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* Make sure height of glyph cache is a power of twoEskil Abrahamsen Blomfeldt2010-02-171-8/+18
| | | | | | | | | | Making the size of the glyph cache a power of two can potentially have performance benefits on hardware accelerated graphics systems. Since it will also decrease the number of times the cache has to be copied, and therefore implies a speed-up for all paint engines, it has been implemented for all of them in general. Reviewed-by: Gunnar
* Clean up diff for QStaticTextEskil Abrahamsen Blomfeldt2010-02-041-2/+2
| | | | Revert some unnecessary changes from the QStaticText diff.
* Support transformations in drawStaticText() and optimize for spaceEskil Abrahamsen Blomfeldt2010-01-141-4/+3
| | | | | | | | | | 1. Support transformations on the painter in drawStaticText(). Transforming the painter will cause the text layout to be recalculated, except for translations, which are handled by shifting the position of the text items. 2. Make const length arrays of the internal data in QStaticTextItem in order to minimize the memory consumption.
* Optimize QStaticText for spaceEskil Abrahamsen Blomfeldt2010-01-141-8/+8
| | | | | | | | | | | By caching the results of getGlyphPositions() we can make a code path in the critical paint engines which is optimal both in space and speed. The engines where speed is of less importance (pdf engine etc.) which may need more information, we choose the slower code path of drawText() which lays out the text again. We should have optimal paths in raster, vg and GL2 paint engines. The others are less important. Memory consumption of static text is now 14 bytes per glyph, 8 bytes per item and a static overhead of 40 bytes per QStaticText object.
* Merge branch '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-1 into ↵Qt Continuous Integration System2010-01-091-1/+1
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 4.6-integration * '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-1: (49 commits) Reverted two commits that were pushed to the wrong branch. Use the new QTextCodec api in the QXmlStreamWriter. Added new functions to QTextCodec that accept ConversionFlags. Fix passing of arguments to syncqt doc: Fixed typos. Fixes: Fix spinbox with NoButton style in QGtkStyle doc: Explained parameter value defaults where appropriate. Cocoa: Fix painting errors on QGLWidget resizing. Fix broken QGLWidget::renderPixmap on Mac/Carbon Fixes: Setting any style sheet breaks checkbox positioning Fixes: MenuItem size fixes and missing separator with Gtk+ Autotest: add a test for QNAM's HTTP cache handling code QNAM HTTP: just use the expirationDate in the code that validates the cache QNAM HTTP: change the caching semantics to match documentation QNAM HTTP: fix the caching algorithm from RFC 2616 Avoid repeatedly calling LookupAccountSid in QFSFileEngine::owner improve readability a bit more fix styling; improve readability make it possible to retrieve name of the user who owns the file Updated WebKit from /home/shausman/src/webkit/trunk to qtwebkit/qtwebkit-4.6 ( 99ccc1c3e4db5354246720f9b9aa3d282e64497d ) ...
| * Update copyright year to 2010Jason McDonald2010-01-061-1/+1
| | | | | | | | Reviewed-by: Trust Me
* | Add texture glyph width cache default.Stefano Pironato2010-01-081-1/+5
|/ | | | | | | | For maemo6 need to increase the cache width to 1024 to avoid text corruption using SGX 1.4. Reviewed-by: Tom Cooksey Reviewed-by: Harald Fernengel
* Fix pixel alignment of glyphs when using raster engine on Mac CocoaEskil Abrahamsen Blomfeldt2009-11-171-1/+1
| | | | | | | | | | | The left bearing of the glyph has to be rounded before truncated, otherwise the subpixel positioning of the glyph will be lost. The visible consequence of this was on Mac Cocoa where certain pairs of glyphs would get an extra pixel of space between them when running with graphics system raster. With small fonts it would look pretty bad. Task-number: QTBUG-5430 Reviewed-by: Trond
* Properly detect font smoothing setting on Mac OS X in raster engineEskil Abrahamsen Blomfeldt2009-10-211-2/+2
| | | | | | | | | | | We would assume font smoothing on the mac was always turned on, giving poor text rendering in the cases where it was not. This implementation mirrors querying the cleartype setting on Windows, checking the setting on application initialization and rendering into an 8 bit cache if it is turned off. Task-number: QTBUG-4881 Reviewed-by: Morten Johan Sørvig
* Update license headers again.Jason McDonald2009-09-091-4/+4
| | | | Reviewed-by: Trust Me
* Merge branch '4.5' into 4.6Thiago Macieira2009-08-311-13/+13
