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* Update copyright year to 2011.Jason McDonald2011-01-101-1/+1
| | | | Reviewed-by: Trust Me
* Prevented race condition on texture destruction.Samuel Rødal2010-11-081-0/+1
| | | | | | | | | | | | When texture destruction was triggered from a different thread, we posted a signal to the QGLSignalProxy. However, before the signal is delivered the corresponding QGLContext might be destroyed in the main thread. We need to post a signal to a QObject which is destroyed when the QGLContext is destroyed instead, to prevent trying to access an invalid QGLContext pointer. Task-number: QT-4238 Reviewed-by: Gunnar Sletta
* Add qDebug() operator for QGLFormatHarald Fernengel2010-06-251-0/+7
| | | | | | Very handy to trace GL issues on a device with broken gdb Reviewed-by: Trond Kjernåsen <trond.kjernasen@nokia.com>
* Added OpenGL 3.3 and 4.0 recognition to QGLFormatSebastian Hartte2010-06-031-1/+3
| | | | | Merge-request: 2404 Reviewed-by: Trond
* Added workarounds for two MBX/SGX specific GL ES bugs/problems.Trond Kjernåsen2010-05-141-0/+1
| | | | | | | | | | | | | | The workaround flags are put into the platform independent section for now, since there might be a general need for these as we expand our GL and GL ES usage. The workaround_needsFullClearOnEveryFrame flag covers the case where you get a performance penalty on PowerVR hw if all rendering buffers are not cleared. The workaround_brokenFBOReadBack flag covers the case where copying pixels from a texture (e.g. via glCopyTexSubImage2d()) bound in an FBO doesn't work. Task-number: QTBUG-10670 Reviewed-by: Gunnar
* QX11GL: Move the shared context ownership into a seperate classTom Cooksey2010-04-221-0/+1
| | | | | | | | | | | | | This patch moves initialisation into a new QX11GLSharedContexts class which is created as a Q_GLOBAL_STATIC. This class owns both the RGB/ARGB EGL contexts and the QGLContext used for sharing. Finally, the shared QGLContext is make a valid context wrapping the RGB EGL context and a small pixmap surface. This makes the shared QGLContext the QGLContextGroup master, so when it is deleted, it can be made current to delete the GL resources. Among other benefits, this patch stops apps seg-faulting when they gracefully quit. Reviewed-By: TrustMe
* Support building with desktop OpenGL managed via EGLTom Cooksey2010-04-141-1/+1
| | | | | | | | | | | | | | | | This mostly replaces lots of QT_OPENGL_ES defines with QT_NO_EGL instead. It also switches off EGL auto-detection by default. This is to make sure we default to using GLX on systems with both EGL and desktop OpenGL. If -opengl es1|es2 or -openvg is specified, then EGL auto-detection is switched back on (as a requirement. If configure auto-detects OpenGL ES it also switches on EGL auto-detection, but failue then just disables both EGL & OpenGL. As a side effect, this patch also fixes building Qt when both EGL and glx are avaliable, as they are in Mesa >= 7.8.0. Reviewed-by: Trond Task-number: QTBUG-9691
* Remove obsolete OpenGL/ES CommonLite (fixed-point) supportRhys Weatherley2010-02-041-1/+1
| | | | | Task-number: QTBUG-7683 Reviewed-by: Tom Cooksey
* Merge branch '4.6'Thiago Macieira2010-01-181-0/+1
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| * Rework how Qt handles GL extensions.Trond Kjernåsen2010-01-131-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Qt used to store the GL extensions a particular implementation supported in a global cache, which was initialized once and never updated. This could cause problems because different types of context might support different kinds of extensions (e.g. the difference between sw and hw contexts). With this patch, the GL extensions are cached and updated within each QGLContext. It also makes the extension initialization lazy, which saves application initialization costs for embedded platforms. The patch introduces a internal cross platform QGLTemporaryContext class that is used to create a light-weight GL context without going via QGLWidget and friends (QWS and WinCE still have QGLWidget fallbacks for now). Reviewed-by: Kim Reviewed-by: Samuel
* | Merge branch '4.6'Thiago Macieira2010-01-131-1/+1
|\ \ | |/ | | | | | | | | | | | | | | | | | | Conflicts: bin/syncqt doc/src/deployment/deployment.qdoc src/corelib/io/qfsfileengine_win.cpp src/corelib/xml/qxmlstream.cpp src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h tools/assistant/tools/assistant/centralwidget.cpp tools/linguist/lupdate/main.cpp
| * Merge branch '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-1 into ↵Qt Continuous Integration System2010-01-071-1/+1
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 4.6-integration * '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-1: QIODevice: Fix readAll() Temporary hackiesh solution to prevent BOM in the xml data. Fixed qxmlstream autotest when using shadow builds. Attempt at readding the capital P headers for Phonon Remove special Phonon processing from syncqt. Use the lowercase/shortname.h headers for Phonon includes Fixes a crash when setting focus on a widget with a focus proxy. Update copyright year to 2010 doc: Clarified activeSubControls and subControls. Remove warning "statement with no effect" doc: Clarified that .lnk files are System files on Windows.
