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Task-number: QTBUG-7683
Reviewed-by: Tom Cooksey
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This patch was written by Harald Fernengel for Maemo5 port. This effectively
just adds -g to QMAKE_CFLAGS & QMAKE_CXXFLAGS and is mainly for packagers who
want to build Qt in release mode and still have debug symbols, but will want
to strip those debug symbols out themselves (rather than let Qt do it).
Reviewed-By: Harald Fernengel
Reviewed-By: Thiago Macieira
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introduce QMAKE_LIBS_OPENGL_ES1, QMAKE_LIBS_OPENGL_ES1CL and
QMAKE_LIBS_OPENGL_ES2 so we do not have to force users to copy/paste
around entire mkspecs just to change the OpenGL backend.
This should make the "-opengl es2" (and friends) configure option
work out of the box with any mkspec on Linux+WinCE.
Also removes a WinCE specific hack that is not required anymore.
Reviewed-by: Tom Cooksey
Reviewed-by: Trond Kjernåsen
Approved-by: Lars Knoll
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On the Mac, it means "-framework ApplicationServices -framework Carbon
-framework AppKit" are no longer part of the default LIBS in Qt
applications. This required a lot of fixes where we used Mac-specific
code in Qt.
On X11, it was very straightforward, because we apparently use very
little of X11 outside QtGui.
I haven't changed the Windows-specific LIBS paths, because I don't
know how Windows behaves. Windows has DLLs, but it links to static
"import" libraries. So is it static linking or dynamic linking?
Reviewed-By: Marius Storm-Olsen
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This change makes "QT += openvg" include the right includes and libs
via openvg.prf automatically.
Reviewed-by: trustme
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ShivaVG runs on top of OpenGL. Include the QMAKE_*_OPENGL flags
on the link line if it is needed by the OpenVG engine.
Reviewed-by: trustme
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This change also moves the EGL support classes from QtOpenGL to QtGui
so they can be shared between OpenGL and OpenVG.
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