| Commit message (Collapse) | Author | Age | Files | Lines |
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Rewritten the api almost from scratch, making it simplier and more
flexible at the same time.
The current implementation will not have complex gseturemanager class
inside Qt, but the QGesture base class, which represents both a
gesture recognizer and a gesture itself with a set of properties. A
set of common gestures that can use used in third-party applications
(and in Qt itself internally) is supposed to be found in
qstandardgestures.h, and a base class for user-defined gestures is in
qgesture.h
Gesture implementation for Pan on Windows7 has also been added as a
reference implementation for platform gestures.
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Commercial license headers belong in source packages only. The repo
must have the pre-release license headers.
Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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QGraphicsProxyWidgets.
This is still work-in-progress.
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Each gesture can now be accepted separately and not accepted gestures
will be propagated to parent widget that are subscribed to them.
Added an internal flag to specify that gesture is a "singleshot" - aka
if the gesture is not continious and will not have a GestureStarted
state, but only GestureFinished.
Asynchronous gestures still need to fixed, as well as QGraphicsView.
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propagating event.
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anymore, but just fill data on a single qgesture object.
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are QObject now everything is much simplier.
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Also made some small fixes that noticed while was writing a doc.
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Gesture types are now separated to internal ones, which are listed as
enums (though they might be converted to strings internally), and
third party gestures which are referenced by strings.
From now on QGesture objects derive from QObject, which means third
party gesture recognizer developers can use QObjects property system
to store custom data inside QGesture without need to subclass it.
Some functions were renamed to show their purpose more clear.
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This is a squashed merge of all of the changes in the maemo-gestures
branch on-top of the qt/4.5.0 branch.
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