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Now the QGraphicsScene has no idea how works the index. So we can
improve it separatly, add new ones and benchmarks existing ones.
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This basically move some logic from the scene to the index base class.
Lot of work need to be done in order to benefits from the device
transform. The sorting needs to be move in the BSP tree.
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We basically add a new index that implement the old BSP logic but in a
separate class instead of living into the QGraphicsScene. It will be
much more easier to add a new index method or for people to use their
own
Conflicts:
src/gui/graphicsview/qgraphicsitem.cpp
src/gui/graphicsview/qgraphicssceneindex.h
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