| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Trust Me
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Conflicts:
demos/boxes/glshaders.cpp
demos/boxes/vector.h
demos/embedded/fluidlauncher/pictureflow.cpp
demos/embedded/fluidlauncher/pictureflow.h
doc/src/desktop-integration.qdoc
doc/src/distributingqt.qdoc
doc/src/examples-overview.qdoc
doc/src/examples.qdoc
doc/src/frameworks-technologies/dbus-adaptors.qdoc
doc/src/geometry.qdoc
doc/src/groups.qdoc
doc/src/objecttrees.qdoc
doc/src/platform-notes.qdoc
doc/src/plugins-howto.qdoc
doc/src/qt3support.qdoc
doc/src/qtdbus.qdoc
doc/src/qtdesigner.qdoc
doc/src/qtgui.qdoc
doc/src/qtmain.qdoc
doc/src/qtopengl.qdoc
doc/src/qtsvg.qdoc
doc/src/qtuiloader.qdoc
doc/src/qundo.qdoc
doc/src/richtext.qdoc
doc/src/topics.qdoc
src/corelib/tools/qdumper.cpp
src/gui/embedded/qkbdpc101_qws.cpp
src/gui/embedded/qkbdsl5000_qws.cpp
src/gui/embedded/qkbdusb_qws.cpp
src/gui/embedded/qkbdvr41xx_qws.cpp
src/gui/embedded/qkbdyopy_qws.cpp
src/gui/embedded/qmousebus_qws.cpp
src/gui/embedded/qmousevr41xx_qws.cpp
src/gui/embedded/qmouseyopy_qws.cpp
src/gui/painting/qpaintengine_d3d.cpp
src/gui/painting/qwindowsurface_d3d.cpp
src/opengl/gl2paintengineex/glgc_shader_source.h
src/opengl/gl2paintengineex/qglpexshadermanager.cpp
src/opengl/gl2paintengineex/qglpexshadermanager_p.h
src/opengl/gl2paintengineex/qglshader.cpp
src/opengl/gl2paintengineex/qglshader_p.h
src/opengl/util/fragmentprograms_p.h
src/plugins/kbddrivers/linuxis/linuxiskbdhandler.cpp
src/plugins/mousedrivers/linuxis/linuxismousehandler.cpp
src/script/parser/qscript.g
src/script/qscriptarray_p.h
src/script/qscriptasm_p.h
src/script/qscriptbuffer_p.h
src/script/qscriptclass.cpp
src/script/qscriptclassdata_p.h
src/script/qscriptcompiler.cpp
src/script/qscriptcompiler_p.h
src/script/qscriptcontext.cpp
src/script/qscriptcontext_p.cpp
src/script/qscriptcontext_p.h
src/script/qscriptcontextfwd_p.h
src/script/qscriptecmaarray.cpp
src/script/qscriptecmaarray_p.h
src/script/qscriptecmaboolean.cpp
src/script/qscriptecmacore.cpp
src/script/qscriptecmadate.cpp
src/script/qscriptecmadate_p.h
src/script/qscriptecmaerror.cpp
src/script/qscriptecmaerror_p.h
src/script/qscriptecmafunction.cpp
src/script/qscriptecmafunction_p.h
src/script/qscriptecmaglobal.cpp
src/script/qscriptecmaglobal_p.h
src/script/qscriptecmamath.cpp
src/script/qscriptecmamath_p.h
src/script/qscriptecmanumber.cpp
src/script/qscriptecmanumber_p.h
src/script/qscriptecmaobject.cpp
src/script/qscriptecmaobject_p.h
src/script/qscriptecmaregexp.cpp
src/script/qscriptecmaregexp_p.h
src/script/qscriptecmastring.cpp
src/script/qscriptecmastring_p.h
src/script/qscriptengine.cpp
src/script/qscriptengine_p.cpp
src/script/qscriptengine_p.h
src/script/qscriptenginefwd_p.h
src/script/qscriptextenumeration.cpp
src/script/qscriptextenumeration_p.h
src/script/qscriptextqobject.cpp
src/script/qscriptextqobject_p.h
src/script/qscriptextvariant.cpp
src/script/qscriptfunction.cpp
src/script/qscriptfunction_p.h
src/script/qscriptgc_p.h
src/script/qscriptmember_p.h
src/script/qscriptobject_p.h
src/script/qscriptprettypretty.cpp
src/script/qscriptprettypretty_p.h
src/script/qscriptvalue.cpp
src/script/qscriptvalueimpl.cpp
src/script/qscriptvalueimpl_p.h
src/script/qscriptvalueimplfwd_p.h
src/script/qscriptvalueiteratorimpl.cpp
src/script/qscriptxmlgenerator.cpp
src/script/qscriptxmlgenerator_p.h
tests/auto/linguist/lupdate/testdata/recursivescan/project.ui
tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp
tests/auto/qkeyevent/tst_qkeyevent.cpp
tools/linguist/shared/cpp.cpp
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Conflicts:
examples/opengl/samplebuffers/glwidget.cpp
src/corelib/io/qfsfileengine_unix.cpp
src/corelib/kernel/qobject.cpp
src/corelib/tools/qsharedpointer.cpp
src/gui/gui.pro
tests/auto/qhttp/tst_qhttp.cpp
tests/auto/qkeyevent/tst_qkeyevent.cpp
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Reviewed-by: Trust Me
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Rationale: We're using template magic now to get the private
pointer in qglobal.h, so no need to have two macros. Also
keeps backward compatibility with outside (KDE) code.
