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Conflicts:
src/gui/graphicsview/qgraphicsitem.cpp
src/gui/kernel/qwidget.cpp
src/gui/kernel/qwidget_p.h
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ExtraGestures is not in the master branch, and gestures has not been
touched in the kinetic-graphicseffect branch so this must be a result of
a wrong merge at some point. Remove it.
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Conflicts:
src/gui/graphicsview/graphicsview.pri
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These shouldn't be in public API unless someone ask for it. The same
information is accessible via public functions in QGraphicsEffect and
QGraphicsEffectSource, so they are only convenience functions after all.
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Conflicts:
src/gui/graphicsview/qgraphicsitem_p.h
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Conflicts:
src/gui/graphicsview/graphicsview.pri
src/gui/graphicsview/qgraphicsitem.cpp
src/gui/graphicsview/qgraphicsitem.h
src/gui/graphicsview/qgraphicsitem_p.h
src/gui/graphicsview/qgraphicsscene.cpp
tests/auto/auto.pro
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In case of caching, the effect must be notified whenever the source has
been invalidated; otherwise the cached pixmap will not be up-to-date.
Auto-test included.
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We cannot modify the transformPtr directly because we might want to
use the original transform later.
The problem in this particular case was that we called source->pixmap()
(which modified the transformPtr), then
source->boundingRect(Qt::DeviceCoordinates) which in turn used wrong
transform to map the bounding rect.
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git@scm.dev.nokia.troll.no:qt/kinetic into graphicseffects
Conflicts:
src/gui/graphicsview/qgraphicseffect.cpp
src/gui/graphicsview/qgraphicseffect_p.h
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-graphicseffect
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Conflicts:
src/gui/graphicsview/qgraphicsitem_p.h
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QGraphicsEffectSource::draw
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We need a convenient way of getting the pixmap representation of the
source.
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This makes it possible to basically implement support for graphics effects
on pretty much everything, e.g. QWidget. We currently only support
effects on QGraphicsItem, but there's more to come :-)
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Conflicts:
src/gui/graphicsview/graphicsview.pri
src/gui/graphicsview/qgraphicsitem_p.h
src/gui/graphicsview/qgraphicsscene.cpp
src/gui/graphicsview/qgraphicsscene.h
src/gui/graphicsview/qgraphicsview.cpp
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Conflicts:
src/gui/graphicsview/graphicsview.pri
src/gui/graphicsview/qgraphicsitem_p.h
src/gui/graphicsview/qgraphicsscene.cpp
src/gui/graphicsview/qgraphicsview.cpp
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The implementation is not efficient, it serves as the proof-of-concept
only. Check the notes in qgraphicseffect.cpp for details.
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Conflicts:
configure.exe
examples/examples.pro
qmake/Makefile.unix
qmake/Makefile.win32
qmake/Makefile.win32-g++
qmake/Makefile.win32-g++-sh
qmake/qmake.pro
src/script/api/qscriptable.h
src/script/api/qscriptclasspropertyiterator.h
src/script/api/qscriptcontext.h
src/script/api/qscriptengineagent.cpp
src/script/api/qscriptstring.cpp
src/script/api/qscriptstring.h
src/script/api/qscriptvalueiterator.cpp
src/script/api/qscriptvalueiterator.h
src/script/qscriptclass.cpp
src/script/qscriptcontext.cpp
src/script/qscriptengine.cpp
src/script/qscriptengine_p.cpp
src/script/qscriptvalue.cpp
src/script/qscriptvalue_p.h
src/script/qscriptvalueimplfwd_p.h
src/script/script.pro
src/src.pro
tests/auto/auto.pro
tests/auto/qscriptv8testsuite/tst_qscriptv8testsuite.cpp
tools/configure/configureapp.cpp
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QMatrix4x4::toTransform() now does what project() used to do.
Reviewed-by: trustme
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QTransform-based transformations create problems when performing
X and Y axis rotations because they aren't using true 3D. This
change modifies QGraphicsTransform and its sub-classes to use
QMatrix4x4 as the standard transformation matrix, with a project()
function to project back to 2D when required.
Reviewed-by: trustme
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Conflicts:
examples/painting/svgviewer/files/bubbles.svg
src/corelib/kernel/qobject.cpp
src/network/kernel/qhostinfo.cpp
tests/auto/qhostinfo/tst_qhostinfo.cpp
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scene bottom-up.
When adding n items, the depth was computed n² times. Adding lazy computation
fixes this performance issue.
Reviewed-by: Andreas
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Conflicts:
doc/src/examples.qdoc
doc/src/plugins-howto.qdoc
doc/src/topics.qdoc
examples/phonon/musicplayer/mainwindow.cpp
src/3rdparty/freetype/src/base/ftobjs.c
src/corelib/global/qglobal.h
src/corelib/tools/qalgorithms.h
src/corelib/tools/qshareddata.cpp
src/corelib/tools/qsharedpointer.cpp
src/corelib/tools/tools.pri
src/corelib/xml/qxmlstream.h
src/gui/painting/painting.pri
src/gui/widgets/qdatetimeedit.cpp
tests/auto/qdesktopservices/qdesktopservices.pro
tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
tests/auto/qtextcodec/test/test.pro
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New flag: QGraphicsItem::ItemNegativeZStacksBehindParent, which makes
it easy to toggle stack-behind based on the value of Z alone.
