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path: root/src/gui/graphicsview/qgraphicsscene_p.h
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* Pack Graphics View booleans in quint32 bit fields.Bjørn Erik Nilsen2010-05-051-20/+20
| | | | | | | Reduces the memory footprint of a typical GV application by 27 * sizeof(bool). Nothing revolutionary, but you know, every byte counts :-) Reviewed-by: Jan-Arve
* QGraphicsView drawing artifacts due to rounding errors.Bjørn Erik Nilsen2010-05-031-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Found during investigation of QTBUG-8820, and clearly visible in examples/graphicsview/diagramscene when slowly moving an item out of the viewport (left and top edge). Caused by two problems: 1) Using QRectF::toRect() instead of QRectF::toAlignedRect(). 2) Didn't adjust the item's bounding rect properly in drawSubtree(). QRectF::toRect() is completely useless since all the coordinates are rounded to the nearest integer. E.g. QRectF(-0.4, -0.4, 10.4, 10.4).toRect() -> QRect(0, 0, 10, 10), whereas toAlignedRect() returns QRect(-1, -1, 11, 11). Then when we have a proper aligned rect, we have to adjust it by 2 pixels in all directions (or 1 pixel in case of QGraphicsView::DontAdjustForAntialiasing). At first glance this adjustment seems too much, since one would assume adjusing the QRectF by 0.5 before using toAlignedRect() would be sufficient. That's sufficient in an untransformed world with pens using BevelJoin. However, the story is completely different as soon as the world is transformed or the pens use a different join. It's basically complicated (in some cases impossible) to calculate a pixel perfect aligned QRect, so instead we adjust by the amount of pixels required in the worst case. This commit also includes some optimizations for QRegion updates (since I anyways had to change the code). There's no point in using QRegion granularity if the viewport update mode is either FullViewportUpdate or BoundingRectViewportUpdate. Auto tests adjusted and new ones included. Task-number: QTBUG-10338
* optimize dynamic call-by-name awaymae2010-03-051-1/+3
| | | | Reviewed-by: Roberto Raggi
* Improved gesture event delivery in graphicsview.Denis Dzyubenko2010-02-241-4/+9
| | | | | | | | | Made it possible to delete a gesture target from a gesture event handler. It is still not possible to delete some items (like an item that originated the gesture, i.e. that that the event that triggered the gesture to start), and in that case deleteLater() should be used. Reviewed-by: Andreas Aardal Hanssen
* Cache scene coordinates of a hotspot in a QGesture.Denis Dzyubenko2010-02-241-2/+2
| | | | Reviewed-by: trustme
* Avoid call markParentDirty twice in prepareGeometryChangeLeonardo Sobral Cunha2010-01-271-1/+2
| | | | Reviewed-by: bnilsen
* Potential crash when adding items from QGraphicsWidget::polishEvent().Bjørn Erik Nilsen2010-01-221-1/+0
| | | | | | | | | | | These were processed immediately, so there was a fair chance that we could end up doing a virtual function call on items that were not fully constructed. This patch is also an optimization, since we never remove anything from the vector. Auto-test included. Reviewed-by: Jan-Arve
* QGraphicsWidget is painted twice on the inital show.Bjørn Erik Nilsen2010-01-221-1/+1
| | | | | | | | | | | | | Problem occured when doing something in the polishEvent() which eventually ended up as an update(). The problem was that in QGraphicsScene::addItem we scheduled a polish event after scheduling an update, resulting in update requests being processed before polish requests. Auto-test included. Task-number: QTBUG-6956 Reviewed-by: alexis
* Merge branch '4.6' of scm.dev.nokia.troll.no:qt/qt into 4.6Simon Hausmann2010-01-081-0/+1
|\ | | | | | | | | Conflicts: src/multimedia/audio/qaudioformat.cpp
| * Fix performance regression in _q_polishItems.Alexis Menard2010-01-071-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | QSet is a hash internally, using Iterator::begin while erasing elements inside the set might create holes and then the complexity increase. We now use the return value of erase (the next element) so the complexity is linear. For those who create/delete item in the polish event (BAD), _q_polishItem might be slower than the normal call. Task-number:QTBUG-6958 Reviewed-by:olivier
* | Update copyright year to 2010Jason McDonald2010-01-061-1/+1
|/ | | | Reviewed-by: Trust Me
* Fix a crash in KDE/Plasma with QGraphicsView. TopLevel list of itemsAlexis Menard2009-11-261-1/+2
| | | | | | | | | | | | | | was corrupted. This nasty bug was triggered when the index sort the top level list of items. We forgot to set the flag topLevelSequentialOrdering to false so when an item was removed from the top level list it was using the sibling index which can be not valid anymore since the list is not sorted by sequential order. So it let some dangling pointers in the list which make processDirtyItemRecursive crash the next paint event. Reviewed-by:bnilsen Reviewed-by:andreas
* Remove unused variables in QGraphicsItem and QGraphicsScene.Bjørn Erik Nilsen2009-11-251-2/+1
| | | | | maybeDirtyClipPath and ingoreClipping is not relevant anymore now that the cached clip path is removed.
