| Commit message (Expand) | Author | Age | Files | Lines |
* | Turned off subpixel AA text on surface with alpha in GL2 engine. | Kim Motoyoshi Kalland | 2010-02-11 | 1 | -0/+1 |
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* | Merge remote branch 'qt/4.6' into qt-master-from-4.6 | Qt Continuous Integration System | 2010-02-01 | 1 | -2/+0 |
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| * | Use an attribute value for the PMV matrix rather than a uniform | Tom Cooksey | 2010-01-21 | 1 | -2/+0 |
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* | | Merge branch '4.6' | Thiago Macieira | 2010-01-13 | 1 | -1/+21 |
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| * | Merge remote branch 'qt/4.6' into oslo-staging-2/4.6 | Paul Olav Tvete | 2010-01-12 | 1 | -1/+1 |
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| | * | Merge branch '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-1 into 4.6-integ... | Qt Continuous Integration System | 2010-01-07 | 1 | -1/+1 |
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| | | * | Update copyright year to 2010 | Jason McDonald | 2010-01-06 | 1 | -1/+1 |
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| * | | | Track the glVertexAttribPointer and only update it if it's changed | Tom Cooksey | 2010-01-11 | 1 | -0/+20 |
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* | | | Merge branch '4.6' | Thiago Macieira | 2010-01-08 | 1 | -8/+9 |
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| * | | Move QGLTextureGlyphCache into it's own file | Tom Cooksey | 2010-01-05 | 1 | -0/+6 |
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| * | | Introduce new "snapToPixelGrid" flag to GL2 engine for drawText | Tom Cooksey | 2010-01-04 | 1 | -0/+2 |
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| * | | Fixed QGLWidget::renderText(). | Trond Kjernaasen | 2009-12-30 | 1 | -8/+1 |
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* | | Merge branch '4.6' | Thiago Macieira | 2010-01-05 | 1 | -47/+43 |
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| * | Lots of mostly cosmetic cleanups to GL2 paint engine | Tom Cooksey | 2009-12-28 | 1 | -45/+39 |
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| * | Move the 0.5 offset we add for aliased rendering to updateMatrix() | Tom Cooksey | 2009-12-28 | 1 | -2/+3 |
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| * | Fix text rendering on GL2 paint engine | Tom Cooksey | 2009-12-23 | 1 | -0/+1 |
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* | | Merge branch '4.6' | Thiago Macieira | 2009-12-26 | 1 | -7/+3 |
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| * | Use 3x3 PMV matrices rather than 4x4 in the GL2 engine | Tom Cooksey | 2009-12-22 | 1 | -1/+1 |
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| * | GL2Engine: Don't mark brush as dirty if it hasn't changed | Tom Cooksey | 2009-12-17 | 1 | -3/+2 |
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| * | Optimized blur / drop shadow effects for the GL 2 paint engine. | Samuel Rødal | 2009-12-14 | 1 | -3/+0 |
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* | | Implemented caching of concave vector paths in the GL2 engine. | Kim Motoyoshi Kalland | 2009-12-15 | 1 | -0/+1 |
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* | Added caching of vectorpaths to the GL paint engine. | Gunnar Sletta | 2009-12-01 | 1 | -0/+4 |
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* | Replaced QVector in GL2 vertex array with QDataBuffer to reduce mallocs | Gunnar Sletta | 2009-11-25 | 1 | -4/+4 |
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* | Fix fuzzy aliased rendering on GLES2 | Tom Cooksey | 2009-11-06 | 1 | -0/+1 |
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* | Optimized animated blur radii in the GL 2 paint engine. | Samuel Rødal | 2009-11-02 | 1 | -0/+1 |
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* | Integrated new triangulating stroker into Qt | Gunnar Sletta | 2009-10-19 | 1 | -3/+23 |
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* | Fix save() and restore() for the OpenGL2 paint engine. | Rhys Weatherley | 2009-10-12 | 1 | -2/+1 |
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* | Optimized clipping in the GL 2 engine for winding fills. | Samuel Rødal | 2009-10-07 | 1 | -0/+1 |
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* | Optimized restore() in GL 2 paint engine. | Samuel Rødal | 2009-10-06 | 1 | -6/+9 |
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* | Changed GL 2 engine render text implementation to use glDepthRange(). | Samuel Rødal | 2009-10-06 | 1 | -1/+4 |
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* | Switched to using stencil instead of depth buffer for clipping. | Samuel Rødal | 2009-10-06 | 1 | -15/+2 |
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* | Moved GL 2 clip clearing code into a common function. | Samuel Rødal | 2009-10-06 | 1 | -0/+1 |
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* | Renamed GL 2 engine variables to be clip buffer agnostic. | Samuel Rødal | 2009-10-06 | 1 | -7/+7 |
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* | Moved maxDepth out of state object and got rid of unused state members. | Samuel Rødal | 2009-10-06 | 1 | -3/+1 |
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* | Implement the drop shadow filter for OpenGL | Rhys Weatherley | 2009-10-05 | 1 | -0/+2 |
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* | Changed implementation of qDrawBorderPixmap() to use qDrawPixmaps(). | Kim Motoyoshi Kalland | 2009-10-02 | 1 | -1/+1 |
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* | Added support for drawing a pixmap multiple times in one call. | Kim Motoyoshi Kalland | 2009-10-02 | 1 | -2/+6 |
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* | Made fast blur in GL 2 engine be radius independent. | Samuel Rødal | 2009-09-24 | 1 | -0/+1 |
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* | Fixed text drawing in the GL2 engine after sub-pixel hinting was added. | Trond Kjernåsen | 2009-09-22 | 1 | -1/+1 |
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* | Resubmit support for subpixel antialiasing on text in the GL2 engine. | Kim Motoyoshi Kalland | 2009-09-22 | 1 | -0/+2 |
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* | Revert "Resubmit support for subpixel antialiasing on text in the GL2 engine." | Rhys Weatherley | 2009-09-21 | 1 | -2/+0 |
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* | Optimized GL2 engine to use scissor clipping more aggressively. | Samuel Rødal | 2009-09-21 | 1 | -1/+3 |
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* | Resubmit support for subpixel antialiasing on text in the GL2 engine. | Kim Motoyoshi Kalland | 2009-09-21 | 1 | -0/+2 |
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* | Revert "Added support for subpixel antialiasing on text in the GL2 engine." | Rhys Weatherley | 2009-09-17 | 1 | -2/+0 |
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* | Added support for subpixel antialiasing on text in the GL2 engine. | Kim Motoyoshi Kalland | 2009-09-16 | 1 | -0/+2 |
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* | Reduce overhead of paint engine-specific pixmap filters | Rhys Weatherley | 2009-09-16 | 1 | -1/+6 |
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* | Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6 | Gunnar Sletta | 2009-09-09 | 1 | -5/+6 |
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| * | Update license headers again. | Jason McDonald | 2009-09-09 | 1 | -4/+4 |
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| * | Replace QGLDrawable with a new QGLPaintDevice | Tom Cooksey | 2009-09-08 | 1 | -1/+2 |
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* | | Fixed y-inversion of pixmap drawing on gl graphics system | Gunnar Sletta | 2009-09-09 | 1 | -0/+2 |
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