| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
(cherry picked from commit ac5c099cc3c5b8c7eec7a49fdeb8a21037230350)
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This flag allows you to create a non-focusable item that can be clicked
on without changing the focus. This is also possible to achieve by
using focus scopes / panels, however the implementation is then way
more complex. Thew new flag is tailored for simple uses cases where
you simply want to stop the propagation and nothing more.
Auto test included.
Task-number: QT-3499
Reviewed-by: yoann
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Merge-request: 535
Reviewed-by: Andreas Aardal Hanssen <andreas.aardal.hanssen@nokia.com>
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Conflicts:
src/declarative/graphicsitems/qdeclarativeitem.h
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Reviewed-by:leo
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QGraphicsItem is no more lacking a way to notify the input method of a
changed micro focus.
Reviewed-by:denis
Reviewed-by:simon hausmann
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4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2: (47 commits)
QScript: More missing APIShim
QScriptEngine: Fix reentrency involving creation and desctructions of QScriptEngines
Work-around Symbian 10.1's broken egl.h
Add some #warnings to debug Symbian EGL build failure
Don't detect EGLImage presence by testing function pointers
Implement proper QStaticText support in QPaintBuffer
Make QStaticText layout lazy
Change QStaticText::setMaximumSize() to setTextWidth()
Respect QPainter::pen() in QPainter::drawStaticText()
QVarLenghtArray: add some API to be consistant to QVector
Don't try to resolve EGLImage function pointers if they are defined
Change ORs to ANDs when checking EGLImage extension defines
Protect EGLImage function definitions in #ifdef
Fix a bug in greek shaping causing infinite loops
Define QT_NO_EGL in configure.exe
improve mingw 64 bit support
Fix build on Windows
Round instead of ceil font metrics when ForceIntegerMetrics is enabled
cetest: remove source file duplicates from cetest.pro
Remove EGLImage create/destroy resolving from VG pixmap data
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When changing transformation properties (i.e., setRotation(),
setScale(), setTransformOriginPoint()), itemChange() is now called to
allow notification and change of the values. The flag
ItemSendsGeometryChanges needs to be set to enable this.
Autotest included.
Task-number: QTBUG-8112
Reviewed-by: alexis
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Conflicts:
mkspecs/common/symbian/symbian.conf
qmake/generators/symbian/symmake.cpp
src/3rdparty/webkit/WebCore/WebCore.pro
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Commit adds a private property that QML can use to add children for a given
item. This is a custom list that calls a callback which actually reparent
the item instead of just appending in the list (otherwise it will mess up
the state of QGraphicsView). This is needed because childItems() is pretty
useless you get a list but if you append something on it then it adds
that into a copy. Also the children property is the default property
a concept used by QML.
Width and Height private properties has been added in order to support
better the integration with QGraphicsWidget in QML. The actual implementation
is in the private class of QGI and QGraphicsWidget reimplements it to return
the geometry. (In 4.7 QDeclarativeItem reimplements it too).
This change should be harmless everything is private.
Task-number:QT-2757
Reviewed-by:andreas
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Some of these properties were already final, so this improves the
consistency. QTBUG-7948.
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Reviewed-by: Trust Me
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It is not actually useful (exact same READ/WRITE as objectName) and is
confusing when used in QML.
Task-number: QTBUG-6580
Reviewed-by: andreas
Reviewed-by: alexis
Reviewed-by: ogoffart
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Conflicts:
dist/changes-4.6.0
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Reviewed-by: paul
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Changes to the gesture api after the review.
Reviewed-by: Jasmin Blanchette
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Oops, apparently we forgot to add a function for unsubscribing a
graphics object from a gesture. Fixing it now.
Reviewed-by: trustme
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QGraphicsItem::ItemScenePositionHasChanged
Merge-Request: 1945
Reviewed-By: Andreas
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Reviewed-by: Alexis Menard
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Reviewed-by: trustme
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Implemented gestures using gesture events and separate
QGesture/QGestureRecognizer classes.
Reviewed-by: trustme
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This add QGraphicsItem::setPanelModality(), panelModality(),
isBlockedByModalPanel() and the QGraphicsItem::PanelModality enum
(enumerators are either SceneModal, PanelModal, or NonModal, which
mirror Qt::ApplicationModal, Qt::WindowModal, and Qt::NonModal).