| | * Update copyright year to 2010Jason McDonald2010-01-061-1/+1
| | | | | | | | | | | | Reviewed-by: Trust Me
* | | Merge branch '4.6'Thiago Macieira2010-01-081-1/+2
|\ \ \ | |/ / | | | | | | | | | | | | | | | Conflicts: src/corelib/io/qfsfileengine.cpp src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp src/opengl/opengl.pro
| * | Remove QGLShareRegister and transfer its functionality to QGLContextGroupRhys Weatherley2010-01-041-1/+1
| | | | | | | | | | | | | | | Task-number: QT-2600 Reviewed-by: Samuel
| * | Track which vertex attrib arrays are enabled in QGLContextPrivateTom Cooksey2009-12-301-0/+1
| |/ | | | | | | | | | | | | | | | | | | | | | | | | The GL2 engine (and probably Qt/3D) needs to track which vertex attribute arrays are currently enabled and which are disabled. As this is per-context state, the logical place to track this is in the context and not in the paint engine. This patch also makes the GL2 engine's shader manager enable/disable the appropriate attribute arrays for a given shader program when it is used. Reviewed-By: Kim
* | Added support for OpenGL up to version 3.2 on Windows.Kim Motoyoshi Kalland2009-12-301-3/+20
|/ | | | | Task-number: QTBUG-4438, QT-2662, QT-2663 Reviewed-by: Tom
* Fix EGL surface leaks when re-parenting QGLWidget on X11/EGLTom Cooksey2009-12-151-0/+1
| | | | | | | | | | | | When a QGLWidget is re-parented, it's native X11 window usually gets destroyed and re-created. This also happens when you set a window attribute or flag. On EGL, we must destroy the surface for the window before destroying the window itself, otherwise we can leak the surface. This also fixes lots of BadDrawable errors when running the autotests (which were due to surface leaks!). Reviewed-By: TrustMe
* Optimized animated blur radii in the GL 2 paint engine.Samuel Rødal2009-11-021-0/+1
| | | | | | | | | We add an internal cache which keeps four half-scaled versions of the source pixmap at different blur radii, then we simply interpolate between the two pixmaps around the desired blur radius, or between the base source pixmap and the first blurred version. Reviewed-by: Gunnar Sletta
* Add a new QX11GLPixmapData which renders to X pixmaps using GLTom Cooksey2009-10-191-0/+1
| | | | | Enable it by setting QT_USE_X11GL_PIXMAPS environment variable while using the -graphicssystem opengl
* QGLContext::areSharing() to check for GL share relationshipsRhys Weatherley2009-10-011-0/+2
| | | | Reviewed-by: Samuel
* Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6Rhys Weatherley2009-09-091-4/+4
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| * Update license headers again.Jason McDonald2009-09-091-4/+4
| | | | | | | | Reviewed-by: Trust Me
* | Clean up shader programs properlyRhys Weatherley2009-09-091-0/+1
|/ | | | | | | | | | | | | | | QGLShader and QGLShaderProgram used to delete the GL object id in the wrong context. But fixing this means we must keep track of when contexts are destroyed so that we don't try to access a context from a shader if it goes away. We also need to transfer ownership from one context to another when they are shared. This change introduces QGLSharedResourceGuard, which keeps track of a context and a GL object identifier. When the context goes away, ownership is passed to a shared context. When there are no more shared contexts, the identifier automatically zeroes. Reviewed-by: trustme
* Cleanup of QGLPaintDevice before it goes inTom Cooksey2009-09-081-1/+0