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Conflicts:
src/corelib/global/qglobal.h
src/corelib/kernel/qmetatype.cpp
src/corelib/kernel/qobject.cpp
src/corelib/thread/qthread_unix.cpp
src/gui/graphicsview/qgraphicssceneevent.h
src/gui/itemviews/qheaderview.h
src/gui/kernel/qapplication_qws.cpp
src/gui/kernel/qgesture.h
src/gui/kernel/qgesturerecognizer.h
src/gui/painting/qpaintengine_raster.cpp
src/network/access/qhttpnetworkreply.cpp
src/network/access/qnetworkcookie.h
src/network/socket/qnativesocketengine_unix.cpp
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Contains some smaller fixes and renaming of macros. Looks big,
but isn't scary at all ;)
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Conflicts:
configure.exe
qmake/Makefile.unix
qmake/generators/makefile.cpp
src/corelib/global/qglobal.h
src/corelib/kernel/kernel.pri
src/corelib/kernel/qcoreevent.cpp
src/corelib/kernel/qsharedmemory_unix.cpp
src/gui/graphicsview/qgraphicsscene.cpp
src/gui/kernel/qaction.cpp
src/gui/kernel/qaction.h
src/gui/kernel/qaction_p.h
src/gui/kernel/qapplication.cpp
src/gui/kernel/qapplication.h
src/gui/kernel/qwidget.cpp
src/gui/kernel/qwidget.h
src/gui/kernel/qwidget_mac.mm
src/gui/painting/qgraphicssystemfactory.cpp
src/gui/styles/qwindowsstyle.cpp
src/gui/text/qfontengine_qpf.cpp
src/gui/widgets/qabstractscrollarea_p.h
src/network/access/qnetworkaccessdebugpipebackend.cpp
src/network/socket/qlocalsocket_unix.cpp
src/network/socket/qnativesocketengine_p.h
src/network/socket/qnativesocketengine_unix.cpp
src/openvg/qpaintengine_vg.cpp
tests/auto/q3sqlcursor/tst_q3sqlcursor.cpp
tests/auto/qcssparser/qcssparser.pro
tests/auto/qdir/tst_qdir.cpp
tests/auto/qfile/tst_qfile.cpp
tests/auto/qobject/tst_qobject.cpp
tests/auto/qpathclipper/qpathclipper.pro
tests/auto/qprocess/tst_qprocess.cpp
tests/auto/qsettings/tst_qsettings.cpp
tests/auto/qsharedpointer/qsharedpointer.pro
tests/auto/qsqlquerymodel/qsqlquerymodel.pro
tests/auto/qsqlrelationaltablemodel/qsqlrelationaltablemodel.pro
tests/auto/qsqltablemodel/qsqltablemodel.pro
tests/auto/qsqlthread/qsqlthread.pro
tests/auto/qwidget/tst_qwidget.cpp
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Rewritten the api almost from scratch, making it simplier and more
flexible at the same time.
The current implementation will not have complex gseturemanager class
inside Qt, but the QGesture base class, which represents both a
gesture recognizer and a gesture itself with a set of properties. A
set of common gestures that can use used in third-party applications
(and in Qt itself internally) is supposed to be found in
qstandardgestures.h, and a base class for user-defined gestures is in
qgesture.h
Gesture implementation for Pan on Windows7 has also been added as a
reference implementation for platform gestures.
