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* Update license headers to release version.Jason McDonald2010-10-181-13/+13
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* Make QmlDebug protocol more robustKai Koehne2010-10-041-4/+4
| | | | | | | | | | | | | | | | | | | | | | | The protocol so far was client->server only. That is, there was no sane way for a client to check whether a plugin on the server (service) was available or not. E.g. calling Client::setEnabled(true) 'succeeded', without a check whether there is actually a service to talk to. The new protocol replaces this shortcoming by a service discovery mechanism: Both client & service announce their available plugins at handshake time, and later on if there are changes. The status is reflected in Client::status() and Service::Status() , which are either NotConnected - no network connection, or not registered properly Unavailable - TCP/IP connection works, but no plugin with the same name on the other side Enabled - You can connect to plugin on other side The status changes happen automatically (no setEnabled() anymore). Furthermore a version ID was added to the handshake, so that we can extend the protocol further in the future :) (cherry picked from commit fd9771c29d401d88779ab7c5d7715c9ca41dd723)
* QDeclarativeDebugTrace: Do not send message if the client did not enabled ↵Olivier Goffart2010-07-161-0/+12
| | | | | | | | CanvasFrameRate This silents a lot of warnings in creator. Reviewed-by: Aaron Kennedy
* Rename QDeclarativeDebugTiming -> QDeclarativeDebugTraceAaron Kennedy2010-05-271-0/+110