| | | | | | | | | This is the last patch in the QGLPaintDevice series. Although previous patches have not been reviewed individually, Samuel's reviewed QGLPaintDevice API and all the changes as the code stands with this patch. Reviewed-by: Samuel
* Make QGLFramebufferObject work again using new QGLPaintDevice APITom Cooksey2009-09-081-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | This patch also refactors QGL2PaintEngineEx::ensureActive() and the logic which handles multiple paint engines rendering to the same QGLContext. In a nut-shell: * QGLPaintDevice::beginPaint() stores the currently bound FBO * QGLPaintDevice::ensureActiveTarget() makes sure that GL rendering will end up in the paint device (I.e. the right context is current and the right FBO is bound). If a different context or FBO was bound, it is _not_ remembered. * QGLPaintDevice::endPaint() restores whatever FBO was bound when beginPaint() was called. This logic allows interleaved painter rendering to multiple FBOs and contexts to work as expected. It also allows a stacked begin/end to work properly when it's mixed with native GL rendering (as far as current render target is concerened. GL state clobbering is obviously a different topic). QGLPaintDevice::context() also had to be made virtual as there's no good place to call setContext. This might be possible to change in the future though. Finally, to make this work, QGLFramebufferObjectPrivate had to be moved into it's own private header.
* Replace QGLDrawable with a new QGLPaintDeviceTom Cooksey2009-09-081-0/+2
| | | | | | | | | | | | | | | | | This patch adds a new abstract base class which inherits from QPaintDevice called QGLPaintDevice. This base class will contain everything the GL paint engines need to know about the surface they are drawing onto. As such, new surfaces can be targeted by the GL paint engines without having to modify QtOpenGL. This is very useful for plugins, specifically QGraphicsSystem plugins. To unify things a little, the GL paint engines will use the same QGLPaintDevice API to render into existing target surfaces (QGLWidget, QGLPixelBuffer & QGLFrameBufferObject). Ideally we'd make QGLPaintDevice a common ancestor for these surfaces, but obviously that wil break B/C. This patch only implements QGLWidget using the new interface. Rendering to other surfaces will be fixed in following patches.
* Added a public function to enforce usage og the old GL engine.Trond Kjernåsen2009-09-081-0/+3
| | | | | | | | | | | Some applications that uses a mix of OpenGL and QPainter code may not work correctly with the new GL 2 engine (e.g. the composition demo). The same is most likely also true for user apps, therefore we need a way to enforce the usage of the old GL 1 engine for the sake of compatibility. Task-number: 260872 Reviewed-by: Samuel
* Remove extra invalid semi-colonThiago Macieira2009-09-071-1/+1
| | | | Reviewed-By: Trust Me
* Performance: Convert QGLFormat to use implicit sharingRhys Weatherley2009-09-071-2/+2
| | | | | | | | | | | | QGLFormat was being deep-copied many times per frame because of code like this: if (context()->format().doubleBuffer()) { ... This change modifies QGLFormat to use implicit sharing to reduce the overhead of the above type of checks. Reviewed-by: Sarah Smith
* Code cleanup: remove friend declarations for non-existent functionsRhys Weatherley2009-09-061-4/+0
| | | | Reviewed-by: Alex
* Merge branch '4.5' into 4.6Thiago Macieira2009-08-311-13/+13
