Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add the math3d types to QVariant | Rhys Weatherley | 2009-07-23 | 1 | -4/+5 |
| | | | | Reviewed-by: Sarah Smith | ||||
* | Update license headers in files that are new in 4.6. | Jason McDonald | 2009-06-17 | 1 | -2/+2 |
| | | | | Reviewed-by: Trust Me | ||||
* | Fix some incorrect license headers. | Jason McDonald | 2009-06-10 | 1 | -1/+1 |
| | | | | | | | The MODULE placeholder shouldn't be used anymore, and neither should the old Trolltech license header. Reviewed-by: Trust Me | ||||
* | Optimize QMatrix4x4::map() for QVector3D/QPoint/QPointF | Rhys Weatherley | 2009-06-02 | 1 | -45/+90 |
| | | | | | Use the matrix "flagBits" to short-cut transformations when the matrix type is identity/translate/scale. | ||||
* | QMatrix4x4::scale(qreal,qreal) and QMatrix4x4::translate(qreal,qreal) methods | Aaron Kennedy | 2009-06-02 | 1 | -2/+4 |
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* | Optimize QMatrix4x4::mapRect() for translation and scale operations | Rhys Weatherley | 2009-06-02 | 1 | -26/+0 |
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* | Remove fixed-point support from math3d | Rhys Weatherley | 2009-04-08 | 1 | -92/+85 |
| | | | | | | | | | The main use case for fixed-point support is to build large arrays of vertices. This can be handled using qvertextype or something similar at higher levels. So it isn't worth risking numerical instability in the core classes. Reviewed-by: trustme | ||||
* | Update the license on this code to match the rest. | Thiago Macieira | 2009-03-31 | 1 | -1/+31 |
| | | | | | | These sources had the old headers. Update to the new LGPL ones. Reviewed-by: TrustMe | ||||
* | Long live Qt! | Lars Knoll | 2009-03-23 | 1 | -0/+954 |