| Commit message (Collapse) | Author | Age | Files | Lines |
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The QPaintBuffer gets the text from the text item in order to stream it.
Reviewed-by: Jocelyn Turcotte
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Make sure we use the same method to determine RTL/LTR
for the layout everywhere.
Task-number: Part of QT-3292
Reviewed-by: Simon Hausmann
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This allows quick layouting especially with Windows fonts which
contain heavy OpenType logic.
On regular latin text the visual compromize is the loss of kerning,
justification, capitalization, word spacing and letter spacing support.
Reviewed-by: Simon Hausmann
Reviewed-by: Eskil
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The mac font engine was made to return fractional values. This has
exposed a few bugs where the rounded height of the font was used for
text layouts and widget size hints. Since a fractional part of the
font's height also creates pixels, rounding the height down in these
cases is always wrong.
The biggest culprit was QScriptLine::height. This is used to lay out
text lines and returning a fractional height created problems all
over the place. Rather than ceil the number in all places where it
is used, we simply return a ceiled value for the line's height.
In 4.6, this value would be qRound(ascent)+qRound(descent)+1,
which would in some cases cause the previous and current line to
overlap by one pixel. By ceiling the sum of the two, we guarantee
that the text line contains the complete bounds of the font.
A note about the removal of the code that gets the font metrics for
QSmallFont: The condition would never be true since this is inside
a branch which is only evaluated if fontIsSet is true.
Task-number: QTBUG-9971
Reviewed-by: Gunnar
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In change 5364fd96a72c89b281f0540da909fe64d0575ccf and some related
changes, we made sure that the natural text width used for calculating
bounding rects and line breaks in the text, takes the right bearing
of the last glyph into consideration.
As a side-effect, this broke alignment of text, as we want to align
based on the accumulated advance of the glyphs, not based on the actual
width. This is in particular important when aligning monospaced text,
since the text can become misaligned if the glyphs extend beyond their
advance. The bug was visible e.g. in line numbers ending with 2 in
Qt Creator on X11, which would be shifted one pixel to the left compared
to other line numbers.
Task-number: QTBUG-8864
Reviewed-by: Thorbjørn
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Reviewed-by: Trust Me
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QTextEdit (via QTextLayout) and QPlainTextEdit in Qt used to ignore
any font leading but added one extra pixel in QFontMetrics. With many
freetype fonts, this resulted in a "spacy" text layout.
The necessary fixes on X11 and Windows were to take (positive) leading
into account, to make the font database convert point sizes to pixel
sizes without rounding to plain integer values, and to subtract the
extra pixel from QFontMetrics from the font engines' descent value.
The change also fixes several places in styles and widgets, where
QFontMetrics::lineSpacing() was wrongly used instead of
QFontMetrics::height().
Ideally we should also handle negative leading, which would require
additional and bigger code changes in QTextLayout and QPlainTextEdit.
In addition, all other editors we have tested seem to ignore leading on
X11. If we choose to believe the values provided by freetype, our text
layout would be one pixel smaller than everybody else's.
On the Mac, this change does nothing. There our layout is still too spacy,
and for smaller fonts quite ugly compared to native Mac applications.
Done with mae.
Reviewed-by: mae
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In the QPF1 engine if the font does not exist, then the default
constructor of glyph_metrics_t is used which sets the x and y values to
the unlikely value of 100000. These glyph_metrics_t instances are not
suppose to be used in the text layout calculations.
