| Commit message (Collapse) | Author | Age | Files | Lines |
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According to the spec, if we pass a 0 out pointer,
EGL should tell us how many configurations are available.
However, we pass a 0 out pointer, but say that it's 256 elements big,
it confuses some implementations. Fix that by passing a 0 out pointer
and saying that it has space for 0 elements. Now we correctly get the
amount of available configs.
Reviewed-by: Rhys Weatherley <rhys.weatherley@nokia.com>
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Now reduceConfiguration will add a new step of reduction which removes
EGL_BIND_TO_TEXTURE_RGBA and replaces it with EGL_BIND_TO_TEXTURE_RGB.
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The constructor then extracts all the attributes from the config. Useful
for dumping all the attributes for a particular config to qDebug().
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Reviewed-by: Trustme
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Reviewed-By: Rhys Weatherley
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Reviewed-by: trustme
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This change also moves the EGL support classes from QtOpenGL to QtGui
so they can be shared between OpenGL and OpenVG.
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