Reviewed-by: ahanssen
Squashed commit of the following:
commit a980a1b9c2972c676f3a70e8577d4eace54a25b3
Author: Bradley T. Hughes <bradley.hughes@nokia.com>
Date: Wed Sep 30 14:42:01 2009 +0200
Fix tst_QGraphicsItem::modality_hover() test failures
As pointed out by Andreas, QGraphicsScenePrivate::dispatchHoverEvent()
already has all the logic needed to correctly dispatch the hover
events when changing modality. All we need to do is store the last
known mouse position, and call dispatchHoverEvent() when entering,
changing, and leaving the modal state.
commit ba41633c96ece8da3a8bbf9c7491c15b14f83f76
Author: Bradley T. Hughes <bradley.hughes@nokia.com>
Date: Wed Sep 30 14:40:59 2009 +0200
Fix tst_QGraphicsItem::mixedModality() failure
When changing modality from SceneModal to PanelModal, we may need to
send WindowUnblocked events in addition to the WindowBlocked events.
commit d1076e315de10b1b2fb7617ebaee552c14e49c8b
Author: Bradley T. Hughes <bradley.hughes@nokia.com>
Date: Wed Sep 30 14:33:21 2009 +0200
Update the expected events counts in tst_QGraphicsItem::modality_hover()
HoverEnter and HoverMove always come in pairs, and should do so when
entering or leaving modality as well. This means though that changing
modality can cause spurious HoverMove events (as seen in this test).
commit a29b098e4c391651ef61dd4714a66b22654e4628
Author: Bradley T. Hughes <bradley.hughes@nokia.com>
Date: Wed Sep 30 14:20:25 2009 +0200
Update tst_QGraphicsItem::mixedModality() to do more detailed checking
The test looks for unwanted WindowBlocked/WindowUnblocked events now,
making it easier to spot where the failure comes from.
commit c1ae96126ed01d0e662bddf38ff161e50a804b1c
Author: Bradley T. Hughes <bradley.hughes@nokia.com>
Date: Tue Sep 29 12:17:17 2009 +0200
Documentation for QGraphicsItem::PanelModality
Document the behavior of the QGraphicsItem::NonModal, PanelModal, and
SceneModal enumerators. Corrected a qdoc error in the
isBlockedByModalPanel() documentation
commit 02fec999e660180ff65bbbf79c8085e582879ed1
Author: Bradley T. Hughes <bradley.hughes@nokia.com>
Date: Thu Sep 17 10:31:44 2009 +0200
Add bool QGraphicsItem::isBlockedByModalPanel()
This function can be used to figure out 1) if an item is modally
shadowed and 2) which panel is blocking the item in question.
This will make it possible to implement window-manager like behavior
of activating/highlighting/animating modal panels when the user tries
to interact with a blocked item (this will most likely need to be done
by reimplementing QGraphicsScene::event()).
commit eab9a975dcd71b68135325d479374108bd7f3b2a
Author: Bradley T. Hughes <bradley.hughes@nokia.com>
Date: Wed Sep 16 14:38:55 2009 +0200
Block key events to the focus item if it is blocked by a modal panel.
We don't want the event to propagate either, just stop propagating
once we reach an item that is blocked.
commit 038b61a10bb837b353f988cb0d1665dd53656cdb
Author: Bradley T. Hughes <bradley.hughes@nokia.com>
Date: Tue Sep 15 12:40:27 2009 +0200
Add a test for click-to-focus behavior in the presence of modality
Clicking on a widget should neither give it focus nor set it as the
sub-focus item.
commit 3bb3662556efe8d76af5a56e65b1df7a9f4b476a
Author: Bradley T. Hughes <bradley.hughes@nokia.com>
Date: Tue Sep 8 09:08:42 2009 +0200
Newly blocked QGraphicsItem panels should lose implicit grabs when
modality is enabled.