Task-number: pending
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Reviewed-by: Trust Me
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Conflicts:
demos/boxes/glshaders.cpp
demos/boxes/vector.h
demos/embedded/fluidlauncher/pictureflow.cpp
demos/embedded/fluidlauncher/pictureflow.h
doc/src/desktop-integration.qdoc
doc/src/distributingqt.qdoc
doc/src/examples-overview.qdoc
doc/src/examples.qdoc
doc/src/frameworks-technologies/dbus-adaptors.qdoc
doc/src/geometry.qdoc
doc/src/groups.qdoc
doc/src/objecttrees.qdoc
doc/src/platform-notes.qdoc
doc/src/plugins-howto.qdoc
doc/src/qt3support.qdoc
doc/src/qtdbus.qdoc
doc/src/qtdesigner.qdoc
doc/src/qtgui.qdoc
doc/src/qtmain.qdoc
doc/src/qtopengl.qdoc
doc/src/qtsvg.qdoc
doc/src/qtuiloader.qdoc
doc/src/qundo.qdoc
doc/src/richtext.qdoc
doc/src/topics.qdoc
src/corelib/tools/qdumper.cpp
src/gui/embedded/qkbdpc101_qws.cpp
src/gui/embedded/qkbdsl5000_qws.cpp
src/gui/embedded/qkbdusb_qws.cpp
src/gui/embedded/qkbdvr41xx_qws.cpp
src/gui/embedded/qkbdyopy_qws.cpp
src/gui/embedded/qmousebus_qws.cpp
src/gui/embedded/qmousevr41xx_qws.cpp
src/gui/embedded/qmouseyopy_qws.cpp
src/gui/painting/qpaintengine_d3d.cpp
src/gui/painting/qwindowsurface_d3d.cpp
src/opengl/gl2paintengineex/glgc_shader_source.h
src/opengl/gl2paintengineex/qglpexshadermanager.cpp
src/opengl/gl2paintengineex/qglpexshadermanager_p.h
src/opengl/gl2paintengineex/qglshader.cpp
src/opengl/gl2paintengineex/qglshader_p.h
src/opengl/util/fragmentprograms_p.h
src/plugins/kbddrivers/linuxis/linuxiskbdhandler.cpp
src/plugins/mousedrivers/linuxis/linuxismousehandler.cpp
src/script/parser/qscript.g
src/script/qscriptarray_p.h
src/script/qscriptasm_p.h
src/script/qscriptbuffer_p.h
src/script/qscriptclass.cpp
src/script/qscriptclassdata_p.h
src/script/qscriptcompiler.cpp
src/script/qscriptcompiler_p.h
src/script/qscriptcontext.cpp
src/script/qscriptcontext_p.cpp
src/script/qscriptcontext_p.h
src/script/qscriptcontextfwd_p.h
src/script/qscriptecmaarray.cpp
src/script/qscriptecmaarray_p.h
src/script/qscriptecmaboolean.cpp
src/script/qscriptecmacore.cpp
src/script/qscriptecmadate.cpp
src/script/qscriptecmadate_p.h
src/script/qscriptecmaerror.cpp
src/script/qscriptecmaerror_p.h
src/script/qscriptecmafunction.cpp
src/script/qscriptecmafunction_p.h
src/script/qscriptecmaglobal.cpp
src/script/qscriptecmaglobal_p.h
src/script/qscriptecmamath.cpp
src/script/qscriptecmamath_p.h
src/script/qscriptecmanumber.cpp
src/script/qscriptecmanumber_p.h
src/script/qscriptecmaobject.cpp
src/script/qscriptecmaobject_p.h
src/script/qscriptecmaregexp.cpp
src/script/qscriptecmaregexp_p.h
src/script/qscriptecmastring.cpp
src/script/qscriptecmastring_p.h
src/script/qscriptengine.cpp
src/script/qscriptengine_p.cpp
src/script/qscriptengine_p.h
src/script/qscriptenginefwd_p.h
src/script/qscriptextenumeration.cpp
src/script/qscriptextenumeration_p.h
src/script/qscriptextqobject.cpp
src/script/qscriptextqobject_p.h
src/script/qscriptextvariant.cpp
src/script/qscriptfunction.cpp
src/script/qscriptfunction_p.h
src/script/qscriptgc_p.h
src/script/qscriptmember_p.h
src/script/qscriptobject_p.h
src/script/qscriptprettypretty.cpp
src/script/qscriptprettypretty_p.h
src/script/qscriptvalue.cpp
src/script/qscriptvalueimpl.cpp
src/script/qscriptvalueimpl_p.h
src/script/qscriptvalueimplfwd_p.h
src/script/qscriptvalueiteratorimpl.cpp
src/script/qscriptxmlgenerator.cpp
src/script/qscriptxmlgenerator_p.h
tests/auto/linguist/lupdate/testdata/recursivescan/project.ui
tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp
tests/auto/qkeyevent/tst_qkeyevent.cpp
tools/linguist/shared/cpp.cpp
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Task-number: 246130
Reviewed-by: joerg
Introduce Q_WS_WINCE for Windows CE only windowing parts. So far we
decided to stick with Q_WS_WIN32, but having a separate define
makes the code more readable. In addition Q_WS_WINCE_WM is available
for Windows Mobile only parts, where we do not check for the OS on
runtime.
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