* Merge commit 'origin/4.6' into 4.6Olivier Goffart2009-11-061-0/+4
|\ | | | | | | | | Conflicts: dist/changes-4.6.0
| * Fix QT_NO_GRAPHICSEFFECTJørgen Lind2009-11-061-0/+4
| | | | | | | | Reviewed-by: paul
* | Merge commit 'origin/4.6' into 4.6Olivier Goffart2009-11-051-0/+1
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| * Make GestureCancelPolicy work for graphicsviewThomas Zander2009-10-301-0/+1
| | | | | | | | Reviewed-By: Denis
* | Introduced QGraphicsItem::ItemSendsScenePositionChanges andJ-P Nurmi2009-11-031-0/+7
|/ | | | | | | QGraphicsItem::ItemScenePositionHasChanged Merge-Request: 1945 Reviewed-By: Andreas
* Implemented gesture event delivery and propagation inside QGraphicsView.Denis Dzyubenko2009-10-221-0/+5
| | | | Reviewed-by: Thomas Zander
* Improved gesture event filtering inside QGraphicsView for QGraphicObjectsDenis Dzyubenko2009-10-221-0/+2
| | | | Reviewed-by: trustme
* Fixed a potential crash in QGraphicsScenePrivate::_q_polishItems()J-P Nurmi2009-10-091-1/+1
| | | | | | | | | This patch make sure that we always start from the beginning of the unpolished items list and we erase the first value at each iteration. The patch also convert the list to a set that is more appropriate here. Merge-request: 1707 Reviewed-by: Alexis Menard <alexis.menard@nokia.com>
* Add support for modality to QGraphicsItem panels.Bradley T. Hughes2009-10-011-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This add QGraphicsItem::setPanelModality(), panelModality(), isBlockedByModalPanel() and the QGraphicsItem::PanelModality enum (enumerators are either SceneModal, PanelModal, or NonModal, which mirror Qt::ApplicationModal, Qt::WindowModal, and Qt::NonModal). Reviewed-by: ahanssen Squashed commit of the following: commit a980a1b9c2972c676f3a70e8577d4eace54a25b3 Author: Bradley T. Hughes <bradley.hughes@nokia.com> Date: Wed Sep 30 14:42:01 2009 +0200 Fix tst_QGraphicsItem::modality_hover() test failures As pointed out by Andreas, QGraphicsScenePrivate::dispatchHoverEvent() already has all the logic needed to correctly dispatch the hover events when changing modality. All we need to do is store the last known mouse position, and call dispatchHoverEvent() when entering, changing, and leaving the modal state. commit ba41633c96ece8da3a8bbf9c7491c15b14f83f76 Author: Bradley T. Hughes <bradley.hughes@nokia.com> Date: Wed Sep 30 14:40:59 2009 +0200 Fix tst_QGraphicsItem::mixedModality() failure When changing modality from SceneModal to PanelModal, we may need to send WindowUnblocked events in addition to the WindowBlocked events. commit d1076e315de10b1b2fb7617ebaee552c14e49c8b Author: Bradley T. Hughes <bradley.hughes@nokia.com> Date: Wed Sep 30 14:33:21 2009 +0200 Update the expected events counts in tst_QGraphicsItem::modality_hover() HoverEnter and HoverMove always come in pairs, and should do so when entering or leaving modality as well. This means though that changing modality can cause spurious HoverMove events (as seen in this test). commit a29b098e4c391651ef61dd4714a66b22654e4628 Author: Bradley T. Hughes <bradley.hughes@nokia.com> Date: Wed Sep 30 14:20:25 2009 +0200 Update tst_QGraphicsItem::mixedModality() to do more detailed checking The test looks for unwanted WindowBlocked/WindowUnblocked events now, making it easier to spot where the failure comes from. commit c1ae96126ed01d0e662bddf38ff161e50a804b1c Author: Bradley T. Hughes <bradley.hughes@nokia.com> Date: Tue Sep 29 12:17:17 2009 +0200 Documentation for QGraphicsItem::PanelModality Document the behavior of the QGraphicsItem::NonModal, PanelModal, and SceneModal enumerators. Corrected a qdoc error in the isBlockedByModalPanel() documentation commit 02fec999e660180ff65bbbf79c8085e582879ed1 Author: Bradley T. Hughes <bradley.hughes@nokia.com> Date: Thu Sep 17 10:31:44 2009 +0200 Add bool QGraphicsItem::isBlockedByModalPanel() This function can be used to figure out 