| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
bin/syncqt
doc/src/deployment/deployment.qdoc
src/corelib/io/qfsfileengine_win.cpp
src/corelib/xml/qxmlstream.cpp
src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
tools/assistant/tools/assistant/centralwidget.cpp
tools/linguist/lupdate/main.cpp
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Reviewed-by: Trust Me
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Conflicts:
examples/webkit/fancybrowser/main.cpp
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
tools/assistant/tools/assistant/bookmarkmanager.cpp
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After commit d0d0fdb8e46351b4ab8492de31e5363ef6662b57, timers are
normally run at idle priority. This makes it possible for the X11
handler to starve timers indefinitely. Fix this by enforcing one
normal priority pass of the timer source after we have processed all
X11 events.
This has the added benefit of keeping animation timers smooth and
consistent, which is the intention of this change.
Reviewed-by: Jens Bache-Wiig
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otherwise.
The documentation for flush() is that it flushes the outgoing command
queue on X11, but not when using Glib. Fix this by implementing flush()
in the GUI Glib dispatcher.
Task-number: QTBUG-3185
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These types of input events are not handled by the normal mouse and
key event handlers on X11 and Windows. Add special cases for them to
make sure that they are not delivered while ExcludeUserInputEvents is
set.
Task-number: QTBUG-4242
Reviewed-by: Simon Hausmann
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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