Commit message (Expand) | Author | Age | Files | Lines | ||
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* | Compile fix with namespaces. | hjk | 2009-05-28 | 1 | -1/+3 | |
* | Fix GLSL for OMAP3 and error checking | Tom Cooksey | 2009-05-20 | 1 | -2/+2 | |
* | Rename uses of QGLShaderProgram::errors() to log() | Rhys Weatherley | 2009-05-01 | 1 | -2/+2 | |
* | Make useCorrectShaderProg() return a bool again | Tom Cooksey | 2009-04-22 | 1 | -8/+8 | |
* | Make optimiseForBrushTransform take a QTransform reference | Tom Cooksey | 2009-04-22 | 1 | -1/+1 | |
* | Kill unused SimpleVertexShader & rename vertex coords array | Tom Cooksey | 2009-04-20 | 1 | -1/+0 | |
* | Refactor opacity handling & make drawImage/drawPixmap work again | Tom Cooksey | 2009-04-20 | 1 | -1/+7 | |
* | Add a "shocking pink" shader for rendering into stencil buff | Tom Cooksey | 2009-04-17 | 1 | -2/+24 | |
* | Don't seg-fault when the shader prog is in the cache | Tom Cooksey | 2009-04-16 | 1 | -1/+2 | |
* | Clean up existing & implement missing GLSL for new shader manager | Tom Cooksey | 2009-04-16 | 1 | -9/+79 | |
* | Re-write the shader manager & completely break everything ;-) | Tom Cooksey | 2009-04-16 | 1 | -0/+367 | |