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kinetic-declarativeui
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DirectFB allows you to have a locked subSurface that remains valid while
you paint on the unlocked "parent" surface.
The only limitation is that when accessing the locked memory you might
have to call DirectFB->WaitIdle() in case pending GPU operations aren't
finished.
After this we keep the locked surface around at all times (from the
first time it's requested) until the surface dies. Previous calls to
lock() will just call WaitIdle if necessary and previous calls to unlock
now just mark the surface as dirty and in need of a WaitIdle if someone
needs to access its pixel data.
Reviewed-by: Donald Carr <donald.carr@nokia.com>
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Reviewed-by: Donald Carr <donald.carr@nokia.com>
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Reviewed-by: Thiago Macieira <thiago.macieira@nokia.com>
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Reviewed-by: Thiago Macieira <thiago.macieira@nokia.com>
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Task-number: 257292
Reviewed-by: Trust Me
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Task-number: 256745
Reviewed-by: Trust Me
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Conflicts:
tools/qdoc3/test/classic.css
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The problem is that deleting the previous model would triggera delayed
reset. This reset could happen after the model has changed and nodes
are expanded. We can now cancel a reset when reset is called from
another place (like when we set a new model).
Note: autotest included
Task-number: 245654
Reviewed-by: ogoffart
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The pixmap was painted at wrong offset.
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In the case of applying an effect to a QGraphicsItem, we have to notify
the scene's BSP that the item's bounding rect has changed. We do this
by calling prepareGeometryChange().
In the case of QWidget, it's sub-optimal that we update its parent, but
there's no other way to solve it at the moment.
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This issue seems to be caused by change a6782030 and was
caused by incorrectly applying paranthesis to the expression.
Task-number: 259515
Reviewed-by: joao
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Instead of using different paths on Mac and Windows we now simply
use ":\icons" on all platforms. It is a little more effort to create
resources but it is certainly the Qt way to do it. :)
Reviewed-by: ogoffart
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Reviewed-by: Andreas
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Reviewed-by: Leo
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inactive window.
Task-number: 78707
Reviewed-by: Morten Engvoldsen
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Shaved 4K off the size of a release build of libQtGui.
Reviewed-by: Jens Bache-Wiig
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Fix for task: 214373
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This implicitly adds "grayscale" support for indexed 8, but
only for the conversion. The alternative would be leave the pixels
uninitialized which would be less nice...
Reviewed-by: Samuel
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Reviewed-by: Samuel
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Reviewed-by: Trust Me
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kinetic-declarativeui
Conflicts:
src/gui/graphicsview/qgraphicsitem_p.h
src/gui/graphicsview/qgraphicsscene.cpp
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Since Qt 4.5, all tablet events are compressed not to overload the
widgets with the corresponding mouse event (a mouse event is generated
if the tablet event is not accepted).
This behavior reduce the precision when drawing on a widget that use
the tablet events. All tablet events should be sent to the widget that
are accepting the tablet event.
With this patch, the tablet event are filtered only if the widget
ignore the first tablet event. The mouse events are compressed.
There is two special cases for the filtering:
First, if a tablet event is for another widget than the one
ignoring the tablet, this event should not be filtered.
Second, if there is a mouse press event, the mouse move event should be
sent to the widget that received the mouse press event.
Helped-by: Pierre Rossi
Reviewed-by: Thomas Zander
Reviewed-by: Bradley T. Hughes
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From libpng changelog:
version 1.4.0beta74 [August 8, 2009]
Changed png_ptr and info_ptr member "trans" to "trans_alpha".
Merge-request: 1317
Reviewed-by: Thiago Macieira <thiago.macieira@nokia.com>
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Qt expects a trans_values member in png_info_struct; this member has
been renamed to trans_color in libpng 1.4.
