| Commit message (Collapse) | Author | Age | Files | Lines |
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faster painting.
Better would be for the paint engine to work this out for itself,
but that is often difficult.
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Was missed in the refactoring.
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We will need to optimize the pixmap.toImage calls.
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Switch QFxPixmap to use QPixmapCache, not own partial QImage cache.
OpenGL prefers QImage for optimization, but that optimization is only
partially preserved (QFxPixmap deals ONLY with QPixmap now).
Opaque QFxPixmap no longer available.
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This does not belong here. Zooming can be done by parent. Also, it doesn't work.
(was previously also removed from QFxWebView)
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Done to avoid confusion with QFxImage and QFxAnimatedImage(Item)
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