| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
qmake/Makefile.win32
src/corelib/io/qfsfileengine_win.cpp
src/corelib/kernel/qeventdispatcher_win.cpp
src/gui/dialogs/qfiledialog_win.cpp
src/gui/inputmethod/qcoefepinputcontext_s60.cpp
src/gui/text/qfontdatabase_win.cpp
src/gui/util/qsystemtrayicon_win.cpp
src/script/utils/qscriptdate.cpp
tests/auto/qinputcontext/tst_qinputcontext.cpp
tests/auto/qscriptengine/tst_qscriptengine.cpp
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Fixes a regression introduced by bf5c25c4. Some OpenGL
implementations don't have the GL_ARB_fragment_shader extension
listed even though they do support shaders.
Task-number: QTBUG-13179
Reviewed-by: Sarah Smith
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On desktop, we should just do swapBuffers() in swapRegion().
Reviewed-by: Trond
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Conflicts:
bin/syncqt
src/opengl/qgl.cpp
tools/configure/configureapp.cpp
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If the OpenGL version was 4.0 or higher, the flags for 1.1, 1.5, 2.0,
and so on were not being set. This lead to the flags indicating that
older OpenGL versions were not supported when they clearly were.
Back port parts of 28659c21d12a267b10e5b441bf4c776e04d69bdc from Qt 4.7
to fix this in Qt 4.6.
Task-number: QTBUG-12554
Reviewed-by: Sarah Smith
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OpenGL 4.0 systems now have compatibility with ES2, including
support for the precision qualifiers. If the GL_ARB_ES2_compatibility
extension is present, then we don't define highp/mediump/lowp
to the empty string.
Task-number: QTBUG-12862
Reviewed-by: Sarah Smith
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Otherwise application crashes because rendering to invisible window
surface will panic eventually.
Reviewed-by: Trond
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This fixes an issue with WebKit canvases not updating after the first
frame since there's always a QPainter open on their backing store.
Reviewed-by: Samuel Rødal
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Task-number: QT-2139
Reviewed-by: Gunnar Sletta
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The crash happens in the Nvidia driver in glXReleaseTexImageEXT when
scrolling the corkboard using the mouse. To work around it we detect the
Nvidia driver versions where this is known to be a problem and skip
using the texture from pixmap extension in those cases.
Task-number: QTBUG-12914
Reviewed-by: Trond
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Reviewer: David Boddie
Task number: QTBUG-11938
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Conflicts:
tests/auto/qtexttable/tst_qtexttable.cpp
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Conflicts:
bin/syncqt
src/3rdparty/webkit/VERSION
src/3rdparty/webkit/WebCore/ChangeLog
src/3rdparty/webkit/WebCore/bridge/qt/qt_instance.cpp
src/3rdparty/webkit/WebCore/bridge/qt/qt_runtime.h
src/3rdparty/webkit/WebCore/page/FrameView.cpp
src/3rdparty/webkit/WebCore/page/FrameView.h
src/3rdparty/webkit/WebCore/platform/ScrollView.cpp
src/3rdparty/webkit/WebCore/platform/ScrollView.h
src/corelib/plugin/quuid.cpp
src/gui/dialogs/qfontdialog.cpp
src/multimedia/audio/qaudiodevicefactory.cpp
src/opengl/qgl.cpp
src/openvg/qpaintengine_vg.cpp
tests/auto/qxmlquery/tst_qxmlquery.cpp
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The proper define should be Q_WS_WIN.
Task-number: QTBUG-12040
Reviewed-by: Prasanth
Reviewed-by: Eskil
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(if extension available).
Merge-request: 712
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2: (21 commits)
EGL plane levels are the same as all other GL backends.
Need to access extensionFuncs in subclasses too.
Export QGLWindowSurface too.
Export the QGLPixmapData so that we can override it in a custom graphics system.
Fixed autotest failure in QPathClipper on N900.
Fixed autotest failure in QPainter::setOpacity when NEON is used.
Fix compilation when configured with -no-xrender
Add a new (internal) flag QGraphicsItem::ItemStopsClickFocusPropagation.
Fixed some potential index-out-of-bounds issues in QImage.
Fixed autotest failure in fillRect_stretchToDeviceMode
Adding a known issue for VC2010 64 bit
Added a note to desupport VC2010 64-bit
Normalize integers when calling glVertexAttribPointer()
Add an implementation of comp_func_solid_SourceOver_neon() with Neon.
Fix the casts of qdrawhelper_sse2
Add a SSE2 implementation of comp_func_solid_SourceOver()
Add a SSE2 version of comp_func_SourceOver()
Fixed missing copy of raster pixmap data after change fb76a872e20bd.
Fixed QPixmap::toImage() bug introduced in fb76a872e20bd.
Optimized sub-rect copying / painting of QPixmaps.
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Merge-request: 2422
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Very handy to trace GL issues on a device with broken gdb
Reviewed-by: Trond Kjernåsen <trond.kjernasen@nokia.com>
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Reviewed-by: Samuel
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If a QGLWidget is left on the heap when the QApplication destructor is
called, it will leave the QGLWidget in a broken state.