Merge-request: 1317
Reviewed-by: Thiago Macieira <thiago.macieira@nokia.com>
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Signed-off-by: Riccardo Iaconelli <riccardo@kde.org>
Merge-request: 1371
Reviewed-by: Thiago Macieira <thiago.macieira@nokia.com>
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Since we need QMargins for other things then
the CSS helper functions in drawutil, we have to make it more
generic. It is already useful for QWidget::contentsMargins
for example. This ensures we have some flexibility on how to
use and modify it in the future.
Reviewed-by: mbm
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If you show a child panel of an active panel, the child will now be
activated and the parent deactivated. Hiding the child panel will
reactive the parent. If the parent is 0, no other panel is activated.
Reparenting a panel onto an active panel will also activate the (new)
child. Reparenting away does not affect activation in any way.
This change also fixes QGraphicsWidget::isActiveWindow(), which returned
true for all toplevel widgets (not in a panel/window). This is wrong;
either the non-panel items are active, or a panel is active. The
correct behavior is the same as calling QGraphicsItem::isActive(). Fixed
the autotests (which wrongly tested that both a panel and a non-panel
item were active at the same time).
This change causes popups (QGraphics{Proxy,}Widget) to deactivate the
parent widget. On the positive side this activates the popup, and ensures
that the parent regains proper focus when the popup is closed. However
it also means the parent widget is inactive while the popup is open,
which (e.g.) causes editable combobox line edit cursors to stop blinking.
This is to be fixed soon, but the fix is a bit big so we'll do that later.
Autotests included.
Reviewed-by: Brad
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Allow delayed activation for more fine grained control over which panels
are activated or left inactive when the scene is created.
Autotests included.
Reviewed-by: Brad
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Reviewed-by: Trust Me
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Prevent a deep copy of the pixmap by ending the painter before
returning the pixmap.
Reviewed-by: Bjørn Erik Nilsen
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Conflicts:
demos/boxes/glshaders.cpp
demos/boxes/vector.h
demos/embedded/fluidlauncher/pictureflow.cpp
demos/embedded/fluidlauncher/pictureflow.h
doc/src/desktop-integration.qdoc
doc/src/distributingqt.qdoc
doc/src/examples-overview.qdoc
doc/src/examples.qdoc
doc/src/frameworks-technologies/dbus-adaptors.qdoc
doc/src/geometry.qdoc
doc/src/groups.qdoc
doc/src/objecttrees.qdoc
doc/src/platform-notes.qdoc
doc/src/plugins-howto.qdoc
doc/src/qt3support.qdoc
doc/src/qtdbus.qdoc
doc/src/qtdesigner.qdoc
doc/src/qtgui.qdoc
doc/src/qtmain.qdoc
doc/src/qtopengl.qdoc
doc/src/qtsvg.qdoc
doc/src/qtuiloader.qdoc
doc/src/qundo.qdoc
doc/src/richtext.qdoc
doc/src/topics.qdoc
src/corelib/tools/qdumper.cpp
src/gui/embedded/qkbdpc101_qws.cpp
src/gui/embedded/qkbdsl5000_qws.cpp
src/gui/embedded/qkbdusb_qws.cpp
src/gui/embedded/qkbdvr41xx_qws.cpp
src/gui/embedded/qkbdyopy_qws.cpp
src/gui/embedded/qmousebus_qws.cpp
src/gui/embedded/qmousevr41xx_qws.cpp
src/gui/embedded/qmouseyopy_qws.cpp
src/gui/painting/qpaintengine_d3d.cpp
src/gui/painting/qwindowsurface_d3d.cpp
src/opengl/gl2paintengineex/glgc_shader_source.h
src/opengl/gl2paintengineex/qglpexshadermanager.cpp
src/opengl/gl2paintengineex/qglpexshadermanager_p.h
src/opengl/gl2paintengineex/qglshader.cpp