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: demos/boxes/glshaders.cpp demos/boxes/vector.h demos/embedded/fluidlauncher/pictureflow.cpp demos/embedded/fluidlauncher/pictureflow.h doc/src/desktop-integration.qdoc doc/src/distributingqt.qdoc doc/src/examples-overview.qdoc doc/src/examples.qdoc doc/src/frameworks-technologies/dbus-adaptors.qdoc doc/src/geometry.qdoc doc/src/groups.qdoc doc/src/objecttrees.qdoc doc/src/platform-notes.qdoc doc/src/plugins-howto.qdoc doc/src/qt3support.qdoc doc/src/qtdbus.qdoc doc/src/qtdesigner.qdoc doc/src/qtgui.qdoc doc/src/qtmain.qdoc doc/src/qtopengl.qdoc doc/src/qtsvg.qdoc doc/src/qtuiloader.qdoc doc/src/qundo.qdoc doc/src/richtext.qdoc doc/src/topics.qdoc src/corelib/tools/qdumper.cpp src/gui/embedded/qkbdpc101_qws.cpp src/gui/embedded/qkbdsl5000_qws.cpp src/gui/embedded/qkbdusb_qws.cpp src/gui/embedded/qkbdvr41xx_qws.cpp src/gui/embedded/qkbdyopy_qws.cpp src/gui/embedded/qmousebus_qws.cpp src/gui/embedded/qmousevr41xx_qws.cpp src/gui/embedded/qmouseyopy_qws.cpp src/gui/painting/qpaintengine_d3d.cpp src/gui/painting/qwindowsurface_d3d.cpp src/opengl/gl2paintengineex/glgc_shader_source.h src/opengl/gl2paintengineex/qglpexshadermanager.cpp src/opengl/gl2paintengineex/qglpexshadermanager_p.h src/opengl/gl2paintengineex/qglshader.cpp src/opengl/gl2paintengineex/qglshader_p.h src/opengl/util/fragmentprograms_p.h src/plugins/kbddrivers/linuxis/linuxiskbdhandler.cpp src/plugins/mousedrivers/linuxis/linuxismousehandler.cpp src/script/parser/qscript.g src/script/qscriptarray_p.h src/script/qscriptasm_p.h src/script/qscriptbuffer_p.h src/script/qscriptclass.cpp src/script/qscriptclassdata_p.h src/script/qscriptcompiler.cpp src/script/qscriptcompiler_p.h src/script/qscriptcontext.cpp src/script/qscriptcontext_p.cpp src/script/qscriptcontext_p.h src/script/qscriptcontextfwd_p.h src/script/qscriptecmaarray.cpp src/script/qscriptecmaarray_p.h src/script/qscriptecmaboolean.cpp src/script/qscriptecmacore.cpp src/script/qscriptecmadate.cpp src/script/qscriptecmadate_p.h src/script/qscriptecmaerror.cpp src/script/qscriptecmaerror_p.h src/script/qscriptecmafunction.cpp src/script/qscriptecmafunction_p.h src/script/qscriptecmaglobal.cpp src/script/qscriptecmaglobal_p.h src/script/qscriptecmamath.cpp src/script/qscriptecmamath_p.h src/script/qscriptecmanumber.cpp src/script/qscriptecmanumber_p.h src/script/qscriptecmaobject.cpp src/script/qscriptecmaobject_p.h src/script/qscriptecmaregexp.cpp src/script/qscriptecmaregexp_p.h src/script/qscriptecmastring.cpp src/script/qscriptecmastring_p.h src/script/qscriptengine.cpp src/script/qscriptengine_p.cpp src/script/qscriptengine_p.h src/script/qscriptenginefwd_p.h src/script/qscriptextenumeration.cpp src/script/qscriptextenumeration_p.h src/script/qscriptextqobject.cpp src/script/qscriptextqobject_p.h src/script/qscriptextvariant.cpp src/script/qscriptfunction.cpp src/script/qscriptfunction_p.h src/script/qscriptgc_p.h src/script/qscriptmember_p.h src/script/qscriptobject_p.h src/script/qscriptprettypretty.cpp src/script/qscriptprettypretty_p.h src/script/qscriptvalue.cpp src/script/qscriptvalueimpl.cpp src/script/qscriptvalueimpl_p.h src/script/qscriptvalueimplfwd_p.h src/script/qscriptvalueiteratorimpl.cpp src/script/qscriptxmlgenerator.cpp src/script/qscriptxmlgenerator_p.h tests/auto/linguist/lupdate/testdata/recursivescan/project.ui tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp tests/auto/qkeyevent/tst_qkeyevent.cpp tools/linguist/shared/cpp.cpp
| * Update tech preview license header.Jason McDonald2009-08-311-13/+13
| | | | | | | | Reviewed-by: Trust Me
| * Update license headers.Jason McDonald2009-08-111-1/+1
| | | | | | | | Reviewed-by: Trust Me