1) if an item is modally shadowed and 2) which panel is blocking the item in question. This will make it possible to implement window-manager like behavior of activating/highlighting/animating modal panels when the user tries to interact with a blocked item (this will most likely need to be done by reimplementing QGraphicsScene::event()). commit eab9a975dcd71b68135325d479374108bd7f3b2a Author: Bradley T. Hughes <bradley.hughes@nokia.com> Date: Wed Sep 16 14:38:55 2009 +0200 Block key events to the focus item if it is blocked by a modal panel. We don't want the event to propagate either, just stop propagating once we reach an item that is blocked. commit 038b61a10bb837b353f988cb0d1665dd53656cdb Author: Bradley T. Hughes <bradley.hughes@nokia.com> Date: Tue Sep 15 12:40:27 2009 +0200 Add a test for click-to-focus behavior in the presence of modality Clicking on a widget should neither give it focus nor set it as the sub-focus item. commit 3bb3662556efe8d76af5a56e65b1df7a9f4b476a Author: Bradley T. Hughes <bradley.hughes@nokia.com> Date: Tue Sep 8 09:08:42 2009 +0200 Newly blocked QGraphicsItem panels should lose implicit grabs when modality is enabled. If an item has an implicit grab when blocked by a modal panel, this grab is lost and no mouse events are sent until the mouse is released and re- commit 3be51be3da36e782a5a1f282c552064d5d490a71 Author: Bradley T. Hughes <bradley.hughes@nokia.com> Date: Thu Sep 3 13:39:14 2009 +0200 Support changing modality from PanelModal to SceneModal or vice-versa Don't leave modality first, and then re-enter... this sends unnecessary events. commit bb0aea559ba01a8bbb03c0370a247ab902f561f5 Author: Bradley T. Hughes <bradley.hughes@nokia.com> Date: Wed Sep 2 16:58:23 2009 +0200 Fix hover event delivery in the presence of modal panels Panels that are modally shadowed should not get hover events. When entering and leaving the modal state, GraphicsSceneHoverEnter and GraphicsSceneHoverLeave event should be send to the widgets that become or are no longer blocked. Auto-test included. commit cad00b1d9da19565e2d7ea2d30d37eb45005b5ae Author: Bradley T. Hughes <bradley.hughes@nokia.com> Date: Wed Sep 2 10:45:20 2009 +0200 Fix tst_QGraphicsItem::modality_hover() test Don't send hover events to items that are modally shadowed. commit ae15df331901110e19eb2037f37ff7f84cd7cd16 Author: Bradley T. Hughes <bradley.hughes@nokia.com> Date: Wed Sep 2 10:44:14 2009 +0200 Enable the ItemIsPanel flag in the modality_hover() test Otherwise the modality settings are ignored. commit 1580f43c8feabc3a2bf9c1450e1a8916e8940a4c Author: Andreas Aardal Hanssen <andreas.aardal.hanssen@nokia.com> Date: Fri Aug 28 15:20:37 2009 +0200 More work on QGraphicsItem::PanelModality. Added many tests. commit ed2064ad2ec8bc06d62cf1e931b973d5d92c0563 Author: Bradley T. Hughes <bradley.hughes@nokia.com> Date: Thu Aug 27 13:45:11 2009 +0200 Add support for modality to QGraphicsItem panels. This add QGraphicsItem::setPanelModality() and the QGraphicsItem::PanelModality enum (enumerators are either SceneModal, PanelModal, or NonModal, which mirror Qt::ApplicationModal, Qt::WindowModal, and Qt::NonModal). Reviewed-by: ahanssen
* Add QGraphicsItem::stackBefore(), and fix Z ordering bugs.Andreas Aardal Hanssen2009-09-251-0/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When we changed the sibling stacking order to be defined (4.5) instead of undefined (4.2, 4.3, 4.4), the need to control this stacking order arose. Before we could just say the order was random, but stable, and the only way people could rely on order was to set Z. Now, when the default order is defined as "insertion order", people start relying on this order, and incidentally they want more control. In QML, the need to have insertion order semantics is very evident as the order you define the elements in QML more strongly implies a graphical stacking order than the imperative order