| Commit message (Collapse) | Author | Age | Files | Lines |
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This way we are consistent with autoSipEnabled.
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This is relevant on S60 too, so it's time to make it cross platform.
RevBy: mauricek
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Conflicts:
src/gui/widgets/qmenu_symbian.cpp
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Conflicts:
tests/auto/qtemporaryfile/qtemporaryfile.pro
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When building docs for the mac, qdoc comments for functions defined
in the .h file were not found in any of the .cpp files in the mac
package because they were in the x11 or windows .cpp file. So I
moved them to a .cpp file that is in all the packages.
Task-number: 252496 252492
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We must tell the system that we want to intercept the back key on
Windows mobile. Each toplevel widget that needs correct back key
behaviour needs to have a menu bar. Why? Ask Microsoft...
Task-number: 248846
Reviewed-by: thartman
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When building docs for the mac, qdoc comments for functions defined
in the .h file were not found in any of the .cpp files in the mac
package because they were in the x11 or windows .cpp file. So I
moved them to a .cpp file that is in all the packages.
Task-number: 252496 252492
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Fixes 245347 again and does not trigger 252319
Task-number: 245347
Reviewed-by: Maurice
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The crash only occurred on Windows and X11 when running with
-graphicssystem raster. The reason is that the actual paint device
in QRasterPaintEngine::begin() is changed to pixmap->data->buffer(),
which means QPaintEngine::paintDevice() returns something else than
what it was told to paint on (see cb0c899b56b84154f69ddc545991bc6ded96ab01)
The root of the problem, however, was that we used a weird condition
(painter->worldMatrixEnabled(), added in 345072b9 for Qt 4.4) to find
the target device. We did that because the shared painter was completely
different in 4.4. We refactored it in 4.5.0, and we can only trust
QPaintEngine::paintDevice to be the target device.
Auto-test included.
Task-number: 252837
Reviewed-by: Trond
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We were registering the types each time drag and drop was enabled, which
caused slowdowns when for example switching between the Edit and Debug
modes in QtCreator.
Instead, register the types on first enable and also when the custom types
change. Add check to draggingEntered() that disables the drag if
WA_DropSiteRegistered is false.
Reviewed-by: nrc
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The problem is that the mouse event was redirected to the active
pop-up, while it should have been redirected to the widget under
the mouse under the active popup. This patch does the correct
redirection
Task-number: 252259
Reviewed-by: Trenton Schulz
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There was code for updating the size constrains inside
setConstraints_sys. This is now added. Factored out the code that
does this into a function, and since we never applied size constraines
on a window upon creation, I also added an extra call from that
code part
Task-number: 219695
Reviewed-by: Trenton Schulz
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CQtS60MainAppUi::HandleCommandL to the new QApplication::s60HandleCommandL
so that it is in QtGui rather than in the static app wrapper.
RevBy: axis
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This was discussed with denis, and we found out that PIN codes on
phones are a use case where it would be an advantage to have digits
only. S60 already supports this mode of operation in their VK.
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Only update the input context if it has already been created.
RevBy: denis
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RevBy: denis
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RevBy: denis
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RevBy: denis
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AutoTest: Included
RevBy: denis
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RevBy: denis
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This is meant to be used by widgets to signal that they want input.
The event will then be passed on to QInputContext::filterEvent, which
can create an appropriate virtual keyboard on devices with touch
interface only.
RevBy: denis
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Instead instigate the quit by calling QApplication::quit(), using the code
that was already in place. This allows QApplication::exec() to return normally
and prevents resrouce leaks for objects created on the stack in main().
Reviewed-by: nrc
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embedded somewhere.
If a widget is embedded to non-Qt window on Windows, then we should still clear
the focus whenever we receive WM_KILLFOCUS since we won't get WM_ACTIVATEAPP in
this case. This is an addition to 6ed196051d0f19bfe2d045eaf12f5f5ca30670d0
Task-number: 251259
Reviewed-by: Thierry
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Got a case somehow with a timestamp of the mouse event that is less than
the timestamp we already had, so we need to make sure time only goes
forward.
Reviewed-by: Brad
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In general, Cocoa handles the the Apple Events for us. However, this is
time between creating the NSApplication and Cocoa has set everything up,
usually after the event loop is running. This means that until that
time, the events are dropped on the floor :-/. The workaround is to use
the same handler that we use for Carbon, but to only have it enabled for
until Cocoa is ready to handle things. This will result in not stepping
on the toes when used in a plugin (if it does, we can conditionalize
it).
Task-number: 252795
Reviewed-by: Richard Moe Gustavsen
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The problem was that we didn't take the painter's clip into account
when setting the system viewport ("hard clip"). We only used the system
clip, but we have to use system clip + painter clip, which is the
current engine clip. Unfortunately, we have to calculate it again
since there's no cross-platform way of retrieving it.