Add interface initializations to QGV classes.
Add a simple internal focus policy to QGraphicsItem to allow derived
items to be focusable without allowing clickfocus.
Reviewed-by: Alexis
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This change would have been much simpler if either QGraphicsItem
inherited QObject, or if we had some similar QPointer-like class that
supported QGraphicsItem. The issue is this: Each item can delegate
another item to be its focus proxy. That item can be a parent or child,
or something completely unrelated. Either of the two items can be
deleted independently.
The former solution was to store backpointers in a map in the scene.
Problem is, the items may not be in a scene when this happens, they
may be removed from the scene, and the items may be moved between
two scenes.
The bad part about this fix is that it adds another pointer to
QGraphicsItemPrivate.
Reviewed-by: Shane Kearns <shane.kearns@sosco.com>
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Conflicts:
examples/opengl/samplebuffers/glwidget.cpp
src/corelib/io/qfsfileengine_unix.cpp
src/corelib/kernel/qobject.cpp
src/corelib/tools/qsharedpointer.cpp
src/gui/gui.pro
tests/auto/qhttp/tst_qhttp.cpp
tests/auto/qkeyevent/tst_qkeyevent.cpp
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Reviewed-by: Trust Me
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Conflicts:
configure.exe
doc/src/classes/qnamespace.qdoc
examples/examples.pro
src/corelib/kernel/qcoreevent.cpp
src/corelib/kernel/qobject.cpp
src/gui/kernel/qapplication.cpp
src/gui/kernel/qstandardgestures.h
src/gui/kernel/qwidget.cpp
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This patch allows for input hints to be set on a QGraphicsItem.
Input methods use such hints to define its appearance/behavior
(e.g. to allow for numerical input only).
Reviewed-by: ahanssen
Task-number: 254493
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Conflicts:
config.tests/unix/openssl/openssl.pri
demos/embedded/embedded.pro
examples/itemviews/chart/chart.pro
examples/network/network.pro
examples/painting/painterpaths/painterpaths.pro
examples/threads/mandelbrot/mandelbrot.pro
qmake/project.cpp
src/3rdparty/libtiff/libtiff/tif_config.h
src/corelib/arch/arch.pri
src/corelib/global/qglobal.cpp
src/corelib/kernel/kernel.pri
src/corelib/kernel/qcore_unix_p.h
src/corelib/kernel/qobject.cpp
src/corelib/thread/qthread_unix.cpp
src/corelib/tools/qsharedpointer_impl.h
src/corelib/tools/tools.pri
src/gui/kernel/qaction.h
src/gui/kernel/qapplication.cpp
src/gui/painting/qregion.h
src/gui/widgets/qlineedit.cpp
src/gui/widgets/qlineedit_p.h
src/network/socket/qnativesocketengine_unix.cpp
tests/auto/qdir/tst_qdir.cpp
tests/auto/qdiriterator/tst_qdiriterator.cpp
tests/auto/qhttp/qhttp.pro
tests/auto/qline/qline.pro
tests/auto/qnetworkreply/tst_qnetworkreply.cpp
tests/auto/qresourceengine/qresourceengine.pro
tests/auto/qsharedpointer/qsharedpointer.pro
tests/auto/qstring/qstring.pro
tests/auto/qtcpsocket/qtcpsocket.pro
tests/auto/qtcpsocket/tst_qtcpsocket.cpp
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Fix a few typos and add more descriptive documentation to the
class itself and its subclasses.
Reviewed-by: Volker Hilsheimer
Reviewed-by: Martin Smith
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Conflicts:
demos/demos.pro
src/gui/graphicsview/qgraphicsitem_p.h
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The idea of having separate rotationX/Y/Z, shearX/Y, etc.
methods in QGraphicsItem turned out to be not giving us
the flexibility we need and wanted.
The new code now implements a different scheme, where we
keep simple rotate (around z-axis), scale and
transformOriginPoint methods, but remove the other ones.
Instead we now have an additional list of QGraphicsTransform
object. QGraphicsTransform is an abstract class that inherits
QObject. Several specializations are provided and can be
used to transform (and through property bindings animate)
the item.
Reviewed-By: Andreas
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Conflicts:
configure.exe
src/corelib/io/io.pri
src/corelib/io/qfilesystemwatcher.cpp
tests/auto/qfileinfo/tst_qfileinfo.cpp
tools/configure/configureapp.cpp
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If you set this flag on an item, and descendant item that gains input
focus will become this item's focus proxy. This simplifies how focus
proxy items are assigned from QML; instead of binding the possible
focusProxy property to a named child widget, this assignment happens
automatically as you set the focus property of a descendant to true.
As part of this change, QGraphicsWidget::focusWidget behavior has been
improved and moved into QGraphicsItem. For example, if you set focus on
an item that it's part of a scene, it can gain focus once the parent
has been assigned (which is how object trees are built in QML).
Autotests are included.
Reviewed-by: Michael Brasser
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The ususal suspects like QScopedPointer fixes, but also some changes
since the introduction of qcore_unix.*
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