they get when added in C++. This change adds QGraphicsItem::stackBefore(const QGraphicsItem *), which works similarily to QWidget::stackUnder(). It moves the item in front of the sibling item passed as an argument. While implementing this function, and writing tests for how this function behaves in combination with Z values, I found that the code we had for updating siblingIndex was broken in the case where you remove an item from the middle of the children list. In this case newly added items would be assigned the same sibling index order as one that's already in the list. So in order to get the tests to pass I had to fix this bug as well.. The approach is to sort the children list by insertion order, so that we can fix up the sibling indexes. Performancewise this has little implications. If there are gaps in the sibling index list, which only occurs if you remove an item from the middle of the children list, will the sibling index list be adjusted / corrected before used (for example, by stackBehind()). Multiple calls to stackBehind will be fast, and the list is flagged for resorting (including Z order). Reviewed-by: jasplin
* Update license headers again.Jason McDonald2009-09-091-4/+4
| | | | Reviewed-by: Trust Me
* Fix activation behavior for panels, and add QGraphicsItem::setActive().Andreas Aardal Hanssen2009-08-311-0/+2
| | | | | | | | | Allow delayed activation for more fine grained control over which panels are activated or left inactive when the scene is created. Autotests included. Reviewed-by: Brad
* Merge branch '4.5' into 4.6Thiago Macieira2009-08-311-13/+13
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: demos/boxes/glshaders.cpp demos/boxes/vector.h demos/embedded/fluidlauncher/pictureflow.cpp demos/embedded/fluidlauncher/pictureflow.h doc/src/desktop-integration.qdoc doc/src/distributingqt.qdoc doc/src/examples-overview.qdoc doc/src/examples.qdoc doc/src/frameworks-technologies/dbus-adaptors.qdoc doc/src/geometry.qdoc doc/src/groups.qdoc doc/src/objecttrees.qdoc doc/src/platform-notes.qdoc doc/src/plugins-howto.qdoc doc/src/qt3support.qdoc doc/src/qtdbus.qdoc doc/src/qtdesigner.qdoc doc/src/qtgui.qdoc doc/src/qtmain.qdoc doc/src/qtopengl.qdoc doc/src/qtsvg.qdoc doc/src/qtuiloader.qdoc doc/src/qundo.qdoc doc/src/richtext.qdoc doc/src/topics.qdoc src/corelib/tools/qdumper.cpp src/gui/embedded/qkbdpc101_qws.cpp src/gui/embedded/qkbdsl5000_qws.cpp src/gui/embedded/qkbdusb_qws.cpp src/gui/embedded/qkbdvr41xx_qws.cpp src/gui/embedded/qkbdyopy_qws.cpp src/gui/embedded/qmousebus_qws.cpp src/gui/embedded/qmousevr41xx_qws.cpp src/gui/embedded/qmouseyopy_qws.cpp src/gui/painting/qpaintengine_d3d.cpp src/gui/painting/qwindowsurface_d3d.cpp src/opengl/gl2paintengineex/glgc_shader_source.h src/opengl/gl2paintengineex/qglpexshadermanager.cpp src/opengl/gl2paintengineex/qglpexshadermanager_p.h src/opengl/gl2paintengineex/qglshader.cpp src/opengl/gl2paintengineex/qglshader_p.h src/opengl/util/fragmentprograms_p.h src/plugins/kbddrivers/linuxis/linuxiskbdhandler.cpp src/plugins/mousedrivers/linuxis/linuxismousehandler.cpp src/script/parser/qscript.g src/script/qscriptarray_p.h src/script/qscriptasm_p.h src/script/qscriptbuffer_p.h src/script/qscriptclass.cpp src/script/qscriptclassdata_p.h src/script/qscriptcompiler.cpp src/script/qscriptcompiler_p.h src/script/qscriptcontext.cpp src/script/qscriptcontext_p.cpp src/script/qscriptcontext_p.h src/script/qscriptcontextfwd_p.h src/script/qscriptecmaarray.cpp src/script/qscriptecmaarray_p.h src/script/qscriptecmaboolean.cpp src/script/qscriptecmacore.cpp src/script/qscriptecmadate.cpp src/script/qscriptecmadate_p.h src/script/qscriptecmaerror.cpp src/script/qscriptecmaerror_p.h src/script/qscriptecmafunction.cpp src/script/qscriptecmafunction_p.h src/script/qscriptecmaglobal.cpp src/script/qscriptecmaglobal_p.h src/script/qscriptecmamath.cpp src/script/qscriptecmamath_p.h