Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Update copyright year to 2010 | Jason McDonald | 2010-01-06 | 1 | -1/+1 |
| | | | | Reviewed-by: Trust Me | ||||
* | Fix MWC warning | Shane Kearns | 2009-11-12 | 1 | -1/+1 |
| | | | | Reviewed-by: Trust Me | ||||
* | Fixed some debug and some minor optims to QPaintBuffer | gunnar | 2009-11-04 | 1 | -2/+3 |
| | | | | Reviewed-by: TrustMe | ||||
* | compile fix with namespace | hjk | 2009-09-28 | 1 | -0/+4 |
| | | | | Reviewed-by: sroedal | ||||
* | Update license headers again. | Jason McDonald | 2009-09-09 | 1 | -4/+4 |
| | | | | Reviewed-by: Trust Me | ||||
* | Added multiple frames to QPaintBuffer. | Samuel Rødal | 2009-09-04 | 1 | -2/+6 |
| | | | | | | | | | This lets us stream a single QPaintBuffer instead of one QPaintBuffer per frame in the trace graphicssystem, which leads to not streaming pixmaps / images once per frame. Performance when doing a trace is also a lot better for painting heavy applications. Reviewed-by: Trond | ||||
* | Added trace graphics system for painting performance profiling. | Samuel Rødal | 2009-09-03 | 1 | -0/+439 |
When running an application with graphics system trace everything that gets painted to the window surface is proxied through a QPaintBuffer, which is then both streamed to a trace file and replayed on a raster window surface. The trace file can then be replayed with tools/qttracereplay to measure pure painting performance. Reviewed-by: Gunnar Sletta |