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path: root/src/opengl/gl2paintengineex/qglengineshadersource_p.h
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* Fixed buggy clipping when using projective transforms in GL 2 engine.Samuel Rødal2009-06-251-14/+4
* Update license headers in files that are new in 4.6.Jason McDonald2009-06-171-2/+2
* Fixed incorrect rendering of bitmap/pattern brushes in GL 2 engine.Samuel Rødal2009-06-121-1/+16
* Improved clipping in GL2 paint engine.Samuel Rødal2009-06-091-0/+14
* Implemented QGLTextureGlyphCache to avoid wasting glyph cache memory.Samuel Rødal2009-06-031-2/+7
* Fix GLSL for OMAP3 and error checkingTom Cooksey2009-05-201-1/+1
* Change fragment shaders to apply the mask as the final stepTom Cooksey2009-04-221-2/+2
* Make text rendering work again on the GL2 engineTom Cooksey2009-04-211-5/+4
* Kill unused SimpleVertexShader & rename vertex coords arrayTom Cooksey2009-04-201-20/+12
* Refactor opacity handling & make drawImage/drawPixmap work againTom Cooksey2009-04-201-14/+14
* Fix various issues with conical grad GLSL codeTom Cooksey2009-04-171-4/+6
* Add a "shocking pink" shader for rendering into stencil buffTom Cooksey2009-04-171-0/+5
* Fix GLSL warning & possible artifacts with radial gradientsTom Cooksey2009-04-171-1/+1
* Clean up existing & implement missing GLSL for new shader managerTom Cooksey2009-04-161-0/+385