Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Implemented QGLTextureGlyphCache to avoid wasting glyph cache memory. | Samuel Rødal | 2009-06-03 | 1 | -0/+4 |
* | Allow release builds again | Tom Cooksey | 2009-04-22 | 1 | -2/+0 |
* | Make useCorrectShaderProg() return a bool again | Tom Cooksey | 2009-04-22 | 1 | -2/+1 |
* | Make optimiseForBrushTransform take a QTransform reference | Tom Cooksey | 2009-04-22 | 1 | -1/+1 |
* | Kill unused SimpleVertexShader & rename vertex coords array | Tom Cooksey | 2009-04-20 | 1 | -2/+0 |
* | Refactor opacity handling & make drawImage/drawPixmap work again | Tom Cooksey | 2009-04-20 | 1 | -3/+6 |
* | Add a "shocking pink" shader for rendering into stencil buff | Tom Cooksey | 2009-04-17 | 1 | -0/+1 |
* | Clean up existing & implement missing GLSL for new shader manager | Tom Cooksey | 2009-04-16 | 1 | -1/+2 |
* | Re-write the shader manager & completely break everything ;-) | Tom Cooksey | 2009-04-16 | 1 | -0/+385 |