| Commit message (Collapse) | Author | Age | Files | Lines |
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We need to clip lines to the unclipped device rect in the case of
dashing, since otherwise the dashes will be shifted and rendered
differently when partial repaints are done.
Task-number: QTBUG-24762
Change-Id: I3599b54baa552acc20bf8cc2e12f846b45f6019e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
(cherry picked from commit a12f6ba302e54c1570c54aa4c722f2dafbf794af)
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Change-Id: I52bf8ef0447b701b4ebf7d7d240013a72adb9425
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: I280c0a575987d1770e354b4948f1d4d767d711ea
Reviewed-by: Simo Fält <simo.falt@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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- Replace Nokia contact email address with Qt Project website.
- Remove "All rights reserved" line from license headers.
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: Ie7ba62011752fcb149b99b26317c54f2a0cfa931
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
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Simple search and replace. This commit doesn't touch 3rd-party files,
nor translations (where the change is not so simple and will be handled
in a separate commit).
Change-Id: I4e48513b8078a44a8cd272326685b25338890148
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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The code was mispositioning lines by half a pixel, as it
added half a pixel offset and then rounded in addition.
This submit fixes this and also removes certain artifacts when
drawing rects at .5 pixel positions.
Lance now doesn't show any significant differences to the
4.7 rendering anymore.
Task-number: QTBUG-20199
Reviewed-by: Aavit
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New files after previous license change round.
Reviewed-by: Trust Me
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Add proper license headers and properly clip
pixel drawing to the devices bounding rect.
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Reviewed-by: Samuel Rødal
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Added a new QCosmeticStroker class for drawing thin
lines. The class can handle both aliased and antialiased
lines.
The code replaces all the midpoint line drawing algorithms in
the raster paintengine and gives correct subpixel positioning
for lines.
It gives around 30% to 50% speedup against the midpoint algorithm. If
we missed that fast path, the speedup is around between a factor of
6 to 8 for lines and aliased paths and 100 and 400 for antialiased
paths.
Reviewed-by: Kim
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