If an item has an implicit grab when blocked by a modal panel, this grab
is lost and no mouse events are sent until the mouse is released and re-
commit 3be51be3da36e782a5a1f282c552064d5d490a71
Author: Bradley T. Hughes <bradley.hughes@nokia.com>
Date: Thu Sep 3 13:39:14 2009 +0200
Support changing modality from PanelModal to SceneModal or vice-versa
Don't leave modality first, and then re-enter... this sends
unnecessary events.
commit bb0aea559ba01a8bbb03c0370a247ab902f561f5
Author: Bradley T. Hughes <bradley.hughes@nokia.com>
Date: Wed Sep 2 16:58:23 2009 +0200
Fix hover event delivery in the presence of modal panels
Panels that are modally shadowed should not get hover events. When
entering and leaving the modal state, GraphicsSceneHoverEnter and
GraphicsSceneHoverLeave event should be send to the widgets that
become or are no longer blocked.
Auto-test included.
commit cad00b1d9da19565e2d7ea2d30d37eb45005b5ae
Author: Bradley T. Hughes <bradley.hughes@nokia.com>
Date: Wed Sep 2 10:45:20 2009 +0200
Fix tst_QGraphicsItem::modality_hover() test
Don't send hover events to items that are modally shadowed.
commit ae15df331901110e19eb2037f37ff7f84cd7cd16
Author: Bradley T. Hughes <bradley.hughes@nokia.com>
Date: Wed Sep 2 10:44:14 2009 +0200
Enable the ItemIsPanel flag in the modality_hover() test
Otherwise the modality settings are ignored.
commit 1580f43c8feabc3a2bf9c1450e1a8916e8940a4c
Author: Andreas Aardal Hanssen <andreas.aardal.hanssen@nokia.com>
Date: Fri Aug 28 15:20:37 2009 +0200
More work on QGraphicsItem::PanelModality. Added many tests.
commit ed2064ad2ec8bc06d62cf1e931b973d5d92c0563
Author: Bradley T. Hughes <bradley.hughes@nokia.com>
Date: Thu Aug 27 13:45:11 2009 +0200
Add support for modality to QGraphicsItem panels.
This add QGraphicsItem::setPanelModality() and the
QGraphicsItem::PanelModality enum (enumerators are either SceneModal,
PanelModal, or NonModal, which mirror Qt::ApplicationModal,
Qt::WindowModal, and Qt::NonModal).
Reviewed-by: ahanssen
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When we changed the sibling stacking order to be defined (4.5) instead of
undefined (4.2, 4.3, 4.4), the need to control this stacking order
arose. Before we could just say the order was random, but stable,
and the only way people could rely on order was to set Z. Now, when the
default order is defined as "insertion order", people start relying on
this order, and incidentally they want more control.
In QML, the need to have insertion order semantics is very evident as
the order you define the elements in QML more strongly implies a
graphical stacking order than the imperative order they get when added
in C++.
This change adds QGraphicsItem::stackBefore(const QGraphicsItem *), which
works similarily to QWidget::stackUnder(). It moves the item in front of
the sibling item passed as an argument.
While implementing this function, and writing tests for how this
function behaves in combination with Z values, I found that the code
we had for updating siblingIndex was broken in the case where you remove
an item from the middle of the children list. In this case newly added
items would be assigned the same sibling index order as one that's already
in the list.
So in order to get the tests to pass I had to fix this bug as well.. The
approach is to sort the children list by insertion order, so that we can
fix up the sibling indexes.
Performancewise this has little implications. If there are gaps in
the sibling index list, which only occurs if you remove an item from the
middle of the children list, will the sibling index list be adjusted /
corrected before used (for example, by stackBehind()). Multiple calls to
stackBehind will be fast, and the list is flagged for resorting (including
Z order).
Reviewed-by: jasplin
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such as
margins.h:90: warning: declaration of ???bottom??? shadows a member of _this_"
'a' stands for argument
Reviewed-by: jbache
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This came in with change c8bf9bd17a4520eefe4306b7b1bb4f93fb296d80, by
accident - it was a leftover after debugging.
Reviewed-by: Martin Smith
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This feature is essential for Declarative UI, but does not add much
value for C++ developers. A FocusScope provides a stack of focused
widgets, and it ensures that the topmost item on the stack has
focus if any of the items in the stack gains focus. When the topmost
loses focus, focus is passed to the "parent" focus scope, and so on.