This was only a problem with Qt::(Replace|No)Clip, since we
in all other cases combine the old clip with the new one.
(Uber cool) auto test included.
Task-number: 250482
Reviewed-by: Samuel
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An item is not deleted when removed from the index. The remaining items get a new index. I changed deleted to removed.
Tasknumber: 252547
Rev-by: janarve
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Argh! Copy and paste is evil, not only was the test was wrong, We sent
the event twice and the second time we sent the wrong value.
Task-number: 250668
Reviewed-by: Morten Sørvig
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The test fails because, in cocoa, when resizing a window to zero (either
w or h), cocoa will also move the window up in the corner (!). So the
fix is to issue an extra move back to it's true location after the
resize. The faulty cocoa move is issued inside the resize callback, so
we choose to not update the window location anymore from a pure resize
callback.
Task-number: 251895
Reviewed-by: Trenton Schulz
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QGLWidget does not support partial updates unless the context is
single buffered and auto-fill background is disabled. The problem
was that QPaintEvent::region() returned the requested update region
without taking into account the limitation of QGLWidget. If QGLWidget
doesn't support partial updates, it means everything has to be updated,
and QPaintEvent::region() must return the whole widget rect.
Auto test included.
Task-number: 241785
Reviewed-by: Trond
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There are different types depending on Carbon and Cocoa, and it is
probably helpful to point that out.
Task-number: 251001
Reviewed-by: Kavindra
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an untransformed painter
When passing a painter to QWidget::render, we use the
painter->paintEngine()->systemClip() as the "system viewport",
i.e. all painting triggered by render() should be limited to
this area. The only way to achieve this is by always ensuring the
system clip is clipped to the same area (systemClip &= systemViewport).
The problem however, was that we only did this for transformed
painters. We must of course always do it when there's a systemViewport
set, regardless of whether the painter is transformed or not.
Auto test included.
Task-number: 248852
Reviewed-by: Trond
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Change these lines of code to either make it more consistent or more
readable after review.
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This function was implemented using API from Symbian that will be
deprecated. It was never actually suitable anyway since this function
cannot be called after the window has been shown and this needs to be a
runtime decision for Qt. The solution is to use
SetTransparencyAlphaChannel(), but that will come later.
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Since Qt on Symbian now destroys the backing store when it gets hidden
or obscured we need to be careful not to use functions like moveRect()
when we don't have a backing store since this function is really a
backing store optimization and therefore assumes one exists.
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One step closer to semi-transparent windows, but not there yet. This
gets the transparent contents into the window, but the previous
contents are not cleared so it keeps drawing the backing store on top
of itself each time a Draw() is done. SetBackgroundColor() indicates
to WSERV that our window is semi-transparent. We also make sure not to
use 'EDrawModeWriteAlpha' when the widget is non-opaque since this
actually changes the alpha channel on the frame buffer (not the
window) so the gives undesired results. It's a faster draw mode though
so we should use it where we can.
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Warning, this is completely untested!
Details: This should (in theory) get translucent windows working
but this hasn't been tested yet. The emulator environment
seems to return only 16ColorMU display modes which implies
the window is opague so Qt ignores the translucent flag. HW
seems to create 16ColorMA windows, but it hasn't been tested
there yet either (no time).
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backing store with the ARGB32 format (which is slower to draw on), but
we actually want this in some cases so let's do this properly and move
the hacks somewhere else.
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This is a reverted patch that has been rebased on to another branch and
then caused conflicts so it might contain an error or two. Basically we
need to store the background texture from the style into the palette so
that it can be replaced by applications that don't want it.
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When a window becomes completely obscured either because it has been
hidden or another window is completely covering it, the backing store
should be deallocated to save memory and then re-allocated when the
window is later made visible again.
Reviewed-by: Iain <qt-info@nokia.com>
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Configure.exe recompiled with MSVC6.
Conflicts:
configure.exe
examples/network/network.pro
src/gui/dialogs/qfiledialog_p.h
src/gui/dialogs/qfilesystemmodel_p.h
src/gui/kernel/qapplication.cpp
tests/auto/_Categories/qmake.txt
tests/auto/qfile/test/test.pro
tests/auto/qfile/tst_qfile.cpp
tests/auto/qlibrary/tst_qlibrary.cpp
tests/auto/qline/tst_qline.cpp
tests/auto/qstyle/tst_qstyle.cpp
tests/auto/qtextstream/tst_qtextstream.cpp
tests/auto/qtranslator/qtranslator.pro
tests/auto/qwaitcondition/tst_qwaitcondition.cpp
translations/qt_ja_JP.ts
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In the updated examples, the drag operation is changed in the drop-event
handler, which was not handled correctly in the Cocoa. This is now
supported for drag and drop from same application. If the drop was to
another application, the drag will return the result from the last
drag-move event.
Task-number: 252103
Reviewed-by: nrc
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