src/script/qscriptecmanumber.cpp src/script/qscriptecmanumber_p.h src/script/qscriptecmaobject.cpp src/script/qscriptecmaobject_p.h src/script/qscriptecmaregexp.cpp src/script/qscriptecmaregexp_p.h src/script/qscriptecmastring.cpp src/script/qscriptecmastring_p.h src/script/qscriptengine.cpp src/script/qscriptengine_p.cpp src/script/qscriptengine_p.h src/script/qscriptenginefwd_p.h src/script/qscriptextenumeration.cpp src/script/qscriptextenumeration_p.h src/script/qscriptextqobject.cpp src/script/qscriptextqobject_p.h src/script/qscriptextvariant.cpp src/script/qscriptfunction.cpp src/script/qscriptfunction_p.h src/script/qscriptgc_p.h src/script/qscriptmember_p.h src/script/qscriptobject_p.h src/script/qscriptprettypretty.cpp src/script/qscriptprettypretty_p.h src/script/qscriptvalue.cpp src/script/qscriptvalueimpl.cpp src/script/qscriptvalueimpl_p.h src/script/qscriptvalueimplfwd_p.h src/script/qscriptvalueiteratorimpl.cpp src/script/qscriptxmlgenerator.cpp src/script/qscriptxmlgenerator_p.h tests/auto/linguist/lupdate/testdata/recursivescan/project.ui tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp tests/auto/qkeyevent/tst_qkeyevent.cpp tools/linguist/shared/cpp.cpp
| * Update tech preview license header.Jason McDonald2009-08-311-13/+13
| | | | | | | | Reviewed-by: Trust Me
| * Update license headers.Jason McDonald2009-08-111-1/+1
| | | | | | | | Reviewed-by: Trust Me
* | Merge branch '4.6'Thiago Macieira2009-08-271-2/+2
|\ \ | | | | | | | | | | | | Conflicts: src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
| * | Fix "We mean it." comments in graphicsviewOlivier Goffart2009-08-261-2/+2
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* | | Introduce QGraphicsItem::ItemIsPanel, light-weight window.Andreas Aardal Hanssen2009-08-261-1/+2
|/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ItemIsPanel allows items that act like windows. They can be activated and deactivated just like windows and focus is handled just like with windows. The main difference is that panels are more light-weight. There's less built-in functionality (e.g., clicking a panel doesn't automatically activate nor raise it). This patch also introduces QGraphicsItem::panel(), QGraphicsItem::isPanel(), and QGraphicsItem::isActive(), as well as QGraphicsScene::activePanel(), QGraphicsScene::setActivePanel(). and QGraphicsScene::isActive(). Regular windows (QGraphicsWidgets with Qt::Window set) are also panels, with added functionality. The ItemIsPanel flag is set automatically for windows. Reviewed-by: brad
* | Merge commit 'qt/master-stable' into kinetic-graphicseffectBjørn Erik Nilsen2009-08-201-1/+1
|\ \ | | | | | | | | | | | | Conflicts: src/gui/graphicsview/qgraphicsscene.cpp
| * | Improve memory usage of the connectionlists inside QObjectOlivier Goffart2009-08-191-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ... by not allocating space for slots in the vector. Before, the vector uses the signal index as index. The problem is that the slots and signal are mixed in the same index space. We solve the problem by having a different index space for the signal in the connectionlists vector. All we need to do is to add the information about the number of signals in the moc. Also, we are not connecting to cloned signal but only to the orginial ones. For example, destroyed(QObject * = 0) would generate two signal, we now only connect to the first one. This also improve a little bit the performence while activating signals since it removed one call to indexOfMethod. Reviewed-by: Brad
* | | Make QGraphicsItem::effectiveBoundingRect/sceneEffectiveBoundingRect internal.Bjørn Erik Nilsen2009-08-201-1/+1
| | | | | | | | | | | | | | | | | | These shouldn't be in public API unless someone ask for it. The same information is accessible via public functions in QGraphicsEffect and QGraphicsEffectSource, so they are only convenience functions after all.