You can get almost the same behavior using panels (ItemIsPanel),
except panels impose other behavior, like stopping clickfocus
propagation, and stopping event propagation in general. In a QML
world you would typically use FocusScope for controlling focus
locally, and panels when you need to maintain separate focus stacks.
Reviewed-by: akennedy
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This change partially reverts f68fed388dcdba6ab6dad3af4933bcd3aa123cf8,
which was an attempt at getting FocusRealms working. Turns out this
approach is wrong. The flag behaves badly when reparenting, and the
feature conflicts with plain old setting focus.
Discussed with Aaron; this change was already reverted in the
kinetic-declarativeui branch.
Reviewed-by: TrustMe
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Reviewed-by: Trust Me
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Allow delayed activation for more fine grained control over which panels
are activated or left inactive when the scene is created.
Autotests included.
Reviewed-by: Brad
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Conflicts:
demos/boxes/glshaders.cpp
demos/boxes/vector.h
demos/embedded/fluidlauncher/pictureflow.cpp
demos/embedded/fluidlauncher/pictureflow.h
doc/src/desktop-integration.qdoc
doc/src/distributingqt.qdoc
doc/src/examples-overview.qdoc
doc/src/examples.qdoc
doc/src/frameworks-technologies/dbus-adaptors.qdoc
doc/src/geometry.qdoc
doc/src/groups.qdoc
doc/src/objecttrees.qdoc
doc/src/platform-notes.qdoc
doc/src/plugins-howto.qdoc
doc/src/qt3support.qdoc
doc/src/qtdbus.qdoc
doc/src/qtdesigner.qdoc
doc/src/qtgui.qdoc
doc/src/qtmain.qdoc
doc/src/qtopengl.qdoc
doc/src/qtsvg.qdoc
doc/src/qtuiloader.qdoc
doc/src/qundo.qdoc
doc/src/richtext.qdoc
doc/src/topics.qdoc
src/corelib/tools/qdumper.cpp
src/gui/embedded/qkbdpc101_qws.cpp
src/gui/embedded/qkbdsl5000_qws.cpp
src/gui/embedded/qkbdusb_qws.cpp
src/gui/embedded/qkbdvr41xx_qws.cpp
src/gui/embedded/qkbdyopy_qws.cpp
src/gui/embedded/qmousebus_qws.cpp
src/gui/embedded/qmousevr41xx_qws.cpp
src/gui/embedded/qmouseyopy_qws.cpp
src/gui/painting/qpaintengine_d3d.cpp
src/gui/painting/qwindowsurface_d3d.cpp
src/opengl/gl2paintengineex/glgc_shader_source.h
src/opengl/gl2paintengineex/qglpexshadermanager.cpp
src/opengl/gl2paintengineex/qglpexshadermanager_p.h
src/opengl/gl2paintengineex/qglshader.cpp
src/opengl/gl2paintengineex/qglshader_p.h
src/opengl/util/fragmentprograms_p.h
src/plugins/kbddrivers/linuxis/linuxiskbdhandler.cpp
src/plugins/mousedrivers/linuxis/linuxismousehandler.cpp
src/script/parser/qscript.g
src/script/qscriptarray_p.h
src/script/qscriptasm_p.h
src/script/qscriptbuffer_p.h
src/script/qscriptclass.cpp
src/script/qscriptclassdata_p.h
src/script/qscriptcompiler.cpp
src/script/qscriptcompiler_p.h
src/script/qscriptcontext.cpp
src/script/qscriptcontext_p.cpp
src/script/qscriptcontext_p.h
src/script/qscriptcontextfwd_p.h
src/script/qscriptecmaarray.cpp
src/script/qscriptecmaarray_p.h
src/script/qscriptecmaboolean.cpp
src/script/qscriptecmacore.cpp
src/script/qscriptecmadate.cpp
src/script/qscriptecmadate_p.h
src/script/qscriptecmaerror.cpp
src/script/qscriptecmaerror_p.h
src/script/qscriptecmafunction.cpp
src/script/qscriptecmafunction_p.h
src/script/qscriptecmaglobal.cpp
src/script/qscriptecmaglobal_p.h
src/script/qscriptecmamath.cpp
src/script/qscriptecmamath_p.h
src/script/qscriptecmanumber.cpp
src/script/qscriptecmanumber_p.h
src/script/qscriptecmaobject.cpp
src/script/qscriptecmaobject_p.h
src/script/qscriptecmaregexp.cpp
src/script/qscriptecmaregexp_p.h
src/script/qscriptecmastring.cpp
src/script/qscriptecmastring_p.h
src/script/qscriptengine.cpp
src/script/qscriptengine_p.cpp
src/script/qscriptengine_p.h
src/script/qscriptenginefwd_p.h
src/script/qscriptextenumeration.cpp
