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* Update contact URL in license headers.Jason McDonald2009-08-121-1/+1
| | | | Reviewed-by: Trust Me
* Fix compilation on SnowLeopardNorwegian Rock Cat2009-07-101-3/+3
| | | | | | On 64-bit an id (void *) is 64-bit also, so, it really should be a pointer, but I'll make it a 64-bit int for the time being just so stuff compiles.
* Fix old/missing license headers from multitouch+gestures merge.Jason McDonald2009-06-291-2/+2
| | | | Reviewed-by: Trust Me
* Multi-touch, Cocoa: Make sure that touch points are ordered.Richard Moe Gustavsen2009-06-241-7/+7
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* Multitouch, Cocoa: Implement normalized positionRichard Moe Gustavsen2009-06-231-5/+6
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* Multitouch, Cocoa: Added Qt::WA_TouchPadAcceptSingleTouchEventsRichard Moe Gustavsen2009-06-221-18/+18
| | | | | | | | | By default this is set to false, meaning you will only get multitouch events. The reason why this is important is that we use the first touch of a new touch sequence to find out which widget to send the subsequent touches to. And on a touchpad, you normally want this to be the widget under the cursor when more than one finger is pressed on the pad.
* Multitouch, Cocoa: clean up the code a bitRichard Moe Gustavsen2009-06-221-12/+4
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* Multitouch, Cocoa: Mask mouse hover from the touch setRichard Moe Gustavsen2009-06-221-61/+79
| | | | | After a lot of thinking, the conclusion is that we really need to to this. Lets see if we can add a flag to control it next.
* Multitouch, Cocoa: First revision of multi touch in Qt/CocoaRichard Moe Gustavsen2009-06-191-0/+208