| Commit message (Collapse) | Author | Age | Files | Lines |
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This is following merge request 878. A customer was able to get a dead-
lock when calling at the same time RenderFile and enumerating the audio
devices. We now have a global mutex for that.
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the msdn was not correct and IAsyncReader::WaitForNext should not
return an error when the pin is currently flushing.
I took the opportunity to clean the way the mutex is locked on the
pin.
Task-number: 258830
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Reviewed-by: Trustme
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This would happen if you we didn't free the memory allocator when
disconnecting the fake source from a sink (eg. video renderer)
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If you had deleted a VideoWidget, it could not free the memory taken
because we still had a reference on it.
Task-number: 258202
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This was not supported before by MSVC6 and MSVC2002
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