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Contains some smaller fixes and renaming of macros. Looks big,
but isn't scary at all ;)
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Reviewed-by: Trust Me
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Ensure that we don't ask for or multiply with the view transform if the
view is not transformed.
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This change also changes the direct painting path to be opt-in as a
temporary testing measure to see what's broken when using the old code
path.
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This is work-in-progress, so don't expect everything to work perfectly.
Most of the auto-test pass and examples and demos seem to run fine.
Unfortunately I'm too tired to write about the actual update mehanism
now, but it's faster than the old approach (if that helps:)). There's
more to optimize, but I'll come back to that later. I need some sleep now :)
To be continued.
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the important thing is by effectively implementing Simple Canvas' approach
to drawing, we're in theory (and in practise measured on the desktop)
as fast as Simple Canvas when rendering.
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Reviewed-by: Lars
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