Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Compile fix with namespaces. | hjk | 2009-05-28 | 1 | -0/+4 |
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* | Fixes: GL 2 paint engine text rendering optimization. | Samuel Rødal | 2009-04-01 | 1 | -0/+6 |
| | | | | | | | RevBy: Tom Details: Buffer vertex and texture coordinates so that we get away with just a single glDrawArrays call per text item. Also move drawCachedGlyphs() into the private class. | ||||
* | Long live Qt! | Lars Knoll | 2009-03-23 | 1 | -0/+156 |