Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove the masking when computing qAlpha() | Benjamin Poulain | 2010-07-20 | 1 | -1/+1 |
| | | | | | | | | | | | | | After a bit shift of 24, only the alpha value should remain, so it is not necessary to mask the result. The documentation state QRgb works on a ARGB quadruplet, so the upper bits can be assumed to be zero in the cases when QRgb is 64 bits. This saves some time because qAlpha() is used for each pixel in the generic blend functions. Reviewed-by: Andreas Kling Reviewed-by: Kim | ||||
* | Update copyright year to 2010 | Jason McDonald | 2010-01-06 | 1 | -1/+1 |
| | | | | Reviewed-by: Trust Me | ||||
* | Update license headers again. | Jason McDonald | 2009-09-09 | 1 | -4/+4 |
| | | | | Reviewed-by: Trust Me | ||||
* | Update tech preview license header. | Jason McDonald | 2009-08-31 | 1 | -13/+13 |
| | | | | Reviewed-by: Trust Me | ||||
* | Update license headers. | Jason McDonald | 2009-08-11 | 1 | -1/+1 |
| | | | | Reviewed-by: Trust Me | ||||
* | Update license headers as requested by the marketing department. | Jason McDonald | 2009-06-16 | 1 | -2/+2 |
| | | | | Reviewed-by: Trust Me | ||||
* | Long live Qt 4.5! | Lars Knoll | 2009-03-23 | 1 | -0/+88 |