src/opengl/gl2paintengineex/qglshader_p.h
src/opengl/util/fragmentprograms_p.h
src/plugins/kbddrivers/linuxis/linuxiskbdhandler.cpp
src/plugins/mousedrivers/linuxis/linuxismousehandler.cpp
src/script/parser/qscript.g
src/script/qscriptarray_p.h
src/script/qscriptasm_p.h
src/script/qscriptbuffer_p.h
src/script/qscriptclass.cpp
src/script/qscriptclassdata_p.h
src/script/qscriptcompiler.cpp
src/script/qscriptcompiler_p.h
src/script/qscriptcontext.cpp
src/script/qscriptcontext_p.cpp
src/script/qscriptcontext_p.h
src/script/qscriptcontextfwd_p.h
src/script/qscriptecmaarray.cpp
src/script/qscriptecmaarray_p.h
src/script/qscriptecmaboolean.cpp
src/script/qscriptecmacore.cpp
src/script/qscriptecmadate.cpp
src/script/qscriptecmadate_p.h
src/script/qscriptecmaerror.cpp
src/script/qscriptecmaerror_p.h
src/script/qscriptecmafunction.cpp
src/script/qscriptecmafunction_p.h
src/script/qscriptecmaglobal.cpp
src/script/qscriptecmaglobal_p.h
src/script/qscriptecmamath.cpp
src/script/qscriptecmamath_p.h
src/script/qscriptecmanumber.cpp
src/script/qscriptecmanumber_p.h
src/script/qscriptecmaobject.cpp
src/script/qscriptecmaobject_p.h
src/script/qscriptecmaregexp.cpp
src/script/qscriptecmaregexp_p.h
src/script/qscriptecmastring.cpp
src/script/qscriptecmastring_p.h
src/script/qscriptengine.cpp
src/script/qscriptengine_p.cpp
src/script/qscriptengine_p.h
src/script/qscriptenginefwd_p.h
src/script/qscriptextenumeration.cpp
src/script/qscriptextenumeration_p.h
src/script/qscriptextqobject.cpp
src/script/qscriptextqobject_p.h
src/script/qscriptextvariant.cpp
src/script/qscriptfunction.cpp
src/script/qscriptfunction_p.h
src/script/qscriptgc_p.h
src/script/qscriptmember_p.h
src/script/qscriptobject_p.h
src/script/qscriptprettypretty.cpp
src/script/qscriptprettypretty_p.h
src/script/qscriptvalue.cpp
src/script/qscriptvalueimpl.cpp
src/script/qscriptvalueimpl_p.h
src/script/qscriptvalueimplfwd_p.h
src/script/qscriptvalueiteratorimpl.cpp
src/script/qscriptxmlgenerator.cpp
src/script/qscriptxmlgenerator_p.h
tests/auto/linguist/lupdate/testdata/recursivescan/project.ui
tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp
tests/auto/qkeyevent/tst_qkeyevent.cpp
tools/linguist/shared/cpp.cpp
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Reviewed-by: Trust Me
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This is a backport of commit 8ac7e81260
Reviewed-by: Peter Hartmann
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The event construction without sending does nothing, sending constructed
event possibly dissappeared due to bad merge or something. So here it
comes again...
Task-number: 260222
Reviewed-by: TrustMe
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kinetic-declarativeui
Conflicts:
src/gui/graphicsview/qgraphicsitem.cpp
src/gui/graphicsview/qgraphicsitem.h
src/gui/graphicsview/qgraphicsitem_p.h
src/gui/graphicsview/qgraphicsscene.cpp
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Reviewed-By: Trustme
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Reviewed-By: Trustme
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When using the keypad navigation, the focus state of a widget is
supposed to be well visible. So it makes much sense to use QFocusFrame,
which is able to paint a focus marker _around_ the widget.
This change should fix the issue that with some S60 themes, the focus
was invisible.
Also, a lot of code is removed by this change.
Task-number: 256470
Reviewed-by: Sami Merila
modified: src/gui/styles/qs60style.cpp
modified: src/gui/styles/qs60style.h
modified: src/gui/styles/qs60style_p.h
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