Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge license header changes from 4.5 | Volker Hilsheimer | 2009-06-16 | 1 | -2/+2 |
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| * | Update license headers as requested by the marketing department. | Jason McDonald | 2009-06-16 | 1 | -2/+2 |
| | | | | | | | | Reviewed-by: Trust Me | ||||
| * | Long live Qt 4.5! | Lars Knoll | 2009-03-23 | 1 | -0/+566 |
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* | Implemented QGLTextureGlyphCache to avoid wasting glyph cache memory. | Samuel Rødal | 2009-06-03 | 1 | -0/+1 |
| | | | | | | | | | Now there's only a copy of the texture glyph cache in graphics memory, avoiding the system memory copy that we used earlier. In addition the texture will use the GL_ALPHA texture format when possible, making it consume less graphics memory as well. Reviewed-by: Tom | ||||
* | Use FBOs as pixmap backend in GL graphics system. | Samuel Rødal | 2009-04-16 | 1 | -1/+1 |
| | | | | | | | | We now use FBOs to implement render-to-pixmap for the GL pixmap backend. A multisample FBO is used for rendering, and is then blitted onto a non-multisample FBO dynamically bound to the relevant texture. Reviewed-by: Tom | ||||
* | Long live Qt! | Lars Knoll | 2009-03-23 | 1 | -0/+566 |