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: demos/boxes/glshaders.cpp demos/boxes/vector.h demos/embedded/fluidlauncher/pictureflow.cpp demos/embedded/fluidlauncher/pictureflow.h doc/src/desktop-integration.qdoc doc/src/distributingqt.qdoc doc/src/examples-overview.qdoc doc/src/examples.qdoc doc/src/frameworks-technologies/dbus-adaptors.qdoc doc/src/geometry.qdoc doc/src/groups.qdoc doc/src/objecttrees.qdoc doc/src/platform-notes.qdoc doc/src/plugins-howto.qdoc doc/src/qt3support.qdoc doc/src/qtdbus.qdoc doc/src/qtdesigner.qdoc doc/src/qtgui.qdoc doc/src/qtmain.qdoc doc/src/qtopengl.qdoc doc/src/qtsvg.qdoc doc/src/qtuiloader.qdoc doc/src/qundo.qdoc doc/src/richtext.qdoc doc/src/topics.qdoc src/corelib/tools/qdumper.cpp src/gui/embedded/qkbdpc101_qws.cpp src/gui/embedded/qkbdsl5000_qws.cpp src/gui/embedded/qkbdusb_qws.cpp src/gui/embedded/qkbdvr41xx_qws.cpp src/gui/embedded/qkbdyopy_qws.cpp src/gui/embedded/qmousebus_qws.cpp src/gui/embedded/qmousevr41xx_qws.cpp src/gui/embedded/qmouseyopy_qws.cpp src/gui/painting/qpaintengine_d3d.cpp src/gui/painting/qwindowsurface_d3d.cpp src/opengl/gl2paintengineex/glgc_shader_source.h src/opengl/gl2paintengineex/qglpexshadermanager.cpp src/opengl/gl2paintengineex/qglpexshadermanager_p.h src/opengl/gl2paintengineex/qglshader.cpp src/opengl/gl2paintengineex/qglshader_p.h src/opengl/util/fragmentprograms_p.h src/plugins/kbddrivers/linuxis/linuxiskbdhandler.cpp src/plugins/mousedrivers/linuxis/linuxismousehandler.cpp src/script/parser/qscript.g src/script/qscriptarray_p.h src/script/qscriptasm_p.h src/script/qscriptbuffer_p.h src/script/qscriptclass.cpp src/script/qscriptclassdata_p.h src/script/qscriptcompiler.cpp src/script/qscriptcompiler_p.h src/script/qscriptcontext.cpp src/script/qscriptcontext_p.cpp src/script/qscriptcontext_p.h src/script/qscriptcontextfwd_p.h src/script/qscriptecmaarray.cpp src/script/qscriptecmaarray_p.h src/script/qscriptecmaboolean.cpp src/script/qscriptecmacore.cpp src/script/qscriptecmadate.cpp src/script/qscriptecmadate_p.h src/script/qscriptecmaerror.cpp src/script/qscriptecmaerror_p.h src/script/qscriptecmafunction.cpp src/script/qscriptecmafunction_p.h src/script/qscriptecmaglobal.cpp src/script/qscriptecmaglobal_p.h src/script/qscriptecmamath.cpp src/script/qscriptecmamath_p.h src/script/qscriptecmanumber.cpp src/script/qscriptecmanumber_p.h src/script/qscriptecmaobject.cpp src/script/qscriptecmaobject_p.h src/script/qscriptecmaregexp.cpp src/script/qscriptecmaregexp_p.h src/script/qscriptecmastring.cpp src/script/qscriptecmastring_p.h src/script/qscriptengine.cpp src/script/qscriptengine_p.cpp src/script/qscriptengine_p.h src/script/qscriptenginefwd_p.h src/script/qscriptextenumeration.cpp src/script/qscriptextenumeration_p.h src/script/qscriptextqobject.cpp src/script/qscriptextqobject_p.h src/script/qscriptextvariant.cpp src/script/qscriptfunction.cpp src/script/qscriptfunction_p.h src/script/qscriptgc_p.h src/script/qscriptmember_p.h src/script/qscriptobject_p.h src/script/qscriptprettypretty.cpp src/script/qscriptprettypretty_p.h src/script/qscriptvalue.cpp src/script/qscriptvalueimpl.cpp src/script/qscriptvalueimpl_p.h src/script/qscriptvalueimplfwd_p.h src/script/qscriptvalueiteratorimpl.cpp src/script/qscriptxmlgenerator.cpp src/script/qscriptxmlgenerator_p.h tests/auto/linguist/lupdate/testdata/recursivescan/project.ui tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp tests/auto/qkeyevent/tst_qkeyevent.cpp tools/linguist/shared/cpp.cpp
| * Update tech preview license header.Jason McDonald2009-08-311-13/+13
| | | | | | | | Reviewed-by: Trust Me
| * Update license headers.Jason McDonald2009-08-111-1/+1
| | | | | | | | Reviewed-by: Trust Me
* | Update contact URL in license headers.Jason McDonald2009-08-121-1/+1
| | | | | | | | Reviewed-by: Trust Me
* | Merge license header changes from 4.5Volker Hilsheimer2009-06-161-2/+2
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| * Update license headers as requested by the marketing department.Jason McDonald2009-06-161-2/+2
| | | | | | | | Reviewed-by: Trust Me
* | Implemented QGLTextureGlyphCache to avoid wasting glyph cache memory.Samuel Rødal2009-06-031-28/+41
|/ | | | | | | | | Now there's only a copy of the texture glyph cache in graphics memory, avoiding the system memory copy that we used earlier. In addition the texture will use the GL_ALPHA texture format when possible, making it consume less graphics memory as well. Reviewed-by: Tom
* BT: Fixed GL textdrawing in the Boxes demo.Trond Kjernaasen2009-05-261-2/+6
| | | | | | | | | | | | Reworked the 85f98acaa3a38079071bea711e43c9a86edec1f6 fix, since it broke glyph positioning in the GL engine under Windows. Instead of changing the glyph cache margin, which impacts where the glyph is positioned, we just make the image the glyph is drawn into 4 pixels bigger in width/heigth. The margin in QImageTextureGlyphCache needs to be reworked.. Task-number: 254450 Reviewed-by: Eskil
* Fixed an issue with text drawing under Windows.Trond Kjernaasen2009-05-141-7/+4
| | | | | | | | | | Some text drawn with OpenType fonts where cut off by a pixel or two under certain circumstances. This adds an additional 2 pixel pad margin to the glyph cache entries. The padding behaves slightly different when ClearType is enabled/disabled, hence the general 2 pixel padding. Task-number: 246196 Reviewed-by: Samuel
* Long live Qt 4.5!Lars Knoll2009-03-231-0/+316