| Commit message (Collapse) | Author | Age | Files | Lines |
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It is possible in environment with limited resources, that EGL
surface creation fails. When this happens, the QPainter doesn't
get properly activated, which in turn caused a crash later in
the drawing code.
Now, a check has been added into qapplication_s60.cpp to abort
window drawing immediately, if surface creation has failed. The
EGL surface is then tried to be recreated on the next time when
the window becomes visible, which usually allows the application
to recover.
In most cases, the crash happened in the function qDrawBorderPixmap,
which didn't check the validity of the QPaintEngine pointer before
accessing it. This method is analogous with the public methods of
the class QPainter where, on the other hand, availability of
QPaintEngine was always checked. To be in line, and to prevent
ptential crashes, a similar safety check and warning message have
now been added to method qDrawBorderPixmap.
Furthermore, a null-check was added to qwindowsurface_gl.cpp for the
QGLContext pointer. The same pointer was already previously
null-checked in the other branch of the same function, indicating
that the null-check is probably necessary.
Task-number: ou1cimx1#969923
Change-Id: I6d78be72b9c2308ef74b1119d8c8ec34ec015195
Reviewed-by: Jaakko Helanti <ext-jaakko.helanti@nokia.com>
Reviewed-by: Pasi Pentikäinen <ext-pasi.a.pentikainen@nokia.com>
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Simple search and replace. This commit doesn't touch 3rd-party files,
nor translations (where the change is not so simple and will be handled
in a separate commit).
Change-Id: I4e48513b8078a44a8cd272326685b25338890148
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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When rasterizing two adjacent QRectFs it's important that the shared x
or y-edges have the exact same coordinates, or there might be a hole or
an overlapping pixel when they are rasterized. Since the
drawPixmapFragments API was based on a center position and a scale, it
can not be used for this purpose, as the in the situation of two
horizontally adjacent rectangles the right edge of the left-most rect
and the left edge of the right-most edge are computed differently. Thus
rounding errors can cause them to not be equal, especially when there's
also a scaling / translating painter transform involved.
Thus, to not sacrifice performance, we need to introduce a new
drawPixmapFragments API that's simply takes an array of target
rectangles and an array of source rectangles. It should give a slight
performance boost for the border pixmap use case as well, since there
are less floating point multiplications / divisions involved.
Task-number: QTBUG-19079
Reviewed-by: Kim
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: ogoffart
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Reverts part of ba8ff70b5ac7b68be57a4b63e439fd5a37c4aafa
Drawing is far too ugly without SmoothPixmapTransform. Some glitches
remain after this change, but they are due to a bug: QTBUG-10524
Task-number: QTBUG-5687
Reviewed-by: Aaron Kennedy
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On non-gl graphics systems smooth rendering of qDrawBorderPixmap()
with a transform applied resulted in ugly artifacts. Better to draw
without smooth and get a correct looking result, though with jaggy edges.
Task-number: QTBUG-5687
Reviewed-by: Gunnar
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Reviewed-by: Kim
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QPainter has now gotten a drawPixmapFragments() function together
with a Fragment class that describes how each pixmap fragment is
supposed to be drawn.
Reviewed-by: Gunnar
Reviewed-by: Samuel
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Reviewed-by: Trust Me
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... by establishing a default behaviour for the switch statements that
follow.
Reviewed-by: Kim
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Reviewed-by: Trond
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This is internal API.
It's possible to specify a horizontal and vertical scale, rotation,
opacity and source rectangle for each pixmap item.
Useful for particle effects.
Reviewed-by: Trond
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Stretch, Repeat and Round are too generic. Renamed to StretchTile,
RepeatTile and RoundTile.
Reviewed-by: Gunnar
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Reviewed-by: Trust Me
Inspired-by: Olivier Goffart's earlier change
Pain-by: Git
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Also fix the relations in the documentation
Reviewed-by: David Boddie
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Reviewed-by: Trust Me
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Since we need QMargins for other things then
the CSS helper functions in drawutil, we have to make it more
generic. It is already useful for QWidget::contentsMargins
for example. This ensures we have some flexibility on how to
use and modify it in the future.
