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path: root/src/gui/egl/qeglproperties_p.h
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* Update licenseheader text in source filesJyri Tahtela2011-05-131-17/+17
| | | | | | | Updated version of LGPL and FDL licenseheaders. Apply release phase licenseheaders for all source files. Reviewed-by: Trust Me
* Update copyright year to 2011.Jason McDonald2011-01-101-1/+1
| | | | Reviewed-by: Trust Me
* Cleanup & remove unused function overloads from QEgl* APIsTom Cooksey2010-04-161-2/+0
| | | | | | This should make stubbing out these APIs slightly easier. Reviewed-By: TrustMe
* Move EGL surface type setting to new QEglProperties::setDeviceTypeTom Cooksey2010-03-021-2/+2
| | | | | | Also renamed qt_egl_set_format->qt_eglproperties_set_glformat Reviewed-By: TrustMe
* Move qegl_p.h -> qeglcontext_p.h and add a new qegl_p.hTom Cooksey2010-03-021-41/+1
| | | | | | | | This puts the QEgl namespace in a single file which can be used by both qeglcontext and qeglproperties. Files which need QEglContext should now include qeglcontext_p.h. Reviewed-By: Aleksandar Sasha Babic
* Update copyright year to 2010Jason McDonald2010-01-061-1/+1
| | | | Reviewed-by: Trust Me
* Update license headers again.Jason McDonald2009-09-091-4/+4
| | | | Reviewed-by: Trust Me
* Update tech preview license header for files that are new in 4.6.Jason McDonald2009-08-311-13/+13
| | | | Reviewed-by: Trust Me
* Add a static QEglProperties::dumpAllConfigs()Tom Cooksey2009-08-211-0/+2
| | | | | | This is private API Reviewed-By: Trustme
* Update contact URL in license headers.Jason McDonald2009-08-121-1/+1
| | | | Reviewed-by: Trust Me
* Add a constructor to QEglProperties which takes an EGLConfigTom Cooksey2009-08-031-0/+1
| | | | | The constructor then extracts all the attributes from the config. Useful for dumping all the attributes for a particular config to qDebug().
* Don't refer to non-existing QVGWidget in private header comments.Rhys Weatherley2009-06-241-1/+1
| | | | Reviewed-by: trustme
* Integrate the OpenVG graphics system into Qt 4.6Rhys Weatherley2009-06-221-0/+138
This change also moves the EGL support classes from QtOpenGL to QtGui so they can be shared between OpenGL and OpenVG.