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* Change to release license header.Jason McDonald2011-02-161-13/+13
| | | | Reviewed-by: Trust Me
* Update copyright year to 2011.Jason McDonald2011-01-111-1/+1
| | | | | Reviewed-by: Trust Me (cherry picked from commit ac5c099cc3c5b8c7eec7a49fdeb8a21037230350)
* SpringAnimation velocity animation stop logic was fragile.Martin Jones2010-09-081-11/+26
| | | | | | | | | Rather than stopping the animation when the target was reached, calculate the duration it will take. This eliminates the possibility of rounding errors causing the animation to stop at the wrong time. Task-number: QTBUG-13044 Reviewed-by: Aaron Kennedy
* qdoc: Reorganized the QML elements table to be a dictionary...Martin Smith2010-08-161-0/+1
| | | | ...and a set of functional group pages.
* Improve docs on QML Animation page and associated elementsBea Lam2010-08-051-1/+2
| | | | Task-number: QTBUG-12666
* Make SpringAnimation usable inside a transitionmae2010-08-041-130/+98
| | | | | | | | | | | | SpringFollow was turned into SpringAnimation so it could be used inside a Behavior. This patch completes the work and makes it usable inside a transition. This is the documented behavior of SpringAnimation, the patch is essential to make SpringAnimation work consistently. Reviewed-by: Michael Brasser Task-number: QTBUG-12141
* various doc improvements for animation elementsBea Lam2010-07-201-15/+24
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* fixes, improvements for various docs and example codeBea Lam2010-07-161-5/+27
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* Make test pass and fix docs following removal of SpringFollowBea Lam2010-07-091-2/+2
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* Added some documentation to spring animationmae2010-07-081-0/+9
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* Fix spring animationmae2010-07-081-1/+3
| | | | | Do not stop a spring animation if the to value got changed while notifying the target property change.
* Added QDeclarativeSpringAnimationmae2010-07-071-0/+435
The QDeclarativeSpringAnimation is a replacement for QDeclarativeSpringFollow. The idea is to remove the Follows quickly. Follows used to have an inSync property. In order to provide an alternative mechanism, the commit also fixes the running property for animations which are controlled by a behavior. Previously running would always return false and never change. Now running does change and indicates that the animation is running indeed.