| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Trust Me
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add auto tests for QGraphicsObject
FX items are better off with property notifications on each component
rather than on the position.
Added some basic testing for QGraphicsObject and fixed the failures
exposed.
Reviewed-by: Andreas
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These are properties of QGraphicsItem. QGraphicsObject should expose these.
Reviewed-by: Andreas
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to inherit from it
This changes the inheritance hierarchy of QGraphicsWidget from
multiply inheriting from QObject, QGraphicsItem and QGraphicsLayoutItem
to inherit from QGraphicsObject and QGraphicsLayoutItem. QGraphicsObject
then simply inherits from QObject and QGraphicsItem.
This change is binary compatible as it will leave the vtable layout
unchanged and as the parent class doesn't appear in the C++ name
mangling on any of our platforms. It's also source compatible as
it isn't noticable by existing code.
The restriction we have on QGraphicsObject is that we can not add any
new virtual methods to it, or add data members to the class. We can however
implement a QGraphicsObjectprivate inheriting from QGraphicsItemPrivate
if there is a need to add data members to the class.
This change will allow us to now have one single base for all QGraphicsItems
that inherit from QObject: QGraphicsTextItem, QGraphicsWidget and in the
future QFxItem. Having that single base class will significantly simplify
our work in the qml engine.
Reviewed-by: Andreas
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This reapply commit 8ad5020940f10d4ecc5c5e8b3b9656531cb84ef3 and its
dependent change that has been reverted while rebasing the
recursivepaint branch.
With the new properties it is possible to easily animate transformations
Reviewed-by: Andreas
Documentation still need to be reviewed.
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Removed some experimental code to handle scaling and rotating around
different axis. It cuased setTransform and transform not to behave
symmetrically and caused some performance regressions.
Additionally moved the QTransform out of the (relatively slow) extra
list and made it a pointer in QGraphicsItemPrivate.
Reviewed-by: Andreas
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With the new properties it is possible to easily animate.
Setting a transform using setTransform is incompatible with thoses
properties. Accessing thoses propeties if you set previously a
transform will give you the default values.
Acknowledged-by: Code made with Andreas. Documentation written with Thierry.
This still need a more in depth code review and documentation review.
But it is urgent to commit now because the Animation API integration depends on it.
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