| Commit message (Collapse) | Author | Age | Files | Lines |
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If files for deployment for windows ce are missing we get an error
message now. Wilcards have to behandled special because
QFileInfo::exists() does not work with wildcards.
QFileInfo::absoluteFilePath() does work with wildcards
Reviewed-by: Mauricek
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This makes Qt work on QNX 6.4.
* no q3support, no phonon
* no QSharedMemory, no QSystemSemaphore, no QProcess
Reviewed-By: Robert Griebl
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The header file should be looked up relative to the directory of the
compilation unit and not qmake's current directory or the like. Simplified
the logic slightly to achieve that.
Reviewed-by: João Abecasis <joao@abecasis.name>
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- don't duplicate slashes during path concatenation
- always use forward slashes when dealing with Option::output_dir
- rely on Option::output_dir being normalized at all times
still a *very* long way to go, for which we have no time now.
Reviewed-by: mariusSO
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The documentation states "The default deployment target path for
Windows CE is %CSIDL_PROGRAM_FILES%\target, which usually gets expanded
to \Program Files\target."
Now this statement is true.
Task-number: 257053
Reviewed-by: mauricek
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Also, QString::fromUtf16() -> QString::fromWCharArray()
Merge-request: 604
Reviewed-by: Marius Storm-Olsen <marius@trolltech.com>
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Conflicts:
tests/auto/qsqldatabase/tst_databases.h
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If there is a issue loading the usual .pr* files do not crash qmake.
Print out a useful warning if MAKEFILE_GENERATOR is not defined by a
loaded .pr* file.
Reviewed-by: mariusSO
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Reviewed-by: Trust Me
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Conflicts:
demos/boxes/glshaders.cpp
src/gui/graphicsview/qgraphicsitem.cpp
tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
tools/linguist/shared/cpp.cpp
translations/linguist_ja.qm
translations/qt_ru.qm
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SUBDIRS target
they don't have initially, either.
Reviewed-by: mariusSO
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the top-level one doesn't have one, either, so this lead to inconsistent
behavior depending on whether the pro was processed directly or from a
SUBDIRS target.
Reviewed-by: mariusSO
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Reviewed-by: mariusSO
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Reviewed By: andy
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Merge-request: 395
Reviewed-by: Marius Storm-Olsen <marius@trolltech.com>
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Conflicts:
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
tests/auto/qgraphicswidget/tst_qgraphicswidget.cpp
tests/auto/selftests/expected_skip.txt
tests/auto/selftests/tst_selftests.cpp
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Only the Solution Generator was using the fixFilename() function, so
under some circumstances the solution filename wouldn't find the
correct vcproj file to include. This created a problem with
network-chat.vcproj.
Task-number: 254772
Reviewed-by: joao
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Conflicts:
tests/auto/qtreeview/tst_qtreeview.cpp
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DESTDIR=./ and using Windows, nmake and shadow builds.
qmake would canonicalize the DESTDIR of "./" to "". Then it would check
if the original DESTDIR ended with "/", and if so, append it to the new
DESTDIR, resulting in a DESTDIR of "/" - the root of the current drive.
Don't do that.
This bug doesn't occur with in-source builds because qmake detects that
the source and build directories are the same directory and replaces
the DESTDIR of "./" with "" before it reaches the buggy code.
Autotest: included
Reviewed-by: Lincoln Ramsay
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Conflicts:
tools/macdeployqt/shared/shared.cpp
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foo == QString() should be foo.isNull(). Fixes 7 warnings in the Norwegian Breakfast Network
Reviewed-by: Samuel
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Conflicts:
src/gui/graphicsview/qgraphicsitem.cpp
tools/qdoc3/test/assistant.qdocconf
tools/qdoc3/test/designer.qdocconf
tools/qdoc3/test/linguist.qdocconf
tools/qdoc3/test/qmake.qdocconf
tools/qdoc3/test/qt-build-docs.qdocconf
tools/qdoc3/test/qt.qdocconf
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When generating Windows Makefiles, qmake writes out a .rc file for each
of debug and release (unless you've limited to just one build type).
When doing a clean shadow build, the first .rc file is written into a
directory that does not exist but the code was not handling the error
case. The fix does 2 things.
1) Attempt to create the destination directory if we can't write the file.
2) Die with an error if we still can't write the file after doing #1.
Reviewed-by: Marius Storm-Olsen
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Conflicts:
src/gui/graphicsview/qgraphicsitem.cpp
src/gui/graphicsview/qgraphicsitem_p.h
src/gui/graphicsview/qgraphicsscene.cpp
src/gui/painting/qtransform.cpp
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In the function initCompilerTool we handled QMAKE_CXXFLAGS twice for
every configuration (debug / release).
The call of parseOptions before the if clause is enough.
Reviewed-by: mariusSO
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doesn't seem to be a terribly popular feature, given that nobody noticed
this yet ...
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Conflicts:
tools/linguist/shared/profileevaluator.cpp
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Removed dead code and simplified conditionals. This should not otherwise
change behavior or output of qmake in any way.
Reviewed-by: mariusSO
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And some indentation fixes in qmake itself.
Fixes indentation; TRUE => true; FALSE => false; #includes and #defines
cleanup; removes dead code; comments... and somewhere along the way
marked a function static.
Reviewed-by: mariusSO
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When generating nmake makefiles, the same inference rules were
generated several times.
Reviewed-by: mariusSO
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Conflicts:
tools/linguist/lupdate/qscript.cpp
tools/linguist/lupdate/qscript.g
tools/linguist/lupdate/ui.cpp
tools/linguist/shared/cpp.cpp
tools/linguist/shared/qph.cpp
tools/linguist/shared/translator.h
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