* | Attempting to make EGL compile again and fix some potentialGunnar Sletta2009-08-281-10/+15
| | | | | | | | issues with flipped pixmaps on X11
* | Remove extraneous semi-colonsRhys Weatherley2009-08-271-1/+1
| | | | | | | | Reviewed-by: trustme
* | New variant of QGLContext::bindTexture that does not require mipmap generationGunnar Sletta2009-08-271-0/+33
| | | | | | | | | | | | | | and y-axis inversion and overall less conversion, making significantly faster for plain usecases Reviewed-by: Trond
* | Merge commit 'qt/master'Jason Barron2009-08-131-1/+1
|\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: examples/opengl/samplebuffers/glwidget.cpp src/corelib/io/qfsfileengine_unix.cpp src/corelib/kernel/qobject.cpp src/corelib/tools/qsharedpointer.cpp src/gui/gui.pro tests/auto/qhttp/tst_qhttp.cpp tests/auto/qkeyevent/tst_qkeyevent.cpp
| * | Update contact URL in license headers.Jason McDonald2009-08-121-1/+1
| | | | | | | | | | | | Reviewed-by: Trust Me
* | | Rename Q_DECLARE_SCOPED_PRIVATE back to Q_DECLARE_PRIVATEHarald Fernengel2009-08-061-2/+2
| | | | | | | | | | | | | | | | | | Rationale: We're using template magic now to get the private pointer in qglobal.h, so no need to have two macros. Also keeps backward compatibility with outside (KDE) code.
* | | Merge commit 'origin/master'Jason Barron2009-08-041-2/+2
|\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/corelib/global/qglobal.h src/corelib/kernel/qmetatype.cpp src/corelib/kernel/qobject.cpp src/corelib/thread/qthread_unix.cpp src/gui/graphicsview/qgraphicssceneevent.h src/gui/itemviews/qheaderview.h src/gui/kernel/qapplication_qws.cpp src/gui/kernel/qgesture.h src/gui/kernel/qgesturerecognizer.h src/gui/painting/qpaintengine_raster.cpp src/network/access/qhttpnetworkreply.cpp src/network/access/qnetworkcookie.h src/network/socket/qnativesocketengine_unix.cpp
| * | | Squashed commit of the topic/exceptions branch.Harald Fernengel2009-08-031-2/+2
| | | | | | | | | | | | | | | | | | | | Contains some smaller fixes and renaming of macros. Looks big, but isn't scary at all ;)
* | | | Merge commit 'qt/master-stable'Jason Barron2009-07-271-0/+1
|\ \ \ \ | |/ / / |/| / / | |/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: configure.exe qmake/Makefile.unix qmake/generators/makefile.cpp src/corelib/global/qglobal.h src/corelib/kernel/kernel.pri src/corelib/kernel/qcoreevent.cpp src/corelib/kernel/qsharedmemory_unix.cpp src/gui/graphicsview/qgraphicsscene.cpp src/gui/kernel/qaction.cpp src/gui/kernel/qaction.h src/gui/kernel/qaction_p.h src/gui/kernel/qapplication.cpp src/gui/kernel/qapplication.h src/gui/kernel/qwidget.cpp src/gui/kernel/qwidget.h src/gui/kernel/qwidget_mac.mm src/gui/painting/qgraphicssystemfactory.cpp src/gui/styles/qwindowsstyle.cpp src/gui/text/qfontengine_qpf.cpp src/gui/widgets/qabstractscrollarea_p.h src/network/access/qnetworkaccessdebugpipebackend.cpp src/network/socket/qlocalsocket_unix.cpp src/network/socket/qnativesocketengine_p.h src/network/socket/qnativesocketengine_unix.cpp src/openvg/qpaintengine_vg.cpp tests/auto/q3sqlcursor/tst_q3sqlcursor.cpp tests/auto/qcssparser/qcssparser.pro tests/auto/qdir/tst_qdir.cpp tests/auto/qfile/tst_qfile.cpp tests/auto/qobject/tst_qobject.cpp tests/auto/qpathclipper/qpathclipper.pro tests/auto/qprocess/tst_qprocess.cpp tests/auto/qsettings/tst_qsettings.cpp tests/auto/qsharedpointer/qsharedpointer.pro tests/auto/qsqlquerymodel/qsqlquerymodel.pro tests/auto/qsqlrelationaltablemodel/qsqlrelationaltablemodel.pro tests/auto/qsqltablemodel/qsqltablemodel.pro tests/auto/qsqlthread/qsqlthread.pro tests/auto/qwidget/tst_qwidget.cpp
