| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
| |
We don't want to pull in too much if we can avoid it.
|
|\
| |
| |
| |
| | |
Conflicts:
src/gui/graphicsview/qgraphicsscene_p.h
|
| |\ |
|
| | |
| | |
| | |
| | | |
Reviewed-by: Trust Me
|
| | |
|
| |
| |
| |
| | |
function breaks binary compatibility.
|
| |
| |
| |
| | |
Also made some small fixes that noticed while was writing a doc.
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Gesture types are now separated to internal ones, which are listed as
enums (though they might be converted to strings internally), and
third party gestures which are referenced by strings.
From now on QGesture objects derive from QObject, which means third
party gesture recognizer developers can use QObjects property system
to store custom data inside QGesture without need to subclass it.
Some functions were renamed to show their purpose more clear.
|
| |
| |
| |
| | |
Fixed missing const specifiers.
|
|/
|
|
|
| |
This is a squashed merge of all of the changes in the maemo-gestures
branch on-top of the qt/4.5.0 branch.
|
|
|
|
|
|
|
|
|
|
|
| |
Task-number: 246130
Reviewed-by: joerg
Introduce Q_WS_WINCE for Windows CE only windowing parts. So far we
decided to stick with Q_WS_WIN32, but having a separate define
makes the code more readable. In addition Q_WS_WINCE_WM is available
for Windows Mobile only parts, where we do not check for the OS on
runtime.
|
|
|
|
|
| |
Task-number: 201649
Reviewed-by: Thierry
|
|
|