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* Inline QGL2PEXVertexArray::addRect()Eskil Abrahamsen Blomfeldt2010-01-192-16/+15
* Optimize speed of QGL2PEXVertexArrayEskil Abrahamsen Blomfeldt2010-01-191-2/+11
* CompileEskil Abrahamsen Blomfeldt2010-01-152-19/+4
* CompileEskil Abrahamsen Blomfeldt2010-01-141-1/+16
* Implement drawStaticTextItem() in OpenGL paint enginesEskil Abrahamsen Blomfeldt2010-01-142-16/+42
* Support transformations in drawStaticText() and optimize for spaceEskil Abrahamsen Blomfeldt2010-01-141-1/+1
* Optimize QStaticText for spaceEskil Abrahamsen Blomfeldt2010-01-141-1/+1
* Fixed tst_qgl multipleFBOInterleavedRendering.Samuel Rødal2010-01-131-1/+1
* Merge remote branch 'qt/4.6' into oslo-staging-2/4.6Paul Olav Tvete2010-01-1213-13/+13
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| * Merge branch '4.6' of scm.dev.nokia.troll.no:qt/qt into 4.6Simon Hausmann2010-01-081-0/+3
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| * \ Merge branch '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-1 into 4.6-integ...Qt Continuous Integration System2010-01-0713-13/+13
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| | * | Update copyright year to 2010Jason McDonald2010-01-0613-13/+13
* | | | Fixed subpixel antialiased text drawing with the GL2 engine.Kim Motoyoshi Kalland2010-01-111-3/+15
* | | | Track the glVertexAttribPointer and only update it if it's changedTom Cooksey2010-01-113-34/+61
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* | | Reset the GL stencil mask, op and function in resetGLState().Trond Kjernåsen2010-01-071-0/+3
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* | Revert "Add GLfloat[2][2] & GLfloat[3][3] uniform setters to QGLShaderProgram"Tom Cooksey2010-01-061-2/+3
* | fix compilation in GL2 paint engine for WindowsGunnar Sletta2010-01-051-0/+1
* | Move QGLTextureGlyphCache into it's own fileTom Cooksey2010-01-054-238/+346
* | Remove QGLShareRegister and transfer its functionality to QGLContextGroupRhys Weatherley2010-01-041-6/+9
* | Introduce new "snapToPixelGrid" flag to GL2 engine for drawTextTom Cooksey2010-01-042-5/+44
* | Also delete blitShader & simpleShader in ~QGLEngineSharedShadersTom Cooksey2009-12-301-0/+10
* | fix a memory leak in QGLEngineSharedShadersjianliang792009-12-302-0/+8
* | Fixed QGLWidget::renderText().Trond Kjernaasen2009-12-302-90/+7
* | Remove superfluous enable/disable vertex arrtib arraysTom Cooksey2009-12-301-34/+0
* | Track which vertex attrib arrays are enabled in QGLContextPrivateTom Cooksey2009-12-303-5/+38
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* Remove pointless const's from functions (internal API)Tom Cooksey2009-12-292-4/+4
* Lots of mostly cosmetic cleanups to GL2 paint engineTom Cooksey2009-12-284-138/+133
* Move the 0.5 offset we add for aliased rendering to updateMatrix()Tom Cooksey2009-12-282-33/+47
* Fix text rendering on GL2 paint engineTom Cooksey2009-12-232-5/+11
* Use 3x3 PMV matrices rather than 4x4 in the GL2 engineTom Cooksey2009-12-223-64/+62
* Handle broken shaders better in the GL2 engine's shader managerTom Cooksey2009-12-221-77/+114
* Prevent access to non-existent memory in triagulating strokerRhys Weatherley2009-12-181-2/+8
* GL2Engine: Don't mark brush as dirty if it hasn't changedTom Cooksey2009-12-173-34/+41
* Optimized blur / drop shadow effects for the GL 2 paint engine.Samuel Rødal2009-12-142-4/+1
* Clean up the QFontEngine glyphcaching code to not crash and be more tidyGunnar Sletta2009-12-101-3/+2
* Fix crash when rotating cleartype text under gl engine.Gunnar Sletta2009-12-091-2/+2
* Speed up rotated/transformed text on OpenGL2 paint engineGunnar Sletta2009-12-081-61/+34
* Added caching of vectorpaths to the GL paint engine.Gunnar Sletta2009-12-013-5/+116
* Merge branch '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-2 into 4.6Gunnar Sletta2009-12-013-160/+215
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| * Fixed square root of negative number in drawTextItem().Kim Motoyoshi Kalland2009-11-301-1/+2
| * Fixed the GL2 engine stroker to handle Qt::SvgMiterJoin.Kim Motoyoshi Kalland2009-11-301-0/+1
| * Moved functions from .h to .cpp in the GL2 engine stroker.Kim Motoyoshi Kalland2009-11-262-219/+208
| * Fixed miter joins generated by the GL2 engine stroker.Kim Motoyoshi Kalland2009-11-261-17/+36
| * Fixed round joins generated by the GL2 engine stroker.Kim Motoyoshi Kalland2009-11-251-49/+97
| * Fixed subpixel text antialiasing with the GL2 engine on ATI.Kim Motoyoshi Kalland2009-11-251-4/+1
| * Ran the script utils/normalizeOlivier Goffart2009-11-181-2/+2
* | Don't spend time on adding center point for convex paths, saves a few cycles.Gunnar Sletta2009-11-251-2/+2
* | Replaced QVector in GL2 vertex array with QDataBuffer to reduce mallocsGunnar Sletta2009-11-254-17/+19
* | Optimized the bezier flattening a bitGunnar Sletta2009-11-252-40/+17
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* Fixed stroking of cosmetic dashed pens with the GL2 paint engine.Kim Motoyoshi Kalland2009-11-131-6/+3