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* Using qreal more consistently in code (prevent misuse of double)Aleksandar Sasha Babic2009-11-061-22/+23
| | | | | | | | | | | | | | | | | | | | | | | | | We want to force use of qreal where possible. This can lead to better performance on platforms where qreal -> float (i.e. ARM). To achieve this we: 1. changed from 'double' to 'qreal', where justified 2. using qreal() to intialize constants, where justified 3. adding helper functions that are overloaded for qreal like qAtan2(), qAcos(), qFabs() ... 4. defining QT_USE_MATH_H_FLOATS for Symbian platform In addtion we used opportunity to improve code with some small things 5. converting divisions to multiplications (i.e. '/ 2.0' -> '* qreal(0.5)') 6. defining new constants (i.e. 'Q_PI / 180.0' -> 'Q_PI180') 7. declaring variables as 'const', where justified Reviewed-by: Andreas Aardal Hanssen Reviewed-by: Gunnar Sletta Reviewed-by: Jan-Arve Reviewed-by: Kim Motoyoshi Kalland Reviewed-by: Alessandro Portale Reviewed-by: Janne Koskinen
* Update license headers again.Jason McDonald2009-09-091-4/+4
| | | | Reviewed-by: Trust Me
* Update tech preview license header.Jason McDonald2009-08-311-13/+13
| | | | Reviewed-by: Trust Me
* Update license headers.Jason McDonald2009-08-111-1/+1
| | | | Reviewed-by: Trust Me
* Update license headers as requested by the marketing department.Jason McDonald2009-06-161-2/+2
| | | | Reviewed-by: Trust Me
* Long live Qt 4.5!Lars Knoll2009-03-231-0/+280