src/script/qscriptextenumeration_p.h
src/script/qscriptextqobject.cpp
src/script/qscriptextqobject_p.h
src/script/qscriptextvariant.cpp
src/script/qscriptfunction.cpp
src/script/qscriptfunction_p.h
src/script/qscriptgc_p.h
src/script/qscriptmember_p.h
src/script/qscriptobject_p.h
src/script/qscriptprettypretty.cpp
src/script/qscriptprettypretty_p.h
src/script/qscriptvalue.cpp
src/script/qscriptvalueimpl.cpp
src/script/qscriptvalueimpl_p.h
src/script/qscriptvalueimplfwd_p.h
src/script/qscriptvalueiteratorimpl.cpp
src/script/qscriptxmlgenerator.cpp
src/script/qscriptxmlgenerator_p.h
tests/auto/linguist/lupdate/testdata/recursivescan/project.ui
tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp
tests/auto/qkeyevent/tst_qkeyevent.cpp
tools/linguist/shared/cpp.cpp
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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ItemIsPanel allows items that act like windows. They can be
activated and deactivated just like windows and focus is handled
just like with windows. The main difference is that panels are
more light-weight. There's less built-in functionality (e.g.,
clicking a panel doesn't automatically activate nor raise it).
This patch also introduces QGraphicsItem::panel(),
QGraphicsItem::isPanel(), and QGraphicsItem::isActive(),
as well as QGraphicsScene::activePanel(),
QGraphicsScene::setActivePanel(). and QGraphicsScene::isActive().
Regular windows (QGraphicsWidgets with Qt::Window set) are
also panels, with added functionality. The ItemIsPanel flag is
set automatically for windows.
Reviewed-by: brad
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Conflicts:
src/gui/graphicsview/qgraphicsitem.cpp
src/gui/kernel/qwidget.cpp
src/gui/kernel/qwidget_p.h
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These shouldn't be in public API unless someone ask for it. The same
information is accessible via public functions in QGraphicsEffect and
QGraphicsEffectSource, so they are only convenience functions after all.
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Conflicts:
src/gui/graphicsview/qgraphicsitem_p.h
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Conflicts:
src/gui/graphicsview/graphicsview.pri
src/gui/graphicsview/qgraphicsitem.cpp
src/gui/graphicsview/qgraphicsitem.h
src/gui/graphicsview/qgraphicsitem_p.h
src/gui/graphicsview/qgraphicsscene.cpp
tests/auto/auto.pro
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git@scm.dev.nokia.troll.no:qt/kinetic into graphicseffects
Conflicts:
src/gui/graphicsview/qgraphicseffect.cpp
src/gui/graphicsview/qgraphicseffect_p.h
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-graphicseffect
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Conflicts:
src/gui/graphicsview/qgraphicsitem_p.h
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This makes it possible to basically implement support for graphics effects
on pretty much everything, e.g. QWidget. We currently only support
effects on QGraphicsItem, but there's more to come :-)
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Conflicts:
src/gui/graphicsview/graphicsview.pri
src/gui/graphicsview/qgraphicsitem_p.h
src/gui/graphicsview/qgraphicsscene.cpp
src/gui/graphicsview/qgraphicsscene.h
src/gui/graphicsview/qgraphicsview.cpp
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Conflicts:
src/gui/graphicsview/graphicsview.pri
src/gui/graphicsview/qgraphicsitem_p.h
src/gui/graphicsview/qgraphicsscene.cpp
src/gui/graphicsview/qgraphicsview.cpp
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The implementation is not efficient, it serves as the proof-of-concept
only. Check the notes in qgraphicseffect.cpp for details.
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Conflicts:
tests/auto/auto.pro
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