Reviewed-by: mbm
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Conflicts:
demos/boxes/glshaders.cpp
demos/boxes/vector.h
demos/embedded/fluidlauncher/pictureflow.cpp
demos/embedded/fluidlauncher/pictureflow.h
doc/src/desktop-integration.qdoc
doc/src/distributingqt.qdoc
doc/src/examples-overview.qdoc
doc/src/examples.qdoc
doc/src/frameworks-technologies/dbus-adaptors.qdoc
doc/src/geometry.qdoc
doc/src/groups.qdoc
doc/src/objecttrees.qdoc
doc/src/platform-notes.qdoc
doc/src/plugins-howto.qdoc
doc/src/qt3support.qdoc
doc/src/qtdbus.qdoc
doc/src/qtdesigner.qdoc
doc/src/qtgui.qdoc
doc/src/qtmain.qdoc
doc/src/qtopengl.qdoc
doc/src/qtsvg.qdoc
doc/src/qtuiloader.qdoc
doc/src/qundo.qdoc
doc/src/richtext.qdoc
doc/src/topics.qdoc
src/corelib/tools/qdumper.cpp
src/gui/embedded/qkbdpc101_qws.cpp
src/gui/embedded/qkbdsl5000_qws.cpp
src/gui/embedded/qkbdusb_qws.cpp
src/gui/embedded/qkbdvr41xx_qws.cpp
src/gui/embedded/qkbdyopy_qws.cpp
src/gui/embedded/qmousebus_qws.cpp
src/gui/embedded/qmousevr41xx_qws.cpp
src/gui/embedded/qmouseyopy_qws.cpp
src/gui/painting/qpaintengine_d3d.cpp
src/gui/painting/qwindowsurface_d3d.cpp
src/opengl/gl2paintengineex/glgc_shader_source.h
src/opengl/gl2paintengineex/qglpexshadermanager.cpp
src/opengl/gl2paintengineex/qglpexshadermanager_p.h
src/opengl/gl2paintengineex/qglshader.cpp
src/opengl/gl2paintengineex/qglshader_p.h
src/opengl/util/fragmentprograms_p.h
src/plugins/kbddrivers/linuxis/linuxiskbdhandler.cpp
src/plugins/mousedrivers/linuxis/linuxismousehandler.cpp
src/script/parser/qscript.g
src/script/qscriptarray_p.h
src/script/qscriptasm_p.h
src/script/qscriptbuffer_p.h
src/script/qscriptclass.cpp
src/script/qscriptclassdata_p.h
src/script/qscriptcompiler.cpp
src/script/qscriptcompiler_p.h
src/script/qscriptcontext.cpp
src/script/qscriptcontext_p.cpp
src/script/qscriptcontext_p.h
src/script/qscriptcontextfwd_p.h
src/script/qscriptecmaarray.cpp
src/script/qscriptecmaarray_p.h
src/script/qscriptecmaboolean.cpp
src/script/qscriptecmacore.cpp
src/script/qscriptecmadate.cpp
src/script/qscriptecmadate_p.h
src/script/qscriptecmaerror.cpp
src/script/qscriptecmaerror_p.h
src/script/qscriptecmafunction.cpp
src/script/qscriptecmafunction_p.h
src/script/qscriptecmaglobal.cpp
src/script/qscriptecmaglobal_p.h
src/script/qscriptecmamath.cpp
src/script/qscriptecmamath_p.h
src/script/qscriptecmanumber.cpp
src/script/qscriptecmanumber_p.h
src/script/qscriptecmaobject.cpp
src/script/qscriptecmaobject_p.h
src/script/qscriptecmaregexp.cpp
src/script/qscriptecmaregexp_p.h
src/script/qscriptecmastring.cpp
src/script/qscriptecmastring_p.h
src/script/qscriptengine.cpp
src/script/qscriptengine_p.cpp
src/script/qscriptengine_p.h
src/script/qscriptenginefwd_p.h
src/script/qscriptextenumeration.cpp
src/script/qscriptextenumeration_p.h
src/script/qscriptextqobject.cpp
src/script/qscriptextqobject_p.h
src/script/qscriptextvariant.cpp
src/script/qscriptfunction.cpp
src/script/qscriptfunction_p.h
src/script/qscriptgc_p.h
src/script/qscriptmember_p.h
src/script/qscriptobject_p.h
src/script/qscriptprettypretty.cpp
src/script/qscriptprettypretty_p.h
src/script/qscriptvalue.cpp
src/script/qscriptvalueimpl.cpp
src/script/qscriptvalueimpl_p.h
src/script/qscriptvalueimplfwd_p.h
src/script/qscriptvalueiteratorimpl.cpp
src/script/qscriptxmlgenerator.cpp
src/script/qscriptxmlgenerator_p.h
tests/auto/linguist/lupdate/testdata/recursivescan/project.ui
tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp
tests/auto/qkeyevent/tst_qkeyevent.cpp
tools/linguist/shared/cpp.cpp
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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did a small refactor and used QStyleHelper::uniqueName in plastique and
windows styles
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Reviewed-by: Trust Me
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QTileRules struct.
Implements a function to allow drawing CSS3-like border-images (also known as nine-grid images). Next step will be to convert the CSS-style code to use this function for drawing border-images.
Task-number: none
Reviewed-by: jbache
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