* | | Merge commit 'qt/master' into kinetic-graphicseffectBjørn Erik Nilsen2009-08-191-0/+1
|\ \ \ | |/ / | | | | | | | | | Conflicts: src/gui/graphicsview/qgraphicsitem_p.h
| * | Merge QGV delta from kinetic-declarativeui into master.Andreas Aardal Hanssen2009-08-171-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | New flag: QGraphicsItem::ItemNegativeZStacksBehindParent, which makes it easy to toggle stack-behind based on the value of Z alone. Add interface initializations to QGV classes. Add a simple internal focus policy to QGraphicsItem to allow derived items to be focusable without allowing clickfocus. Reviewed-by: Alexis
* | | Merge commit 'qt/master' into kinetic-graphicseffectBjørn Erik Nilsen2009-08-171-4/+3
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| * | Fix focus proxy deletion bugs/crashes in QGraphicsItem.Andreas Aardal Hanssen2009-08-131-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change would have been much simpler if either QGraphicsItem inherited QObject, or if we had some similar QPointer-like class that supported QGraphicsItem. The issue is this: Each item can delegate another item to be its focus proxy. That item can be a parent or child, or something completely unrelated. Either of the two items can be deleted independently. The former solution was to store backpointers in a map in the scene. Problem is, the items may not be in a scene when this happens, they may be removed from the scene, and the items may be moved between two scenes. The bad part about this fix is that it adds another pointer to QGraphicsItemPrivate. Reviewed-by: Shane Kearns <shane.kearns@sosco.com>
| * | Update contact URL in license headers.Jason McDonald2009-08-121-1/+1
| | | | | | | | | | | | Reviewed-by: Trust Me
| * | fix warnings for the qreal == float caseJoerg Bornemann2009-08-111-2/+2
| | | | | | | | | | | | Reviewed-by: mauricek
* | | Notify QGraphicsEffect whenever the source is invalidated.Bjørn Erik Nilsen2009-08-071-4/+11
| | | | | | | | | | | | | | | | | | | | | In case of caching, the effect must be notified whenever the source has been invalidated; otherwise the cached pixmap will not be up-to-date. Auto-test included.
* | | Make tst_QGraphicsEffectSource::boundingRect happy.Bjørn Erik Nilsen2009-08-041-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We cannot modify the transformPtr directly because we might want to use the original transform later. The problem in this particular case was that we called source->pixmap() (which modified the transformPtr), then source->boundingRect(Qt::DeviceCoordinates) which in turn used wrong transform to map the bounding rect.
* | | Notify QGraphicsEffect about source bounding rect changes.Bjørn Erik Nilsen2009-07-311-0/+4
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* | | Merge branch 'kinetic-graphicseffect' of ↵Bjørn Erik Nilsen2009-07-291-0/+2
|\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into graphicseffects Conflicts: src/gui/graphicsview/qgraphicseffect.cpp src/gui/graphicsview/qgraphicseffect_p.h
| * \ \ Merge branch 'custom_shaders' of ../qt-graphics-team into custom-shadersRhys Weatherley2009-07-231-0/+2
| |\ \ \ | | |/ / | | | | | | | | | | | | Conflicts: src/gui/graphicsview/qgraphicsitem_p.h
| | * | Add QGraphicsItem::focusProxy(), focus proxy support.Andreas Aardal Hanssen2009-07-231-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Following QWidget's behavior, you can not assign any item in the same scene as a focus proxy for another item. Also supports nested focus proxies. You can only assign items in the same scene as focus proxies. Autotests are included. Reviewed-By: mbm
* | | | Add QGraphicsEffectSource::pixmap.Bjørn Erik Nilsen2009-07-291-3/+3
| | | | | | | | | | | | | | | | | | | | We need a convenient way of getting the pixmap representation of the source.
* | | | Add QGraphicsSourceEffect.Bjørn Erik Nilsen2009-07-291-1/+5
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* | | Compile after merge commit 8079a0c5b4ee6550501476410fab457d63c705b6Bjørn Erik Nilsen2009-07-211-0/+8
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* | Add QGraphicsView::filtersChildEvents property.Marius Bugge Monsen2009-07-141-0/+1
| | | | | | | | This obsoletes QGraphicsView::handlesChildEvents.