| Commit message (Collapse) | Author | Age | Files | Lines |
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When the stringToCMap() fails, it can be because it did not have enough
space in the layout, or it can because of other errors. In order to
implement "try-again" processing in a simple way, we had an infinite
loop which assumed that stringToCMap() would always succeed in the
second run (which would be the case if the only possible error was
"not enough space".)
Since there are other possible failures not related to the number of
glyphs, you could easily get into an infinite loop here, e.g. when
laying out text that contains the Byte Order Mark.
The fix changes the implementation to explictly try stringToCMap()
twice at max, and is also how it's implemented in the default
qtextengine.cpp.
Task-number: QTBUG-4680
Reviewed-by: Trond
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QTextEdit (via QTextLayout) and QPlainTextEdit in Qt used to ignore
any font leading but added one extra pixel in QFontMetrics. With many
freetype fonts, this resulted in a "spacy" text layout.
The necessary fixes on X11 and Windows were to take (positive) leading
into account, to make the font database convert point sizes to pixel
sizes without rounding to plain integer values, and to subtract the
extra pixel from QFontMetrics from the font engines' descent value.
The change also fixes several places in styles and widgets, where
QFontMetrics::lineSpacing() was wrongly used instead of
QFontMetrics::height().
Ideally we should also handle negative leading, which would require
additional and bigger code changes in QTextLayout and QPlainTextEdit.
In addition, all other editors we have tested seem to ignore leading on
X11. If we choose to believe the values provided by freetype, our text
layout would be one pixel smaller than everybody else's.
On the Mac, this change does nothing. There our layout is still too spacy,
and for smaller fonts quite ugly compared to native Mac applications.
Done with mae.
Reviewed-by: mae
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Make the shapeText function return numGlyphs properly - its not always
the same as length of string.
Task-number: QTBUG-4848
Reviewed-by: Rhys Weatherley
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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