| Commit message (Collapse) | Author | Age | Files | Lines |
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The handling for the current QGLContext was looking up the same
TLS data several times per call (hasLocalData() and localData()
calls particularly).
This change also refactors the code a little so that the
setting of the QGLContext within makeCurrent() and doneCurrent()
is in one location in the code instead of six (one per platform).
Reviewed-by: Michael Brasser
Reviewed-by: Sarah Smith
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Mac/Cocoa.
Check if the view is visible before attaching it to a context.
Task-number: related to 250066
Reviewed-by: Norwegian Rock Cat
BT: yes
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The NSOpenGLContext seems to be tied to the window. So if the view
changes from one window to another, the OpenGL context needs to be
cleared. We can do this by hooking into the viewWillChangeWindow and
viewDidChangeWindow events and clear and reset the drawable
respectively. We also found out that QCocoaOpenGLView was not being used
at all, so just remove it to get rid of any confusion.
Task-number: 250066
Reviewed-by: Trond
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