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* Make QGLFramebufferObject work again using new QGLPaintDevice APITom Cooksey2009-09-081-0/+1
* Replace QGLDrawable with a new QGLPaintDeviceTom Cooksey2009-09-081-1/+5
* Make QGraphicsShaderEffect private API for 4.6Rhys Weatherley2009-09-061-1/+1
* Merge commit 'qt/master' into kinetic-graphicseffectBjørn Erik Nilsen2009-08-171-2/+12
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| * Use LIBS_PRIVATE on Mac and X11.Thiago Macieira2009-08-171-2/+12
* | Merge commit 'qt/master' into kinetic-graphicseffectBjørn Erik Nilsen2009-08-071-0/+1
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| * Add qglpixelbuffer_p.h to opengl.pro so Creator finds itTom Cooksey2009-08-031-0/+1
* | Implement QGraphicsShaderEffect for custom shader-based effectsRhys Weatherley2009-07-241-0/+2
* | Initial stab at a custom shader stage APITom Cooksey2009-07-231-2/+4
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* Integrate the OpenVG graphics system into Qt 4.6Rhys Weatherley2009-06-221-13/+4
* Make QtOpenGL compile on OpenGL ES 1.1 againTom Cooksey2009-05-141-18/+23
* Enabled compilation of both GL and GL2 paint engine.Samuel Rødal2009-05-131-16/+13
* Big GL Extension CleanupTom Cooksey2009-05-061-1/+2
* Fix OpenGL ES 2.0 breakagesTom Cooksey2009-05-051-2/+2
* Merge branch 'master' into gl2engine-new-shadersSamuel Rødal2009-04-221-0/+4
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| * Merge branch 'qt/main'Gunnar Sletta2009-04-171-2/+4
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| | * BT: OpenGL ES 2.0 now compiles properly for Windows CEThomas Hartmann2009-04-151-4/+6
* | | Clean up existing & implement missing GLSL for new shader managerTom Cooksey2009-04-161-1/+1
* | | Re-write the shader manager & completely break everything ;-)Tom Cooksey2009-04-161-5/+4
* | | Import shader implementation from before the history cut.Rhys Weatherley2009-04-031-2/+4
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* | Merge branch 'gl2text' of ..\qt-mainKim Motoyoshi Kalland2009-04-011-6/+6
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* Long live Qt!Lars Knoll2009-03-231-0/+135