| Commit message (Collapse) | Author | Age | Files | Lines |
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This is probably more correct, but is also the way it used to behave.
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Also it should be executed a little later to avoid accidental behaviour
changes.
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createStandardContextMenu should still only cut/copy in normal echo mode
and the Qt3Support function validateAndSet will again only set if it is
validated.
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It was accidentally left commented out instead of working with
QLineControl.
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QAbstractSpinBox had some code using QLineEdit internals, this had to
be move to use QLineControl as well.
This commit also includes fixing some typos in my last commit.
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Didn't notice there were still some TODO markers left. They have now all
been done.
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This change to QLineEdit didn't merge, as it needs to be applied to
QLineControl in this case.
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Splits out the control logic of QLineEdit into QLineControl, which is
somewhat similar to QTextEdit. This was originally worked on in the
ianws-qt-lineedit-textedit-research repository, and then further
developed in kinetic in the kinetic-declarativeui-qfxlineedit branch.
Note that this also includes a tiny change to qvalidator.h which allows
validators to be used in qml.
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Task-number: 257118
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On Mac OS X, QMenuBar::clear() does not remove menu items
that have been merged into the system menu bar.
Task-number: 255222
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HoverEnter/Leave now do nothing.
Task-number: 256103
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With document margins, the mapping from content-coordinates to visual
coordinates went wrong.
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Rewritten the api almost from scratch, making it simplier and more
flexible at the same time.
The current implementation will not have complex gseturemanager class
inside Qt, but the QGesture base class, which represents both a
gesture recognizer and a gesture itself with a set of properties. A
set of common gestures that can use used in third-party applications
(and in Qt itself internally) is supposed to be found in
qstandardgestures.h, and a base class for user-defined gestures is in
qgesture.h
Gesture implementation for Pan on Windows7 has also been added as a
reference implementation for platform gestures.
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For example when an unhandled key sequence (i.e. that has now shortcut
assosiated with it) like Alt-L is pressed, we shouldn't insert the 'L'
text from the QKeyEvent::text() into the text widget.
Reviewed-by: Thomas Zander
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Also - Make winPeekMessage() & winPostMessage() obsolete
- FlashWindowEx, IsValidLanguageGroup functions no longer resolved
dynamically (available on >= Windows 2000)
- LoadIcon/LoadCursor -> LoadImage w/LR_SHARED for system
icons/cursors
- qsystemtrayicon_win: use Shell_NotifyIconGetRect if available
(Windows 7)
Merge-request: 604
Reviewed-by: Marius Storm-Olsen <marius@trolltech.com>
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When the focus is set on a QGroupBox with the policy NoFocus, the focus
should be propagated to one of the child if it accepts the focus. This
was failing because QWidget::focusWidget() returns the QGroupBox itself.
Task-number: 257158
Reviewed-by: Denis
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Task-number: 256762
Reviewed-by: TrustMe
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Task-number: 256818
Reviewed-by: Trenton Schulz
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I also changed a bit the way the timer for the popup is working
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These variables are never used.
Reviewed-by: TrustMe
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Also fixed a bug that would take the VMargin 3 times instead of 2.
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This was a coverity warning
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I also fixed an off-by-1 pixel bug
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More to come: calculation of geometry
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screenshots and some cleaned up sentences.
Reviewed-By: TrustMe
Details: Also fixed the error in the sentence mentioning that
QButtonGroup can be used to group buttons visually thanks to a
bug report.
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I now need to get the index of the action before I can find any
corresponding window item.
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This patch causes the size hint of QPushButton to be
recalculated in cases where the value of the autoDefault
property may have changed due to changes in the ancestor
chain.
If not explicitly set, the value of the autoDefault property
depends on the presence of a QDialog ancestor.
Note: The new autotest covers two different use cases related to
this behavior.
Reviewed-by: janarve
Task-number: 255581
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We now use QList/QVector over QHash. It is more efficient because most
of the time we iterate over the list of actions anyway.
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of calculation (ie. updateActionRects)
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