| * | Fixed GL2 engine shader manager to work with more than one context.Kim Motoyoshi Kalland2009-07-211-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | I added a QGLContextResource class which can be used internally in Qt for sharing resources between contexts. The QGLContextResource is a hash map where the context is used as 'key', and the resource is the 'value'. All the sharing contexts point to the same resource, and the resource is automatically deleted when it is not referenced any more. Now, the shader manager uses the QGLContextResource class. I also added a pointer to a struct in the QGLContextPrivate class. The struct is shared between all the sharing contexts and is deleted automatically. Currently, the struct only contains the resolved OpenGL function pointers. The shared context register code has been simplified. Reviewed-by: Tom
* | | Merge commit 'qt/master-stable' into 4.6-mergedJason Barron2009-06-301-2/+2
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: .gitignore configure.exe src/corelib/concurrent/qtconcurrentthreadengine.h src/corelib/global/qnamespace.h src/gui/graphicsview/qgraphicssceneevent.h src/gui/kernel/qapplication.cpp src/gui/kernel/qapplication.h src/gui/kernel/qapplication_p.h src/gui/kernel/qapplication_qws.cpp src/gui/kernel/qwidget.h src/gui/painting/qpaintengine_raster.cpp src/gui/text/qfontdatabase.cpp src/network/access/qnetworkaccesshttpbackend.cpp tests/auto/network-settings.h tests/auto/qscriptjstestsuite/qscriptjstestsuite.pro tests/auto/qvariant/tst_qvariant.cpp
| * | Merge license header changes from 4.5Volker Hilsheimer2009-06-161-2/+2
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| | * Update license headers as requested by the marketing department.Jason McDonald2009-06-161-2/+2
| | | | | | | | | | | | Reviewed-by: Trust Me
| | * Long live Qt 4.5!Lars Knoll2009-03-231-0/+566
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* | Merge commit 'qt/master-stable' into 4.6-stableJason Barron2009-06-251-1/+2
|\ \ | |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Bring Qt 4.6 into the Qt-S60 repo. Conflicts: configure.exe mkspecs/features/qttest_p4.prf qmake/generators/makefile.cpp src/corelib/io/qdir.cpp src/corelib/io/qprocess.h src/corelib/kernel/qcoreevent.h src/corelib/kernel/qobject.cpp src/corelib/kernel/qsharedmemory_unix.cpp src/corelib/thread/qthread_p.h src/corelib/tools/qvector.h src/gui/dialogs/qdialog.cpp src/gui/dialogs/qfiledialog.cpp src/gui/dialogs/qfiledialog_p.h src/gui/dialogs/qmessagebox.cpp src/gui/graphicsview/qgraphicsitem.cpp src/gui/graphicsview/qgraphicsview.cpp src/gui/image/qpixmapcache.cpp src/gui/kernel/qapplication.cpp src/gui/kernel/qapplication_p.h src/gui/kernel/qwidget.cpp src/gui/kernel/qwidget_p.h src/gui/painting/qdrawhelper.cpp src/gui/painting/qpaintengine_raster.cpp src/gui/text/qfontengine_qpf.cpp src/gui/widgets/qmenubar.cpp src/network/socket/qlocalserver.cpp src/testlib/qtestcase.cpp src/testlib/testlib.pro tests/auto/qimagereader/tst_qimagereader.cpp tests/auto/qitemdelegate/tst_qitemdelegate.cpp tests/auto/qnetworkreply/tst_qnetworkreply.cpp tests/auto/qpixmap/qpixmap.pro
| * Implemented QGLTextureGlyphCache to avoid wasting glyph cache memory.Samuel Rødal2009-06-031-0/+1
| | | | | | | | | | | | | | | | | | Now there's only a copy of the texture glyph cache in graphics memory, avoiding the system memory copy that we used earlier. In addition the texture will use the GL_ALPHA texture format when possible, making it consume less graphics memory as well. Reviewed-by: Tom