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path: root/src/opengl/gl2paintengineex
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* Improvements to shader API in response to API reviewRhys Weatherley2009-06-041-2/+1
* Implemented QGLTextureGlyphCache to avoid wasting glyph cache memory.Samuel Rødal2009-06-034-29/+211
* Made GL2 engine default for QGLWidget, and added GL2 sync() functionSamuel Rødal2009-05-292-0/+38
* Fixed bug in GL graphics system when painting to pixmaps.Samuel Rødal2009-05-281-0/+3
* Fixed incorrect handling of composition modes in GL2 paint engine.Samuel Rødal2009-05-282-22/+11
* Compile fix with namespaces.hjk2009-05-287-3/+28
* Moved QGL2PaintEngineExPrivate into GL2 paint engine header file.Samuel Rødal2009-05-283-91/+95
* Make QGLWidgets have the same background colour as QWidgetsTom Cooksey2009-05-271-15/+8
* Make WA_TranslucentBackground work on QGLWidget for X11Tom Cooksey2009-05-271-0/+10
* Avoided expensive image upload for GL pixmap backend for QPixmap::fill.Samuel Rødal2009-05-271-1/+7
* Fixed bugs in GL2 paint engine when several engines are active.Samuel Rødal2009-05-271-29/+17
* Fixed broken system clip handling in GL2 paint engine.Samuel Rødal2009-05-252-2/+11
* Fix GLSL for OMAP3 and error checkingTom Cooksey2009-05-202-3/+3
* Fix GL2 paint engine builds on Big-endian machinesTom Cooksey2009-05-151-11/+8
* Make QtOpenGL compile on OpenGL ES 1.1 againTom Cooksey2009-05-141-2/+2
* Enabled compilation of both GL and GL2 paint engine.Samuel Rødal2009-05-134-25/+25
* Merge branch 'gl2engine-new-shaders' into graphics-masterTom Cooksey2009-05-062-4/+5
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| * Big GL Extension CleanupTom Cooksey2009-05-061-2/+3
| * Rename uses of QGLShaderProgram::errors() to log()Rhys Weatherley2009-05-011-2/+2
* | Remove old qglshader files from gl2paintengineex.Samuel Rødal2009-04-232-878/+0
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* Allow release builds againTom Cooksey2009-04-221-2/+0
* Make useCorrectShaderProg() return a bool againTom Cooksey2009-04-223-13/+10
* Make optimiseForBrushTransform take a QTransform referenceTom Cooksey2009-04-222-2/+2
* Change fragment shaders to apply the mask as the final stepTom Cooksey2009-04-221-2/+2
* Merge branch 'master' into gl2engine-new-shadersSamuel Rødal2009-04-222-45/+137
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| * Prevent copy back from FBO when initializing render FBO from texture.Samuel Rødal2009-04-201-1/+1
| * Smudgy text in GL2 paint engine when drawing on non-integer offsets.Samuel Rødal2009-04-171-21/+39
| * Correctly handle using GL pixmaps that still have an active engine.Samuel Rødal2009-04-172-3/+47
| * Use FBOs as pixmap backend in GL graphics system.Samuel Rødal2009-04-161-1/+37
| * GL2: Avoid expensive updateDepthClip() every time setState() is calledSamuel Rødal2009-04-162-17/+14
* | Make text rendering work again on the GL2 engineTom Cooksey2009-04-212-46/+48
* | Kill unused SimpleVertexShader & rename vertex coords arrayTom Cooksey2009-04-203-23/+12
* | Refactor opacity handling & make drawImage/drawPixmap work againTom Cooksey2009-04-204-88/+96
* | Fix various issues with conical grad GLSL codeTom Cooksey2009-04-171-4/+6
* | Add a "shocking pink" shader for rendering into stencil buffTom Cooksey2009-04-173-2/+30
* | Fix GLSL warning & possible artifacts with radial gradientsTom Cooksey2009-04-171-1/+1
* | Make fillRect() with a QBrush(Qt::NoBrush) a noopTom Cooksey2009-04-161-0/+3
* | Don't seg-fault when the shader prog is in the cacheTom Cooksey2009-04-161-1/+2
* | Clean up existing & implement missing GLSL for new shader managerTom Cooksey2009-04-163-153/+319
* | Adapt GL2 Paint Engine to new math3d, shader & shader manager APIsTom Cooksey2009-04-161-43/+43
* | Re-write the shader manager & completely break everything ;-)Tom Cooksey2009-04-166-745/+754
* | Add (big) comment explaining shader pipeline in GL2 engineTom Cooksey2009-04-031-0/+138
* | Fix build breakage after rebasing on graphics-mainTom Cooksey2009-04-031-0/+1
* | Import shader implementation from before the history cut.Rhys Weatherley2009-04-031-1/+2
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* Fixes: Make FBO window surface work with GL 2 paint engine.Samuel Rødal2009-04-011-0/+3
* Fixes: Respect the SmoothPixmapTransform render hint in the GL2 paint engine.Samuel Rødal2009-04-011-1/+1
* Fixes: Get rid of GL 2 paint engine debug message...Samuel Rødal2009-04-011-2/+0
* Fixes: Small optimizations in GL 2 paint engine...Samuel Rødal2009-04-011-3/+3
* Fixes: Clipping bug in GL 2 paint engine (embeddeddialogs demo).Samuel Rødal2009-04-011-0/+1
* Fixes: Introduce mode transfer functions in the GL 2 paint engine.Samuel Rødal2009-04-012-53/+94