discussed with Andreas.
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Conflicts:
src/gui/graphicsview/qgraphicsitem_p.h
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Conflicts:
src/gui/graphicsview/graphicsview.pri
src/gui/graphicsview/qgraphicsitem.cpp
src/gui/graphicsview/qgraphicsitem.h
src/gui/graphicsview/qgraphicsitem_p.h
src/gui/graphicsview/qgraphicsscene.cpp
tests/auto/auto.pro
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git@scm.dev.nokia.troll.no:qt/kinetic into graphicseffects
Conflicts:
src/gui/graphicsview/qgraphicseffect.cpp
src/gui/graphicsview/qgraphicseffect_p.h
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-graphicseffect
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Conflicts:
src/gui/graphicsview/qgraphicsitem_p.h
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We need a convenient way of getting the pixmap representation of the
source.
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This makes it possible to basically implement support for graphics effects
on pretty much everything, e.g. QWidget. We currently only support
effects on QGraphicsItem, but there's more to come :-)
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Conflicts:
src/gui/graphicsview/graphicsview.pri
src/gui/graphicsview/qgraphicsitem_p.h
src/gui/graphicsview/qgraphicsscene.cpp
src/gui/graphicsview/qgraphicsscene.h
src/gui/graphicsview/qgraphicsview.cpp
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Conflicts:
src/gui/graphicsview/graphicsview.pri
src/gui/graphicsview/qgraphicsitem_p.h
src/gui/graphicsview/qgraphicsscene.cpp
src/gui/graphicsview/qgraphicsview.cpp
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kinetic-graphicseffect
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kinetic-graphicseffect
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This should be in 295c3927eb236483e6fd2e59f7588f35baa75ea2, but I forgot
them.
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Use left and right arrow to rotate the icons wheel. The blur effect
is applied to each icon, the farthest icon becomes the most blurry one.
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The shadow is casted from a moving light source. The shadow
offset for each item is different, depending on the relative
position of the item to the light source. The same goes for the
shadow opacity.
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This was related to e93ffdbb6fde611defc34fd27aec25c40da5a60e. Again,
this most likely happened when switching between 4.5 and 4.6 and
resolving some conflict incorrectly.
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RevBy: Trust me
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RevBy: Espen Riskedal
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RevBy: Joerg
Details: deployment of waveout and direct show backend
Conflicts:
examples/phonon/capabilities/capabilities.pro
examples/phonon/musicplayer/musicplayer.pro
(Cherry-pick of d6cfcd22472128cc68c75a7e24791a909082732f)
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Conflicts:
examples/graphicsview/graphicsview.pro
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git@gitorious.org:+openbossa-developers/qt/openbossa-clone
Conflicts:
src/gui/graphicsview/graphicsview.pri
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We decided to remove it because it does not serve its purpose as an
example.(Too much code, does not show how to use the API in a nice way)
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The changes are:
* Move enums in QGraphicsAnchorLayout::Edge to Qt::AnchorPoint.
Prefix them with Anchor since they are not edges in general.
* Rename anchor() to addAnchor()
* Rename anchorCorner() -> addCornerAnchors()
* Rename anchorWidth() -> addLeftAndRightAnchors()
* Rename anchorHeight() -> addTopAndBottomAnchors()
* Rename anchorGeometry() -> addAllAnchors()
* remove the overloads that take a spacing argument, and add
setAnchorSpacing() to accommodate for that.
* Added anchorSpacing() (implementation missing)
* Added unsetAnchorSpacing(). (implementation missing)
* made sizeHint() protected.
Updated all examples and autotest to reflect this API change.
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Hopefully we won't need it more...
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