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Conflicts:
.gitignore
configure.exe
src/corelib/concurrent/qtconcurrentthreadengine.h
src/corelib/global/qnamespace.h
src/gui/graphicsview/qgraphicssceneevent.h
src/gui/kernel/qapplication.cpp
src/gui/kernel/qapplication.h
src/gui/kernel/qapplication_p.h
src/gui/kernel/qapplication_qws.cpp
src/gui/kernel/qwidget.h
src/gui/painting/qpaintengine_raster.cpp
src/gui/text/qfontdatabase.cpp
src/network/access/qnetworkaccesshttpbackend.cpp
tests/auto/network-settings.h
tests/auto/qscriptjstestsuite/qscriptjstestsuite.pro
tests/auto/qvariant/tst_qvariant.cpp
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Conflicts:
src/gui/graphicsview/qgraphicsscene_p.h
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Reviewed-by: Trust Me
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the API for these 2 classes is identical, the implementation is almost
identical, they share the same data structures, so bite the bullet and
merge them.
this means we go back to using screenPos() instead of globalPos()
again
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rects instead
these are more useful, as already shown in the fingerpaint example
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1. Don't have QGraphicsSceneTouchEvent::TouchPoint inherit from
QTouchEvent::TouchPoint. The only reason to do this is to support an
implementation trick, which can be done another way (see below). This
means we have to essentially duplicate the API in the GraphicsScene
variant.
2. Don't use a list of pointers to touch points in QTouchEvent and
QGraphicsSceneTouchEvent. This means we have to make the TouchPoint
classes implicitly shared (and the effect of the previous trick of
static_casting the widget touch point to a graphics-scene touch point
can be emulated by sharing the d-pointers between the classes).
3. QEvent::RawTouch isn't really an event type, it's a
backdoor. Remove it and export the bool
qt_translateRawTouchEvent(QList<QTouchEvent::TouchPoint>, QWidget *)
function instead.
4. Rename QTouchEvent::TouchPoint::area() to size() (which is more
clear as to what the function
returns). QGraphicsSceneTouchEvent::TouchPoint gains size(),
sceneSize(), and screenSize() functions (the actual translation from
screen to scene to item still needs to be implemented).
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This new function returns a bitwise OR of all the touch point states for
the event. This makes it easy to see if a certain type of state is present
or not without the need to loop over all touch points.
QApplication and QGraphicsScene need to build this state when dispatching
the touch points. This also fixes the ASSERT bug that Denis found when
trying to send multiple touch presses in a touch begin event.
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QGraphicsProxyWidgets.
This is still work-in-progress.
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This required a larger change to the kernel and graphicsview directories to
make this as efficient as possible:
1. QTouchEvent::TouchPoint becomes the base for
QGraphicsSceneTouchEvent::TouchPoint - this means there is one private for
every touch point, and we can store both the screen and scene coordinates
in one place. Converting a QTouchEvent to QGraphicsSceneTouchEvent becomes
nothing more than casting the QTouchEvent::TouchPoints to
QGraphicsSceneTouchEvent::TouchPoints.
2. The logic that we use in QApplication to convert WM_TOUCH* messages to
QTouchEvents is essentially duplicated (with some minor changes) to
QGraphicsScene so that it can support mulitple touch item targets. I
will have to investigate how I can perhaps merge some of the duplicated
code.
QEvent::GraphicsSceneTouchBegin propagation is not implemented yet, and will
come in a later commit
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are QObject now everything is much simplier.
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Gesture types are now separated to internal ones, which are listed as
enums (though they might be converted to strings internally), and
third party gestures which are referenced by strings.
From now on QGesture objects derive from QObject, which means third
party gesture recognizer developers can use QObjects property system
to store custom data inside QGesture without need to subclass it.
Some functions were renamed to show their purpose more clear.
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providing some additional info (like a widget that received a gesture
- for coordinates conversions).
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these events contain a list of all touch points. note that the
coordinates for QTouchEvent are floating point, since many devices
offer sub-pixel resolution.
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Squashed commit of the branch haralds-haralds-qt-s60-topics/topic/exceptions,
which also contains the full history.
Rev-By: Harald Fernengel
Rev-By: Ralf Engels
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