The widget itself is released and set to a non-created state,
which the associated QGLContext doesn't get notified about.
With this patch the QGLWidget knows when QWidget::destroy() is called
and can act acordingly.
Task-number: QT-3498, QTBUG-10995
Reviewed-by: Paul
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Merge-request: 2404
Reviewed-by: Trond
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If you have two non-sharing GL contexts and try to draw the same
QPixmap in both of them, they will wind up competing for a spot in the
texture cache. Make the context group a part of the cache key to avoid
that.
Task-number: QT-3462
Reviewed-by: Kim
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The workaround flags are put into the platform independent section
for now, since there might be a general need for these as we expand
our GL and GL ES usage. The workaround_needsFullClearOnEveryFrame flag
covers the case where you get a performance penalty on PowerVR hw
if all rendering buffers are not cleared. The
workaround_brokenFBOReadBack flag covers the case where copying pixels
from a texture (e.g. via glCopyTexSubImage2d()) bound in an FBO doesn't
work.
Task-number: QTBUG-10670
Reviewed-by: Gunnar
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Reviewed-by: Kim
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Now QGLWidget::drawTexture() can be used on OpenGL ES 2.0 when there's
an active painter.
Task-number: QTBUG-10420
Reviewed-by: Trond
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If the system supports an OpenGL version higher than what is
recognized by Qt, all the version flags up to 3.2 should be set.
Reviewed-by: Trond
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4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2:
Fix project file generation for MSVC 2010
Fix wrong translation and clip for the raster paint-engine on Mac
Return the correct library name in qt_gl_library_name for GLES*
qmake: remove useless evaluation of variables from VS project generators
Fix QT_NO_LIBRARY
Documentation for the Elastic Nodes example.
qmake: fix duplicate linker options in VS project files
Ensured that WA_InputMethodEnabled was set before FocusInEvent was sent.
qmake: fix duplicate compiler options in VS project files
Documentation for the Drag and Drop Robot example.
Fix crash in styles example when running with opengl graphicssystem
Fixed the sizehint for cols/rows in qtableview
QUrl: parsing of host name with an undercore.
Null pointer check
Revert "Try to use multisampled opengl graphicssystem on all platforms"
A small mistake when comparing the flag.
Add unit tests covering most of QVector's API.
Fix crash when CoreText fails to shape text for us
Fix crash when using opengl graphicssystem on desktop
Revert "Revert "Implement heightForWidth support for QTabWidget and QStackedLayout.""
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Reviewed-By: Gunnar
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Reviewed-By: Eskil
Task-number: QTBUG-10225
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All EGL-related changes from 4.6 were discarded.
Conflicts:
src/gui/egl/egl.pri
src/gui/egl/qegl.cpp
src/gui/egl/qegl_p.h
src/gui/egl/qegl_stub.cpp
src/gui/egl/qeglproperties_p.h
src/gui/egl/qeglproperties_stub.cpp
src/gui/gui.pro
src/multimedia/multimedia/audio/qaudioinput_win32_p.h
src/s60installs/bwins/QtGuiu.def
src/s60installs/eabi/QtGuiu.def
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Task-number: QTBUG-7545
Reviewed-by: Kim
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If QGLWidgetPrivate::recreateEglSurface is called after a surface
has been deleted, it should always create a new surface and ignore
the fact that the window ID may not have changed.
Reviewed-By: Trond
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Merge-request: 2344
Reviewed-by: Tom Cooksey
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Merge-request: 2344
Reviewed-by: Tom Cooksey
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Merge-request: 2344
Reviewed-by: Tom Cooksey
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This mostly replaces lots of QT_OPENGL_ES defines with QT_NO_EGL
instead. It also switches off EGL auto-detection by default. This is
to make sure we default to using GLX on systems with both EGL and
desktop OpenGL. If -opengl es1|es2 or -openvg is specified, then
EGL auto-detection is switched back on (as a requirement. If
configure auto-detects OpenGL ES it also switches on EGL
auto-detection, but failue then just disables both EGL & OpenGL.
As a side effect, this patch also fixes building Qt when both EGL
and glx are avaliable, as they are in Mesa >= 7.8.0.
Reviewed-by: Trond
Task-number: QTBUG-9691
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Task-number: QTBUG-8546
Reviewed-By: TrustMe
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Reviewed-By: TrustMe
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On 16-bit configs, using 16-bit textures gives us quite a bit
of performance extra, so making this extra effort prior
to uploading it seems worth it.
Reviewed-by: Samuel
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Reviewed-by: Trond
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Reviewed-by: Gunnar
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This also includes changes which allow QGLContext to not own it's
own QEglContext. With X11GL, the QEglContext gets reused by multiple
QGLContexts so it is important QGLContext doesn't delete it.
Reviewed-By: TrustMe
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Reviewed-by: Tom Cooksey
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Reviewed-By: Trond
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Conflicts:
qmake/generators/symbian/initprojectdeploy_symbian.cpp
qmake/generators/symbian/symmake_abld.h
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Task-number: QT-2988
Reviewed-by: Julian de Bhal
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Conflicts:
configure.exe
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
src/opengl/qgl.cpp
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